Whoo, types! Types are one of my favorite things about the series, because I always love elemental systems and categorizations. They add something to a fictional world, and make it easier to create something within its template. In fact, I categorize everything in the real world according to my own elemental system.
Now, let's go:
Favorite Type: Psychic or Fire. Both of these types have attacks that are the most satisfying to me. Ones that do a lot of damage, and have reddish magenta colors that are to my liking. Psybeam and Flare Blitz are highly satisfying examples of them. Also, I like a lot of Fire-type Pokemon. Also, a lot of Psychic-type Pokemon are aesthetically pleasing as well. My favorite Pokemon is actually one that evolves into a Fire/Psychic type (Braixen), so there is that as well. I just feel that Psychic fits me the best out of all the types.
Least Favorite Type: Ground or Rock. I've always found this type to be so boring, and redundant. Rock is basically the same thing as it as well, so I group them together. I also don't like the grayish brown color palettes on most of these Pokemon. They don't stand out at all, and their attacks have little satisfaction with me. I rarely pack a Ground/Rock type with me, or attempt to. It's difficult to avoid though because their attacks are useful.
Also, Water. It just doesn't catch my attempt so much due to the abundance of Pokemon, and the fact that i find the attacks to also be boring. Everything is just kind of blue and blends together, and is for the most part based on aquatic creatures. Honestly, I'm not a big fan of fish.
Favorite Pokemon from Favorite Types:
Psychic - Delphox.
Fire - Braixen.
...That was pretty obvious, wasn't it? I love their designs, their foxishness, and how beautiful and graceful they look. Like pretty witch sorceresses. And Braixen is absolutely adorable as well. I also see myself in these two Pokemon. They have a lot of the witchy magical elements that I adore, and are very spiritually/mentally oriented.
New Type: Nope. I've never wanted a new-type. I think it is unnecessary and we have too many, to be honest. Some are just plain redundant (Ice and Water, Ground and Rock) I think we should have LESS types, and combine the ones that are redundant. But that's probably never going to happen.
However, I'll show you anyways what I'd do with the type-chart:
- Fire: Stays the same.
- Electric: Mostly the same, but is altered to include what people would say would go into a "Light-type." It would focus more on luminous aspects as well, since a lot of Electric-types are light-focused. (Lanturn, Ampharos) It'd gain a few more weaknesses. (Like one against Dark or something) And probably a few more strengths against things that would make sense.
- Water: Combined with Ice.
- Magic: Combination of Fairy and Psychic-types. I know Fairy was just introduced and I do like that type quite a bit, but these two types just have so many similarities.
- Dark: Combined with Ghost. A lot of Ghosts have attributes similar to darkness. (Like Shadow Ball.)
- Mineral: Combination of Steel, Rock, and Ground.
- Grass: Stays the same.
- Dragon: Stays the same.
- Bug: Stays the same.
- Fighting - Stays the same.
- Normal - Stays the same.
- Poison: Stays the same.
- Flying: Stays the same.
Under my system, this would cut down the current types from 18 to 13. A more manageable number, in my opinion. Although still too many. But that's the most I could cut down without altering the chart too much.