Revolution control.

TRIFORCE89 said:
So, logically, why wouldn't Nintendo offer other controllers/shells to give developers more possibilities?

Of course a variety of shells and controllers would give developers more possibilities and Revolution patrons more choices, but I doubt that everyone is going to want to buy extra accessories tailor-made to certain games; it raises the price of owning a Revolution and eliminates a fraction of their customers who may not be wealthy enough for such frivolous expenditures. I thought it was low of Microsoft to make the deluxe version of their system $400, eliminating all but the elite and wasteful from being able to afford it, but if Nintendo ends up having a variety of expensive controllers that apply to a handful of games, especially if these controllers are made for flagship titles, it's even lower in my opinion. Standardization is cheaper, I see it as being more attractive to third-party developers, and in the end if what you say is true this may break Nintendo more than the standard revolution controller itself.
 
I can't see a *huge* variety happening. I hypothesize the remote and shell be the primary ones. There will be secondary ones of course, but perhaps in the vain of Donkey Konga or DDR, although I'm sure there will be an increase since the Revolution supports it. I can only see these add-ons being for very, very specific titles. But, I'm onbly guessing. It could (and that would be bad) be the polar opposite.
 
It makes me worry that the rumors of a touch-screen controller turned out to be false (although I would have been more horrified if they were true)...this may indicate that they may have opted for a wide selection of specialized controllers either to bundle with games or to sell separately if the controller is useful for an entire genre of games.

Nintendo is still being so secretive with the Revoultion's particulars that it very well may be the case. None of us were expecting this controller in the first place; this could only be the beginning.
 
For all of you who diss the Revolution controller, you have no imagination. I am for the controller for many reasons. One is that you just pick up the controller and play. Also, the controller allows you to get into the game more than a standard controller. For example, you could play baseball, or go fishing, or play golf. The possibilities are almost endless. Using the "3D Detect Effect" (or so I like to call it) you could play games like Tugowar. If you want to play a standard RPG, then just put the controller skin on. It's that simple. I currently play games via Dish Satellite and I find the remote quite comfy. The Revolution controller will probably feel the same (maybe better). This controller expands the horizons of gaming in every aspect. I don't see how a person could possibly hate this controller after not even trying it out.
 
긩까겷꿃깺 said:
For all of you who diss the Revolution controller, you have no imagination.

Wow...I guess you just can't FATHOM someone having a different opinion than you...

I am for the controller for many reasons. One is that you just pick up the controller and play. Also, the controller allows you to get into the game more than a standard controller. For example, you could play baseball, or go fishing, or play golf. The possibilities are almost endless.

there's that word "endless" again

Using the "3D Detect Effect" (or so I like to call it) you could play games like Tugowar. If you want to play a standard RPG, then just put the controller skin on.

After you buy one...

It's that simple. I currently play games via Dish Satellite and I find the remote quite comfy. The Revolution controller will probably feel the same (maybe better). This controller expands the horizons of gaming in every aspect. I don't see how a person could possibly hate this controller after not even trying it out.

First impressions are everything dude...like making the GCN's color purple? c'mon...
 
Seriously, though. Everyone that I talk to at school thinks the Revolution controller is useless. That is, until I give them ideas.
 
I don't really want to try to read all these monolouges, so if what I state has already been proven wrong, forgive me v_v

A. This controller requires two hands to actually control it..why no just one big thing? I like Sony's idea to keep the same controller....it works and easy to adapt to.

B. Buttons! It takes me awhile to memories combos and whatnot with buttons on one controler, now buttons on TWO controllers? Way to confusing for little me @__@

Oh, wait just a second...there is a CONTROLLER SKIN?! 8D that makes my day <3

But, I still liked the one controller idea.
 
Sorry, but I'll bite this down in small parts, as I've just gotten home and this debate isn't exactly my greatest priority.
So...you're complaining that the controller is so different, yet if they made a "normal" controller it would be a bad idea? O_o How would using the shell, or a "normal" control make it less powerful? We don't know the specs yet (unfortunately, I'm not saying that's a good thing. We should know them by now). How can you (not you specifically) judge what you have not used or compare it to others when you have no information. I have no problem if people don't like the Revolution, say it sucks, etc. As long is they have proof, something to validate their claims. And since their isn't any information, you can't make a claim (on the Revolution anyway, Nintendo market wise and the like - feel free).
Sorry, I guess my first explanation wasn't very clear.
Using the shell essentially combines their controller with the last generation's controller, but I highly doubt that they would be able to utilize the features of both controllers without just making something harder, in many cases. So I, like most other people commenting on the shell, assumed that for the most part, using the shell will be used primarily for gamecube-like control of games.

So if this was essentially replacing the Revolution control with a GCN control, where exactly is the Revolution? And because the innovation is gone, what features will fill in the gap between it and the features of it's opponents?
Ofcourse, I could be wrong, and they might have more gameplay features by using the shell and the remote together, but then again, I've said that in almost every other one of my posts in this thread.
 
Dakota, it took imagination to get Nintendo this far. If you hate the controller, you have never though about the possibilities.
 
