destinedjagold
Oh Hai Thar.
- 8,594
- Posts
- 17
- Years
- Stinky/Old/Fart
- On your ceiling...
- Seen Apr 17, 2025
#dynamic 0x1C6C33
#org @start
trainerbattle 0x0 0x23ABC8 0x0 @intro @defeat
msgbox @msg 0x2
end
#org @intro
= [Before Battle]
#org @defeat
= [After defeat]
#org @msg
= [After battled]
That's a pretty big hex value for the trainer ID. Anyway, I suggest you write a new trainer script and compile it on free space instead of editing existing ones because you might accidentally overwrite its neighboring scripts.