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1-1) E) No, don't learn Take Down. Not a fan of recoil moves, especially in a game like this.
1-2) E) No, don't learn Amnesia. Not a terrible move. Would rather have Rest.
1-3) A) Yes, forget Leer. No major preference one way or the other here.
2) C) Yes, switch to Litleo. Not a great first match-up (the Toedscool). Lacks Ground moves, fortunately.
3) A) Offensively; nothing but attacking moves and prioritizes super-effective attacks if possible.
4) A) Attack the Bounsweet. Nothing too dangerous on them (Razor Leaf, Rapid Spin, Play Nice, and Splash/Sweet Scent). Base 30 offenses too.
5-1) U) No, don't use a Blowback Orb now. Unnecessary.
5-2) B) No, don't use a See-Trap Orb now. Saves them for a bigger room (like the one near the construction area).
5-3) F) No, don't use the Totter Orb now.
5-4) B) No, don't use the Trapbust Orb now.
6) A) Yes, drink a Berry Juice. Heals up to 50 HP and also heals any status conditions. Expects to get paralyzed from Toedscool or one of the Cutieflies.
7) A) Pick up all items.
8) B) Take the Eastern exit. Spies a tree stump ahead. Looks important.
1-2) E) No, don't learn Amnesia. Not a terrible move. Would rather have Rest.
1-3) A) Yes, forget Leer. No major preference one way or the other here.
2) C) Yes, switch to Litleo. Not a great first match-up (the Toedscool). Lacks Ground moves, fortunately.
3) A) Offensively; nothing but attacking moves and prioritizes super-effective attacks if possible.
4) A) Attack the Bounsweet. Nothing too dangerous on them (Razor Leaf, Rapid Spin, Play Nice, and Splash/Sweet Scent). Base 30 offenses too.
5-1) U) No, don't use a Blowback Orb now. Unnecessary.
5-2) B) No, don't use a See-Trap Orb now. Saves them for a bigger room (like the one near the construction area).
5-3) F) No, don't use the Totter Orb now.
5-4) B) No, don't use the Trapbust Orb now.
6) A) Yes, drink a Berry Juice. Heals up to 50 HP and also heals any status conditions. Expects to get paralyzed from Toedscool or one of the Cutieflies.
7) A) Pick up all items.
8) B) Take the Eastern exit. Spies a tree stump ahead. Looks important.