masterquestmq
Enthusiastic Rom Hacker
- 194
- Posts
- 14
- Years
- Seen Nov 19, 2023
I'm down to script if need be
i keep restarting the hack
this time the plot is great tho
We should all just funnel our strengths into, like... a Community Rom Hack. With so many people working on a single project, it's sure to get finished.
we would need a squad of scriptybois that wont abandon us
Because ROM hacking has been a dying art. Look at how many active threads there are in both the completed ROM hacks and progressing ROM hack forums. Gen III is like 14 years old now and anyone who is interested in playing Pokemon wants to play the newer games or they are too busy playing Fortnite or some crap like that. The talent for this site is very few in numbers for anyone older than 18. Think of people like karatekid, danny, gogojjtech, josefig, etc. They were young when they started and now they aren't doing anything with it. It's just a hobby. A very specific hobby of a certain type of game that came out at least 14 years ago. With a limited audience and limited interest, and the decision to use their free time for other things, most people give up.
Personally, I enjoy doing it because I think it is fun. It is something I have invested time into that I can hand down to my kids one day and be like "look what your dumb ol' dad did when he was younger". While for some it is growing old and going to college and leaving behind ROM hacking (if they ever even decided to learn it beyond changing a few pixels), for some it is moving on to a new hobby or a new chapter. I've managed to stick around even after doing five deployments and having two children. I'm not as fast as I'd like to be with it but then again, I'm not really doing this for anyone but myself. I wish it were more popular or at least I wish the community was what it was just a few years ago. It promotes creativity which I think is a dying trait in society.
tl;dr: romhacking is a dying art. it was at its prime in 2014 and slowly died from there. I haven't finished 'cus I like to try for perfection in my scripts and maps. And I prefer my other hobby (D&D) or spending time with my family over doing it these days. (Sorry, losing Discovery 2.0 kind of killed ROM hacking for me)
tl;dr2: Without a true community, ROM hacking will die with your unfinished ROMs
Teams literally NEVER work out. I personally am one of the only scripters/asm geeks willing to help out on teams (skills in high demand on the launchpad), but never actually get to do much past setting up routines and patches, because production never gets all the way to me and the storywriters, spriters, mappers, etc never actually make anything for me to insert into the rom so I'm stuck doing nothing until everyone quits and the leader abandons the project... seriously I've been on like 3 teams and they all last like 1-2 months tops.
That's why I haven't finished a hack yet. Because teams NEVER work out. But about a few weeks ago I said "screw it" and now I'm finally making my own project, and already I'm further along then any of the teams I worked on ever did! :D
....and I need a squad of everythingelsebois that won't abandon me if I'm going to even remotely consider joining yet another team.
Because I couldn't afford any more time for it, sadly.
Quite sad, seeing all the time I wasted on making my own custom sprites, ASM hacking, ideas brainstorming for the story, ... in vain.
I agree, I certainly enjoyed it!If you were having fun when you were doing those things, then it wasn't in vain. This is a hobby, the only end goal should be having fun doing it.
Hey guys!!!
Im working in a new fan game, it´s my first time doing this can you give me some advices from someone who alredy have some experience thanks ('-')
![]()
Teams work out
You should stop hiring 10+ beta testers and "I don't have any skills but I can give you some stupid ideas and ruin your game" type of guys and try to find guys with skills. But if you can't find them, work alone.