blue
gucci
- 21,013
- Posts
- 17
- Years
- United Kingdom
- Seen Sep 26, 2021
Hey, I patched the latest download to a clean Emerald rom and played through the game without activating any of the avoidable events you added (Old Rod, Return), receiving the eggs was unavoidable. This time I managed to receive the PokeNav and progress with no problems. I would've thought moving the Sinnoh starters helped, if there weren't so many reports of the bug since the latest patch. I'm now up to Norman, and I have a few things to report.
Kinda to be expected, and I'm sure you're aware, but a lot of the events seem to respawn. For instance the elemental stones, Bagon and most notably the Beldom egg, particularly annoying when revisiting the Trick House. But also, I noted on one occasion the Super Potion above Rustboro also respawned, even though that's not anything you added.
Jagged Pass seems to have unaltered encounters. I don't think this is intentional, but either way, it might be nice to bump the levels up a little to match the previous routes.
This was in my first attempt of playing the game, pre-PokeNav dilemma, but Stunky was holding one of those pesky ??????? items.
But so far, everything is quite enjoyable. The sprites are easy on the eyes, the only one that looks a little uncomfortable is Combee, being so close to the ground. But that's forgivable. I think this game has great replay value, I'm already anticipating my next playthrough. Hopefully I won't be on edge about the PokeNav, and things will be a little more polished, i'll let you know if I have anything to report. But you can breathe a sigh of relief that I haven't come across anything majorly catastrophic post-PokeNav.
Really appreciate the feedback! The Pokenav was the main concern, but I think moving the Sinnoh starters to a later area after this event was the main solution. I've tested activating the Egg Scripts, Return and Old Rod and that doesn't seem to effect it at all which is good. The sprites can be repositioned when I find the time, and the Egg Scripts have actually been moved in a patch that I'm anticipating to release tonight or tomorrow. Jagged Pass was something I was completely unaware of so I'll get on editing that one, as for the rest it's good that you've reached about the half way point and there's no major game crashing bugs!
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