Super Smash Bros. Discussion

Do you think it is real or fake?


  • Total voters
    4
  • Poll closed .
Female: Lucina
Male: Pikachu, Luigi, Kirby, and Marth
 
Female: Lucina and Zero Suit Samus

Male: Bowser Jr., Falco, Toon Link, Pac-Man, Luigi, Little Mac, Bowser

I don't know if you can count the Pokémon besides Pikachu, as their genders are currently unknown.
 
Female: Lucina and Zero Suit Samus

Male: Bowser Jr., Falco, Toon Link, Pac-Man, Luigi, Little Mac, Bowser

I don't know if you can count the Pokémon besides Pikachu, as their genders are currently unknown.

Lucario's voice is male, at least more obviously in Brawl.
 
As for male characters, here are my favorites:
Bowser
Captain Falcon
Donkey Kong
Falco
Fox
Ganondorf
Greninja (I consider the one in the Smash Bros series to be male)
King Dedede
Link
Lucario (Happens to be considered male in the Smash Bros series)
Mario
Marth
Meta Knight
Mr Game & Watch
Pac-Man
Pikachu
Pokemon Trainer
R.O.B.
Robin
Snake
Wario
Wolf

Woah you got the whole list on here? xD Next time you could just put, "I love them all"
 
So I came across these posts on Smashboards that seem to be legit concerns about Dark Pit's inclusion and character portrayals:

Sakurai literally said Dark Pit was playable as it wouldn't make sense for him to use the sacred treasures yet Falco has a Landmaster, something he never used outside of Smash, DK, Metroid and a bit of Kirby need more representation

I think the bigger mistake is the Koopalings turning into Shadow Mario and Ganondorf jogging around throwing Falcon Punches.

YES! That's one thing that I don't agree with about Bowser Jr having the Koopalings as alts. - it doesn't make any sense for the Koopalings to have Shadow Mario as their Final Smash in the first place! (unless Iggy and Bowser Jr. worked an all-nighter to create a Shadow Mario recreation device) I'd rather give them their own Final Smashes, since they're not going to affect tier listings at all and make the Koopalings seem more unique in the first place - Such as Lemmy's circus ball and Iggy's Chain Chomp.

All three quote can be found on this page: https://smashboards.com/threads/k-r...ndo-forms-today.324259/page-513#post-18198238

They find it hypocritical for Dark Pit becoming his own character due to not using the three sacred treasures in Uprising while the Koopalings, not being able to transform into Shadow Mario in Mario games, are still alts rather than getting separate slots with their own unique final smashes, but one of my friends expressed how that's a bad idea, as it'll mess up the HUD and give us unnecessary reps for the Mario series.
 
SSB4 is easily the most played game I've never owned, and is also the first game I've gone to a launch event for. I've spent countless hours playing Classic and All-Star mode with a friend, and just a few days ago, he unlocked all of the characters. There was this one time we attempted to play Classic on 9.0 intensity, but we both died during the battle with Master Shadow. It was an exhilarating experience though.

My characters of choice when playing versus matches for leisure are Lucina and Mr. Game & Watch. I like to get a feel for other characters' movesets as well, but those two are who I mainly play as.
 
Well I'm glad I'm not the only one facing that problem. I'm gonna stick with Level 7-8 CPUs from now on. I don't remember them being that difficult in the past Smash Bros. games.
 
I find level 9's easier than a level 8. But level 9's definitely aren't the best for practice. Basically, you train against a level 9 if you're trying to get used to the idea of a pro dodging perfectly and having the best DI ever, and always using the "best" technique and combo. All level 9's do is spam perfection which is really predictable and easy to punish.

If I'm fighting a CPU, I fight against a level 8. A level 8 CPU isn't THAT predictable, and is supposed to mimic a Smash pro, but does horrible at doing so.

A level 7 CPU is the one trying to mimic your average online Smasher, not being predictable at all and being fairly easy.

In my opinion, anything lower than a level 7 isn't good to train against at all :/ Unless you JUST started playing Smash, then maybe a level 6, but that's it.
Also, the Wii U version and 3DS version are identical besides controller options and content.
 
am i the only one who thinks level 9 cpu's aren't hard at all? o_O
been playing this game for too long that it's just that easy ahah.
I don't know about the wii U version so I wouldn't know, but I've played every other version for years. Especially Melee.
 
am i the only one who thinks level 9 cpu's aren't hard at all? o_O
been playing this game for too long that it's just that easy ahah.
I don't know about the wii U version so I wouldn't know, but I've played every other version for years. Especially Melee.

You're not the only one, don't worry. And the CPU's on the Wii U version are the same.
 
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