긩까겷꿃깺 said:
Seriously, though. Everyone that I talk to at school thinks the Revolution controller is useless. That is, until I give them ideas.

Don't talk unless you have something to back it up. This whole fanboy "I'm right cause I am" thing is getting on my nerves.
 
I am not fanboy. I think all systems have their pros and cons. You are the one who shouldn't be talking. Give a real reason to hate this controller other than it looks ugly. If you have never held one, shut your mouth.
 
긩까겷꿃깺 said:
I am not fanboy. I think all systems have their pros and cons. You are the one who shouldn't be talking. Give a real reason to hate this controller other than it looks ugly. If you have never held one, shut your mouth.
We can all give our own opinions on the controllers, good or bad. The fact of the matter is, none of us have held one in our hands, so none of us really know how it will 'feel' to use it, nor it's limitations.

We all base our opinions on the same pictures and video, so every post with the slightest point counts.
 
Nintendo's past success has had nothing to do with imagination; it had to do with QUALITY. That's been the keyword that everyone's been batting back and forth in this thread, and the one word whose definition no one can agree on. Until we can get past that, nothing will be accomplished.

Someone with a broad history and understanding of nintendo back me up please; I just play the systems, I don't research them <_<;
 
You've never held one either, yet you're convinced of it's superiority...pfft

I don't like this controller BECAUSE:

It looks impractical...having a cord connect the two controllers? I'd be afraid to snap the dang thing!

It wouldn't be very comfortable for everygame...I grasped the controller TIGHT when I play SSB...how would it be good for fighting games, or RPGS?

Its...butt friggin ugly...

look how far apart the buttons on the top of the right controller are from the bottom of it. How is your thumb supposed to do all that.


OK, now you tell me why it's so amazingly perfect
 
Well, let's take a look. Mario took imagination and quality. Pok?mon took imagination and quality. Virtual Boy took imagination and quality. N64 took imagination and quality. The DS took imagination and quality. I rest my case.

Dakota, I did not say it was perfect. I was stating it was a good idea. I don't really care how it looks and you shouldn't either. Just care about what it is supposed to do. I personally think the PS3 controller is a better toilet seat than anything else, but if it feels comfy, I will love it. My Dish remote has almost the exact same design (except for button layout, of course) and it feels so comfy whenever I am playing games.
 
긩까겷꿃깺 said:
Well, let's take a look. Mario took imagination and quality. Pok?mon took imagination and quality. Virtual Boy took imagination and quality. N64 took imagination and quality. The DS took imagination and quality. I rest my case.

What case? You just named off a bunch of franchises that did good in the past...you want me to name off every franchise that bombed in the past and use that as my case against Nintendo?

Or name off every franchise of Sony's that did wonderfully and use that as my case for them?
 
긩까겷꿃깺 said:
Well, let's take a look. Mario took imagination and quality. Pok?mon took imagination and quality. Virtual Boy took imagination and quality. N64 took imagination and quality. The DS took imagination and quality. I rest my case.

Dakota, I did not say it was perfect. I was stating it was a good idea. I don't really care how it looks and you shouldn't either. Just care about what it is supposed to do.
Lets take a look at the last generation in these areas. Mario Sunshine and Luigi's Mansion are generally shunned by the gaming community as niether got close to the glory of Mario 64. Virtual Boy got nowhere! PSP landed a huge dent in Nintendo's share of the handheld market. And none of us should say a thing about Pokemon :P

And the bolded part of your statement, is your perspective. I can just as easily say 'I care about how it looks and you should too!', and it would get this debate nowhere. And really, don't try telling people here what to think, feel, or do, because
A- we don't listen
B- it always leads to flaming
C- I just felt like making 'C'
 
Well, the Playstation was an idea of Nintendo's, so the success of the Playstation should be given to Nintendo. Basically, Nintendo is imaginative and creates sturdy hardware and software.

Have you ever heard the saying "Looks aren't everything?" Also, if Sony left a huge dent in Nintendo's cut in the handheld market, than why does the DS beat the PSP by almost 50%? (about 3 million to about 6 million. Do the math)
 
Brittany said:
Lets take a look at the last generation in these areas. Mario Sunshine and Luigi's Mansion are generally shunned by the gaming community as niether got close to the glory of Mario 64.

Well Luigi's Mansion is...Sunshine didn't suck though

Virtual Boy got nowhere!

true

PSP landed a huge dent in Nintendo's share of the handheld market.

It did? O_o...umm...

And none of us should say a thing about Pokemon :P

Pokemon...I don't like it anymore but, amazingly, it still sells surprisingly well...

And the bolded part of your statement, is your perspective. I can just as easily say 'I care about how it looks and you should too!', and it would get this debate nowhere. And really, don't try telling people here what to think, feel, or do, because
A- we don't listen
B- it always leads to flaming
C- I just felt like making 'C'

boo ya

I agree with you brit...doesn't happen often with videogames but, I agree
 
Hey, guys. Remember the N64's controller? Man, now THAT thing was whack. I couldn't figure out how to hold it when I first saw it. Obviously, it's been surpassed in terms of comfort by the Gamecube's controller, but in concept, it was genius.
 
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