Goodmorning everyone!
Three months have passed since the last update, but despite university and work commitments i managed to get on with the project!
Let's start immediately with the news:
1. New screens.
- In the first screen there is the new battle background of the tall grass.
The old battleground has been replaced, since some users noticed me that the battlegrounds i was using in the alpha were private.
So i decided to remove them and insert new ones designed by me.
Some of these was uploaded to my DA profile:
https://www.deviantart.com/ghha90/art/Pokemon-Backgrounds-battle-810577462
Furthermore, all these battlegrounds will adapt to the current season:
- The second screen shows the new tile of the laboratory in the first city.
In fact, parallel to the development of the new maps, i decided to revisit some old ones (mapping and tile) to conform them to the new style i'm using recently.
Below the complete map:
https://www.deviantart.com/ghha90/art/Shimmering-Town-811502569
- The third screen shows one of the new maps created during this period, the Moomoo farm.
It is located in the southern part of route 5 and has cultivated fields of wheat and berries.
In this place it will be possible to buy the well-known moomoo milk, useful for heal pokémon.
- The fourth and last screen shows the innermost part of the Origin Cave, a place characterized by high humidity and poor visibility.
Below, I report the credits of the tiles used in the previous screens:
2. New tile animations
To make the gaming environment even more vivid, i added some tile animations:
3. Rocket team base, the final location of the beta
Protagonist of the last "scene" of the beta is this building:
https://www.deviantart.com/ghha90/art/Team-Rocket-Base-Private-tile-807852689
It is the headquarters of the rocket team and will be one of the most important locations from the narrative point of view.
This tile was created starting from the tile of the Cathedral of San Basilio, realized by WilsonScarloxy, while the violet palette of the roof were made by Ivan.
4. Physical/Special split
One of the most requested features by you during the development of the project was the implementation of the physical/special split of the moves.
Finally, i can tell you that this implementation has been added to the hack.
Moreover, during the choice of a pokémon moves in battle an icon will be shown (bottom right) to indicate if it is a physical, special or state move:
5. Erik, the new gym leader
Parallel to the development of the various maps, i also dedicated myself to creating new characters.
One of these is Erik, the Bluefalls City gym leader:
He is the second gym leader who you will face during the adventure and, as you can imagine, he will be specialized in bug type pokémon.
6. New secret gift
Finally, here is a new code through which you can unlock a new secret gift:
190329.
To be able to insert it, go to the player's room and interact with the PC.
The secret gift will contain a masterball and can be obtained in any pokémon market.