• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Z-Move Add On

50
Posts
4
Years
  • Age 27
  • Seen Oct 17, 2023
I've been trying to implement the move-z for a while, but it doesn't work for me.
 
50
Posts
4
Years
  • Age 27
  • Seen Oct 17, 2023
In the end all the thread served me and it works.
Thank you

I am trying to put the scrip in a Spanish edition, but I ended up having these problems.

---------------------------
Pokemon Essentials Esp v16.2
---------------------------
Excepción: NoMethodError

Mensaje: undefined method `zmove' for #<PokeBattle_Move_02E:0xc150c50>

PokeBattle_Battle:1098:in `pbPriority'

PokeBattle_Battle:1089:in `each'

PokeBattle_Battle:1089:in `pbPriority'

PokeBattle_Battle:3024:in `__clauses__pbEndOfRoundPhase'

PokeBattle_Clauses:42:in `pbEndOfRoundPhase'

PokeBattle_Battle:2658:in `pbStartBattleCore'

PokeBattle_Battle:2657:in `logonerr'

PokeBattle_Battle:2657:in `pbStartBattleCore'

PokeBattle_Battle:2639:in `loop'

PokeBattle_Battle:2662:in `pbStartBattleCore'



Esta excepción ha sido registrada en

C:\Users\Usuario\Saved Games/Pokemon Essentials Esp v16_2/errorlog.txt.

Presiona Ctrl+C para copiar este mensaje al portapapeles.
---------------------------
Aceptar
---------------------------






---------------------------
Pokemon Essentials Esp v16.2
---------------------------
Excepción: NoMethodError

Mensaje: undefined method `zmove' for #<PokeBattle_Move_02E:0xc150c50>

PokeBattle_Battle:1098:in `pbPriority'

PokeBattle_Battle:1089:in `each'

PokeBattle_Battle:1089:in `pbPriority'

PokeBattle_Battle:2852:in `pbAttackPhase'

PokeBattle_Battle:2654:in `pbStartBattleCore'

PokeBattle_Battle:2653:in `logonerr'

PokeBattle_Battle:2653:in `pbStartBattleCore'

PokeBattle_Battle:2639:in `loop'

PokeBattle_Battle:2662:in `pbStartBattleCore'

PokeBattle_Battle:2456:in `pbStartBattle'



Esta excepción ha sido registrada en

C:\Users\Usuario\Saved Games/Pokemon Essentials Esp v16_2/errorlog.txt.

Presiona Ctrl+C para copiar este mensaje al portapapeles.
---------------------------
Aceptar
---------------------------




---------------------------
Pokemon Essentials Esp v16.2
---------------------------
Excepción: NameError

Mensaje: uninitialized constant PokeBattle_Battle::NO_Z_MOVE

PokeBattle_Battle:1827:in `pbCanZMove?'

PokeBattle_AI:4019:in `pbEnemyShouldZMove?'

PokeBattle_AI:4322:in `pbDefaultChooseEnemyCommand'

PokeBattle_Scene:2784:in `pbChooseEnemyCommand'

PokeBattle_Battle:2714:in `pbCommandPhase'

PokeBattle_Battle:2709:in `each'

PokeBattle_Battle:2709:in `pbCommandPhase'

PokeBattle_Battle:2650:in `pbStartBattleCore'

PokeBattle_Battle:2649:in `logonerr'

PokeBattle_Battle:2649:in `pbStartBattleCore'



Esta excepción ha sido registrada en

C:\Users\Usuario\Saved Games/Pokemon Essentials Esp v16_2/errorlog.txt.

Presiona Ctrl+C para copiar este mensaje al portapapeles.
---------------------------
Aceptar
---------------------------
 
Last edited:

WolfPP

Spriter/ Pixel Artist
1,309
Posts
5
Years
In the end all the thread served me and it works.
Thank you

I am trying to put the scrip in a Spanish edition, but I ended up having these problems.

