<Challenger>
Goodbye PC...for now.
- 2,479
- Posts
- 12
- Years
- Age 27
- East Coast, USA (Represent!)
- Seen Feb 5, 2016
Excellent! Now that I'm back, the whole world can't pull me away! It's summer break, and I have a while before I have to do anything!
Back to Grif's RP - If you call it Pokemon Unchained I may be forced to join haha, funny that you actually were watching Django though >:O
I think you'll be making the right decision going with the higher rating and I must say I love your premise for the journey. You should do a sketch of a region map using Texas as a base (like how Kanto through Sinnoh were made from parts of Japan).
OR AUSTRALIAjust to annoy Sweet_Dreamsbecause of deserts and whatnot.
@Grif of Hearts - Dear God name it Pokemon Unchained. I like the idea already, the setting and the story create for a unique yet realistic mesh between Reality and Pokemon, and that's already got me interested.
Has anyone considered a game of thrones RP ( or possibly a pokémon crossover :o)?
Could work really well if it were to happen in a parallel world, or perhaps during the time of dragons. Characters could be split between the four main houses, lots of interaction, some combat, etc. The way there are so many stories going on in the book/TV series complements RP really well.
:o
I've been debating as to whether or not there should be a basic leveling system for the Pokémon. Obviously, Pokémon would grow stronger by leveling up and would only be able to evolve or learn certain moves once they reach the appropriate level, just as it is in the game.
I've seen it used in a few other roleplays here, and I think it's a good way to make sure people don't have outlandishly powerful moves from the start or evolve their Dratini into a Dragonite in the space of three posts.
How would everyone interested respond to this if I used it?
Well, from the sound of it you wish to take on a more realistic approach to the pokemon themselves? That's quite awesome, actually. I've been wanting to do that, and plan to whenever I get around to writing a fanfiction. So, in my opinion, I think it would be cool to see something along the lines of the pokemon growing naturally, rather than spontaneously evolving. Charmander could start to grow larger, small wing stubs forming on his back. Magikarp could begin to elongate, its scales turning blue (or remaining red, for a proper explanation of a "shiny") as it progresses into Gyaradoes. Dratini would grow longer, and eventually its scales would become gold and it would slowly sprout wings. Obviously some transformations would take longer than others, but that's often times reflected by high levels required for pokemon evolution.
Well, to go by the realistic aspect of it, I think the latter would function better. It would feel too mechanical to have a solid leveling system in place, if you get what I mean?
Personally I think a more natural feel is better for leveling. Like the thing where they learn moves and evolve over time and when roleplayers feel neccesary. Set in stone levels, moves, and evoution is both boring and hard to keep up with. (like exp and such, aint nobody got time for that)
EDIT: if you include native american type characters then hell yes im interested
I understand where you're both coming from. I'm just going from past experience with these kinds of roleplays. One roleplay I had previously been in on this website, called "A new Professor in town" I believe, was an incredibly long running roleplay that I jumped into near its final days. It used a leveling system akin to the games, with the person running the roleplay granting the player's Pokémon a level up when they felt that they had earned it. I had always thought it was rather effective, and it encouraged me to work towards something rather than just granting my Pokémon some additional power whenever I felt in the mood.
Then on another hand we have an old one I ran with Ray Maverick a few years ago. It just seemed like as soon as we announced that the players were free to explore the immediate area outside of the championship that everyone caught two dozen Pokémon, taught their current Pokémon an entirely new moveset and evolved every one they had. It just seemed a bit unrealistic, even for Pokémon's standards.
As I said, it depends on which method is more popular, not my personal preferences. I just have to hope that in the case of the latter that everyone is sensible.
OR AUSTRALIAjust to annoy Sweet_Dreamsbecause of deserts and whatnot.
I think a system where they would have to get the gm's permission to learn skills and evolve would work best, so the gm would still have control over the...exp flow as well as allow the roleplayers to have a more natural, freeform experience. (like i guess what im saying is you still are in charge but without having specific numbers.)
So what do you guys think of a Fire Emblem RP? I was thinking a Pokemon X Fire Emblem crossover, or perhaps a sequel to Awakening(tentatively named Fire Emblem: Re-Awakening.) I've got a pretty good idea for a story, but I was wondering if anyone would even look at it.
I'm interested in a Fire Emblem RP. But Pokemon X Fire Emblem crossover not so much. What's the story?
Yah,I don't like the crossover that much either, I was just throwing that out there. As for story, basically in Awakening, Chrom doesn't let Robin kill Grima, instead electing to use the Exalted Falchion to put Grima to sleep. Long story short, 400 years later, the Grimleal find a way to wake Grima back up, so Chrom's descendant, wielding the Falchion, has to stop it. Obviously with more filler/plot.