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Chit-Chat: Wiicked Cool Daily Chit-Chat

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This game is SOGOOD.gif


I think the best one is when this one guy was standing there in front of like 2 grunts with a box and he surrounded them with decoys.

They ignored the box, killed the decoys, kept going, only to get blown up by the planted C4.
 
I've been playing Xenoblade quite a bit lately and I'm already over seven hours in, but I still feel like, I don't know how to utilize the battle system properly. It definitely is a good game, that much, I can already say for sure.
I'm honestly not a big fan of the combat in that game. It's very repetitive, especially with the fact it's such an obnoxiously long game and the side quests themselves are repetitive as hell.

I still need to beat Xenoblade though. I think I'm like 35-40 hours in and am still only apparently about 2/3rds of the way through. @_@
 
Kingdom Hearts II.8 HD Prologue Chapter was it? Jesus, that's a mouthful

Sony's showing their TGS presentation right now and there's been some interesting stuff. Like that name that I'm 30% sure is shorter than the actual name.

Though right now I'm really interested in seeing why Atlus is so sure they'll be able to get Persona 5 out in 2015- in the West, no less.

EDIT: Ah, Kingdom Hearts HD II.8 Final Chapter Prologue. So yep.

EDIT 2: EHEHEHWELP. New Danganronpa V3 was announced so that's all I need from this presentation. I mean, I could make a comprehensive list of what's been announced but...well, I missed the first 20 minutes.

EDIT 3: Here's news for Japan, but news that just may have an effect in the west. Now, since a reference is surprisingly hard to find, I'm pretty sure the PS4's just gone down 6000-ish Yen (I know the price it was reduced to, it's more difficult finding what it was). Theoretically this means, if it does translate, we might see a 50-60 banknote drop in price. It's not guaranteed but it's a possibility.
 
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I saw someone advertise that as a "JRPG with no grinding or fetch quests" which to some extent makes me wonder how it's even a JRPG but I'm really interested in its OST so it's definitely going on my wishlist.

(Omg I'm laughing at the feature list.)
 
Well it's not. It was made in the good ol' land of...

...Um...not Japan.
You can make JRPGs outside of Japan. It's about the style moreso than locale. (Generally I think the split is usually JRPGs are more story-focused and linear while WRPGs are more free/open and gameplay-focused, but of course that's not a be-all end-all description.)

Typing that though, I kind of answered my questions. I guess the person hyping it up probably meant it's a linear story-focused game rather than the other part I associate with JRPGs, which is the grind of levelling up, haha.
 
You can make JRPGs outside of Japan. It's about the style moreso than locale. (Generally I think the split is usually JRPGs are more story-focused and linear while WRPGs are more free/open and gameplay-focused, but of course that's not a be-all end-all description.)

Typing that though, I kind of answered my questions. I guess the person hyping it up probably meant it's a linear story-focused game rather than the other part I associate with JRPGs, which is the grind of levelling up, haha.
We had a discussion about this a while back, regarding whether a JRPG has to actually be Japanese to be a JRPG.

I'm of the camp that thinks it does, though. Largely because the way people describe what either of the two is is so split from person to person that using JRPG and WRPG to denote style rather than origin actually negates its own function. That's a problem, because the RPG genre itself is so esoteric, with many people having different understandings of what makes an RPG that having J and W as styles rather than descriptors is pretty counter-intuitive.

I mean, genres are supposed to categorize things and give a vague understanding of what a game is in some form, but just the RPG genre as a whole is too subjective for its own good. It's worse because with JRPGs we have games like the Souls series, which builds itself on supposed mainstays of JRPGs but is oddly debated to be otherwise, and WRPGs like Wizardry, which is one of the building blocks of the modern RPG but thanks to Japan loving it, sees most of its innovations and concepts in "standard" JRPGs like Dragon Quest and Final Fantasy, yet Wizardry is never regarded as a JRPG.

Though in 2015 I'm kinda surprised that grinding is still considered a mainstay of JRPGs since, all things considered, most major JRPG franchises have abandoned it. I honestly can't think of the latest major RPG that required grinding and also was good. By now that and farming should basically just be stereotypes for MMOs, MOBAs, and Free-to-Plays.
 

I can't say I'm surprised by this, to be honest...if it was going to come out in 2015 we would have had a release date long before now; the signs were there, it just needed confirmation. It's always better to have a good delayed game than an earlier released bad one, but it'd be nice if developers were a little more upfront, honest, and realistic about how long it's going to take them. Summer 2016 for Japan, Winter 2016 for America, Q2/Q3 2017 for EU. Region locked to prevent importing. Plus the Atlus tax. I wouldn't put it past Atlus to do that. They love treating Persona fans with care and respect, just like Square Enix treat their FF fans, Nintendo treat their Pokemon fans, and so on and so forth.

