Mmm, you really haven't played a lot of recent games then, have you? From my experience, that's virtually the case of every "major" title that's been released in the past two to three years. I mean, Nintendo games have become absurdly easy for the most part, while Xbox/PS games have become unnecessarily hard (I don't play a lot of the latter ones, but I have read reviews and walkthroughs that make them sound extremely complicated when they really don't have to be). For Nintendo, you used to be able to set the difficulty in some games, but most of them well up into the DS era were genuinely hard no matter what. However, there was always a lot of tricks you could exploit to make your play-through notoriously easy. In their RPGs, it was generally level-grinding over regular strategy. It used to be that, if you could get your characters to a certain level early in the game, you could beat the rest of it with little to no difficulty, even though the game itself turned out to be hard.
In any case, I think you may genuinely enjoy Etrian Odyssey...to an extent... The only problems you may have with these games are the repetitiveness of them and the fact that they forgo a lot of visuals for a lot of text-based descriptions. If you're familiar with Dungeons and Dragons, that's sort of what EO is like (sort of a table-top RPG setup as a first person videogame, though).