Obviously, first thing that caught my attention on this map was the four contest-like buildings (hopefully they are not all the four level of contests in the same city, are they? that would be pretty silly). I am not quite sure about having all of them so close to each other and that (I'm not even sure if so many buildings of the same kind should coexist), but, anyway, as an idea it is interesting...
In terms of mapping it looks pretty good, there's also the idea of the cycling road to reach the town, which is something I don't see often around the maps on PC.
The only thing I don't like is the light-fluo-with-red-flowers path, it really disturbs the normal green of the ground.
But, overall, this map includes interesting ideas, and is nicely done, it gets...
Rating->9/10
I could be a bit exigent and tell you that you have a few tiles errors around (like, using the wrong tile to end the small pine-like trees, or using the one to end the small pine-like trees in the middle. Or also, using the wrong tiles for the middle of the bigger trees that stand alone), however I'm not that good at explaining those kind of small tiling errors (Don Patch is better at that than me), and in any case, I don't pay that much attention to them (still, they exist)
The map does not such that much creativity, you should try putting more grass in the middle road, not just to the left, because that road will most likely be avoided (and perhaps the trainer should have a battle quite early) I guess it's fine for a Route1...
Rating->7/10
How about putting more grass on the part that looks a bit empty?
You should also do something with the area that has that little sand patch (maybe add a few other sand patches to the side?), always add something when you see a part that contains always the same kind of tile, to add variation to your map.
Rating->7/10
Hmmm, even though the map's idea was fine, the mapping was quite bad (wrong tiles used everywhere, and I am not that much of a fan of "trees growing on sand" (unless they look like palm trees))
Again, try adding something where there is a lot of the same kind of tiles (I'm talking about the beach)
Fix those tile errors, and try again
Rating->5/10
Ah! What a big sized map! (Too bad the player gets to see about 3/4 of the map :P)
Anyway, it's very good (though I'm not sure if you should truncate the high grass tile with the green+border tile... Doesn't look as if it was supposed to be that way)
There's only one thing I think you should be adding, if the map is supposed to be close to mountains, you should be using more that lone rock tile around the map, it'll give you more variety, and in any case, it just adds realism to the map, don't you think?
Rating->9/10