5th Gen Repel's effect wore off! Use another?

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gucci
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    This is a new feature that surfaced in B2W2, when a repel runs out if you have more of the repel you are using, the game will prompt you whether to use another one or not with a Yes or No box. IIRC this didn't happen in BW and I was wondering if anyone else picked up on this? I personally think it's a nifty little feature that saves some time when travelling through caves or grassy areas.
     
    I love it. It is one of the best new features in the game. I don't know why it took so long to put in the games. I have always wanted to use multiple repels at the same time, but this is even better. I use repels all of the time(especially in chargestone cave) this helps tremendously.
     
    I am so relieved they included this feature, I hated going through caves without running into a single wild Pokemon. Why didn't they include this in earlier games?
     
    This is probably going to be unanimous; I agree with above posters, this is an awesome feature.
     
    I'm so happy they included this. I hate wild encounters. HATE them. So when I had to go into the item pouch every time just to use a repel, it annoyed me. But this feature has legit made me so happy. I started CLAPPING when it first asked me if I wanted to use another. Like, as much as a five year-old going to Disney World.
     
    Brilliant! I haven't used a Repel but I'm going to love this.
     
    Oh my gosh I really love this. Sometimes I use repels when Im trying to find stones in Dust clouds or KO Audino for experience, and I dont want other Pokemon encounters slowing me down, its really convenient to be just asked to use another repel when it runs out.
     
    Not sure if I liked this feature more or the move held item feature more. It's the little things that make the game that much more better!
     
    I haven't gotten very far yet. I'm glad to hear about this though.
     
    Yay! \o/
    This'll be so helpful. You can't even imagine how boring and annoying it gets to keep going into that bloody bag and grabbing a repel every time the last one runs out x____x
    But oh well, that's all over now \o/
     
    That's probably my favorite new stuff. Together with the habitat function of the pokédex.
     
    When I've seen this in Japanese version I was overjoyed and was like FINALLY THEY DID IT!
    Seriously, in DS games I always have hidden items searching feature on the down screen and open menu just to find another Repel and then set the searching feature again was really a drag...
    I was really grateful, even though I found myself using less Repels than in previous games.
     
    I loved, loved this feature. Although so small, it made a huge difference in reducing the need for me to open my bag repeatedly to spray another repel. An excellent inclusion.
     
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