---------------------------
Pokemon Essentials Esp v16.2
---------------------------
Excepción: NoMethodError

Mensaje: undefined method `zmove' for #<PokeBattle_Move_02E:0xc150c50>

PokeBattle_Battle:1098:in `pbPriority'

PokeBattle_Battle:1089:in `each'

PokeBattle_Battle:1089:in `pbPriority'

PokeBattle_Battle:3024:in `__clauses__pbEndOfRoundPhase'

PokeBattle_Clauses:42:in `pbEndOfRoundPhase'

PokeBattle_Battle:2658:in `pbStartBattleCore'

PokeBattle_Battle:2657:in `logonerr'

PokeBattle_Battle:2657:in `pbStartBattleCore'

PokeBattle_Battle:2639:in `loop'

PokeBattle_Battle:2662:in `pbStartBattleCore'



Esta excepción ha sido registrada en

C:\Users\Usuario\Saved Games/Pokemon Essentials Esp v16_2/errorlog.txt.

Presiona Ctrl+C para copiar este mensaje al portapapeles.
---------------------------
Aceptar
---------------------------






---------------------------
Pokemon Essentials Esp v16.2
---------------------------
Excepción: NoMethodError

Mensaje: undefined method `zmove' for #<PokeBattle_Move_02E:0xc150c50>

PokeBattle_Battle:1098:in `pbPriority'

PokeBattle_Battle:1089:in `each'

PokeBattle_Battle:1089:in `pbPriority'

PokeBattle_Battle:2852:in `pbAttackPhase'

PokeBattle_Battle:2654:in `pbStartBattleCore'

PokeBattle_Battle:2653:in `logonerr'

PokeBattle_Battle:2653:in `pbStartBattleCore'

PokeBattle_Battle:2639:in `loop'

PokeBattle_Battle:2662:in `pbStartBattleCore'

PokeBattle_Battle:2456:in `pbStartBattle'



Esta excepción ha sido registrada en

C:\Users\Usuario\Saved Games/Pokemon Essentials Esp v16_2/errorlog.txt.

Presiona Ctrl+C para copiar este mensaje al portapapeles.
---------------------------
Aceptar
---------------------------




---------------------------
Pokemon Essentials Esp v16.2
---------------------------
Excepción: NameError

Mensaje: uninitialized constant PokeBattle_Battle::NO_Z_MOVE

PokeBattle_Battle:1827:in `pbCanZMove?'

PokeBattle_AI:4019:in `pbEnemyShouldZMove?'

PokeBattle_AI:4322:in `pbDefaultChooseEnemyCommand'

PokeBattle_Scene:2784:in `pbChooseEnemyCommand'

PokeBattle_Battle:2714:in `pbCommandPhase'

PokeBattle_Battle:2709:in `each'

PokeBattle_Battle:2709:in `pbCommandPhase'

PokeBattle_Battle:2650:in `pbStartBattleCore'

PokeBattle_Battle:2649:in `logonerr'

PokeBattle_Battle:2649:in `pbStartBattleCore'



Esta excepción ha sido registrada en

C:\Users\Usuario\Saved Games/Pokemon Essentials Esp v16_2/errorlog.txt.

Presiona Ctrl+C para copiar este mensaje al portapapeles.
---------------------------
Aceptar
---------------------------

Well, you are using v16.2, so download Pokemon Reborn and copy its script about Z-move, because they use v16 or v16.2. Remember to give credit to them.
 

mybusiness

Guest
0
Posts
Could someone indicate how to change the move selection when z-button is switched?
 
11
Posts
6
Years
  • Age 27
  • Seen May 14, 2023
Um, does anyone have an idea how could I put moves like Z-Metronome or Z-Assist to work under this framework?
I've dug into the code and realized that the script decides what a damaging move becomes using the Z-crystal held by the user, which confuses me on how could I utilize the existing part to script moves that turn the randomly chosen move into a Z-move.
 
30
Posts
13
Years
  • Seen Jan 28, 2024
You have to replace your script file in the Data folder.

@Tea-Rex, can you provide a version made from Pokemon Essentials v15? I want to port these features to a friend's fan game. Thanks.
 
