Polar Spectrum
I'm still here; watching. Waiting.
- 1,662
- Posts
- 10
- Years
- [Birthplace banned for centralizing childhood]
- Seen May 29, 2017
1) Ok, it's TWO separate leagues... X/Y & Showdown.
***Why didn't we divide the list for people who were in xy to pick from all types? And all types for showdown? Just asking since they're separate, and none have to do with each other.
Eh, I personally could go either way on this. I don't WANT to go through this type drafting nightmare again, but if you guys want to split types between the two halves of the leagues, so be it. But on the other hand, while they are separate leagues, yes - we're all under the same roof in regards to people are going to challenge both, and they're both set up the same way, often with members participating in both, and both run out of PC here. While most people may not challenge one after another, I don't think it would be as neat, if you played one league against 2 leaders with water pokes (as first then second types) then went to play the other league, and had 2 more leaders with water pokes (as first then second types).
2) Has anyone seen the difference between the gym leaders and elite four? As far as i know, none. They both use 6 pokemon and are set to types. We are all aware that the elite IS stronger than the leaders, but that doesnt change with what i said above.
**Maybe to make it simpler on challenger, and differenciate the gyms and elite, gyms could use 3-5 pokes (just my opinion, open for discussion, and just brining it up! Nothing has to change if no one likes lol) while the challenger uses just as many pokes as the leader.
Example: Ferraligator vs challenger, 4 vs 4 doubles
Cyclone 5 vs 5 singles...
So on and so forth. *electrode used explosion*
Um, I think the difference is going to be the difficulty mainly, and the number / checkpoint before the elites. The gym leaders are already going to have to deal with enough I think though - being typed (even dual) against non type locked teams of six competitive pokes. Cutting their teams size down may be insta-death lol. We can always gauge and correct difficulty if it seems to easy for leaders / challengers, but that may have to be something we see before we throws changes at it.
Hmmm I would think X/Y should also abide by those same rules just to have some continuity and as to not confuse challengers. Just my opinion
Whhhhich rules though - because yeah, I think things like not putting half their team to sleep should be rules, and evasion being exploited; yeah - but let's try and be specific instead of just saying "We're using all of Smogon's rules". We have that banlist for Ubers, and things like Mega Kanga + Mega Gengar, and we have things like the clauses of "no repeat pokemon on a team" - but we should be pretty explicit about which we have and don't have. Like repeat items. Are we allowing duplicate items on challengers and leaders, just one, or neither?
It's kinda cool looking at the selected dual types and seeing what Pokemon they can use. Still frighteningly powerful:
13th: Ultraviolence / Bug & Water
Clearly, a rain team with Scizor would kill it. Could also use a Mega Pinsir or Heracross, then the typical water pokes like Greninja, Lanturn as a special wall.
14th: Ferraligator / Ghost & Dark
Open to Aegislash, Trevenant, with Sableye able to be used for either type. Tyranitar and Greninja also viable dark types.
15th: Ozymandias / Psychic & Electric
A little more interesting on this one, but I can definitely see a Gardevoir or Gallade making an appearance. Rotom in any form would be a good option too.
16th: Tetra / Normal & Fairy
Staraptor is a pretty potent normal type, then Fairy can use competitive pokes like Klefki, Mawile, Togekiss and Gardevoir.
hah - SPEAKING of types, does anyone have a time on the last pic? Falkbalk's time should be up soon, mandating a skip to the next person up in line.