I wasn't going to buy it either way, because I just don't care for the series, but still...keeping promises doesn't seem to be the thing to do in the industry these days, even in Japan, so it's disappointing to see on some levels even to me. It's getting to the point that you can't believe a game is going to be released on a certain date until you have a copy of it in your hands.

 
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So Persona 5 is Summer 2016... I believed in 2015.
It's more surprising that they were so sure it was going to be released in 2015. Back at E3 they said they were really, REALLY going to have it out this year, and then a few months later when they said they would really, totally, 100% have it out this year. I was far more worried about the quality of the product if they did rush it out for this year than if it actually would come out now.

With that in mind, this makes things easier. Less games I have to buy this year and less reason to be interested in a PS4 for a while. Good stuff all around.
 
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I can't say I'm surprised by this, to be honest...if it was going to come out in 2015 we would have had a release date long before now; the signs were there, it just needed confirmation. It's always better to have a good delayed game than an earlier released bad one, but it'd be nice if developers were a little more upfront, honest, and realistic about how long it's going to take them. Summer 2016 for Japan, Winter 2016 for America, Q2/Q3 2017 for EU. Region locked to prevent importing. Plus the Atlus tax. I wouldn't put it past Atlus to do that. They love treating Persona fans with care and respect, just like Square Enix treat their FF fans, Nintendo treat their Pokemon fans, and so on and so forth.

I wasn't going to buy it either way, because I just don't care for the series, but still...keeping promises doesn't seem to be the thing to do in the industry these days, even in Japan, so it's disappointing to see on some levels even to me. It's getting to the point that you can't believe a game is going to be released on a certain date until you have a copy of it in your hands.

I'm not surprised either. Earlier this month I was talking to Dragon when he mentioned that it was supposed to release in 2015... and I remember thinking maybe Japan, if anyone, may get it this year. But definitely not us Westerners. The fact that there wasn't a Japanese release date for this year and the year has about only three months left in it seemed fishy. Even these days where games will get delayed with no announced estimated release timeframe for years, don't companies usually announce a specific release date at least six month in advance? I don't even know. I'm pretty jaded about delayed estimated release dates these days.

Speaking of Persona... Am I the only weirdo that plans on playing Persona 4: Dancing All Night later this month? {XD}
 
Speaking of Persona... Am I the only weirdo that plans on playing Persona 4: Dancing All Night later this month? {XD}
Nope, the hype is real for that game. I was pretty excited about it before, but when I heard that Laura Bailey wouldn't be doing the voice for Rise in this...something in me died.

Seems like the original cast is dwindling more and more with each game. Hell, of the main party only 2 Yuri (Yosuke) and Johnny (MC) are providing their voices for the games. Laura'll probably be back since she said the reason was scheduling issues, but man...if you got a post 2008 fan to play the original PS2 Persona 4, they'd be floored and/or confused.
 
I don't really mind the delay on Persona 5, but the amount of people taking it so personally that they're threatened to throw their PS3s out of windows is spiritually disturbing.

More time for me to finish MGS and the rest of my backlog.
 
Nope, the hype is real for that game. I was pretty excited about it before, but when I heard that Laura Bailey wouldn't be doing the voice for Rise in this...something in me died.

Seems like the original cast is dwindling more and more with each game. Hell, of the main party only 2 Yuri (Yosuke) and Johnny (MC) are providing their voices for the games. Laura'll probably be back since she said the reason was scheduling issues, but man...if you got a post 2008 fan to play the original PS2 Persona 4, they'd be floored and/or confused.
It's been so long since I've played the original PS2 Persona 4... I forget what the majority of the voices sound like. When I think of their voices, my brain draws on the cast of Golden. I know that feel about original casts not reprising their roles for recurring characters in games/anime. Have you seen the Funimation trailer for the dub of the Danganronpa anime? I'm just not feeling it with any of the new voices. I think the only voice actor from the English localization game dub to provide their voice for the English anime dub is Bryce Papenbrook as Makoto Naegi.
 
You know, now that I think about it (and I may be ruffling some feathers here), I feel like Persona 5's delay is entirely Persona 4's fault. Instead of milking a "muh relevant!" franchise because people can't stop shilling for it, why weren't all hands on deck developing P5 to get it ready for the end of the year/Q1? We've got Persona 4 DAN (and they already mentioned interest in a P3:DADH or w/e), a damn Pachinko machine, Ultimax which is still being played in Japan (Which is Arcsys really but I should still mention it) and a whole bunch of other junk related to the game that got mad popular mad fast.

I know a lot of the P4 stuff doesn't directly related to the P5 development team but I can't help but feel like Atlus is sitting in their office waiting to see how much they can nab from the fanbase of P4 who are now ready to sacrifice first borns to get P5 ASAP and this was somewhat done prematurely. :v
 
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