Last edited:
32
Posts
4
Years
  • Age 27
  • Seen Sep 19, 2023
Hi when i use a z-move, ocurried an error with ability ismoveDance?

somebody help me plis, sorry for my english
 
7
Posts
3
Years
  • Age 33
  • Seen Jul 22, 2021
Heyo!
I tried the same as WolfPP and replaced the zmove scripts onto my script. And Z moves work pretty well, only I'm getting two problems.
1. After doing a z move once, I can do Z move again. Where do I control when the Z move can;t be repeated?
2. When doing damage against an ability like "iron barbs" there's an error message when it comes in contact with the opposite pokemon.

Spoiler:


I tried it on a clean slate and this error message doesn't appear. So it's probably conflicting with something I have. Does this error log tell anyone where I could solve the mistake? I'm kind of new to troubleshooting so I am having some issues.

THe alternative would be to start from scratch using the Z move script and add all the other scripts I have been adding before one by one. I'd rather not have to do that, so if anyone can help me find the source of these mistakes I'd appreciate it a lot!
 
Last edited:
658
Posts
7
Years
Heyo!
I tried the same as WolfPP and replaced the zmove scripts onto my script. And Z moves work pretty well, only I'm getting two problems.
1. After doing a z move once, I can do Z move again. Where do I control when the Z move can;t be repeated?
2. When doing damage against an ability like "iron barbs" there's an error message when it comes in contact with the opposite pokemon.

Spoiler:


I tried it on a clean slate and this error message doesn't appear. So it's probably conflicting with something I have. Does this error log tell anyone where I could solve the mistake? I'm kind of new to troubleshooting so I am having some issues.

THe alternative would be to start from scratch using the Z move script and add all the other scripts I have been adding before one by one. I'd rather not have to do that, so if anyone can help me find the source of these mistakes I'd appreciate it a lot!

Don't use the WolfPP version, it uses many custom scripts, it's not a clean version of Essentials. Try using the Tea Rex version.
 
33
Posts
5
Years
  • Age 25
  • Seen Dec 19, 2023
Does any one have a version of this script without replacing the scripts.rxdata file cause i don't want to delete all my scripts i put in my game
 

StCooler

Mayst thou thy peace discover.
9,289
Posts
4
Years
  • Age 28
  • Seen today
EDIT: This post is outdated. If you want Z-moves for Essentials v18.dev, see this post.

This post is left unchanged inside the "spoiler" just in case someone needs the installation instructions, in order to uninstall the plugin.
YOU SHOULD NOT BE USING THIS SCRIPT ANYMORE.

Spoiler:
 

Attachments

  • Z-Moves plugin for v18.dev.zip
    65.3 KB · Views: 32
Last edited:
1,401
Posts
10
Years
  • Age 35
  • Seen today
Very interesting. I wasn't expecting an updated Z-Move script to be released so soon. I'll have to go over this when I have the time to try and make this compatible with Dynamax. It looks like there's a lot of moving pieces to this script though, so there's a lot to go over.

At a glance I see that Ultranecrozium Z was added in. Is Ultra Burst now rolled into this project?
 

StCooler

Mayst thou thy peace discover.
9,289
Posts
4
Years
  • Age 28
  • Seen today
Very interesting. I wasn't expecting an updated Z-Move script to be released so soon. I'll have to go over this when I have the time to try and make this compatible with Dynamax.

Making it compatible with Dynamax is my next step. I have a lot of time during the holidays so I'll work on it.

It looks like there's a lot of moving pieces to this script though, so there's a lot to go over.

Yes indeed. I cried a lot while writing this post XD
I have this code on a separate branch on a GitHub fork of the current Essentials v18.dev (hence my work here). Maybe I can make a pull request to make your life easier?

At a glance I see that Ultranecrozium Z was added in. Is Ultra Burst now rolled into this project?
Ultra Burst wasn't in the base code given by the OP so I completely forgot it...
I'll do it soon.
 
Back
Top