Location: Caterpie Terminal → Unknown Depths
Nothing seems to be more scarier than becoming paranoid of something you might be missing out. Therefore, you send out your Wailmer, Cuddles, to stay on guard as you try opening the bag to reach for the Casteliacone. It's weird to think that this glowing ice cream could actually function some utility, but pushing the thought aside, you watch yourself from tripping by descending the stairs, one tap of a step at a time.
Not long after, you find yourself standing on a flat surface, wide enough to signal Cuddles to slide through the stairs. It wasn't really a smooth one to bump continuously, but such thing doesn't really affect Cuddles from backing down his curiosity now. Turning your back, in front of you is an open entrance where the air could be felt inside. To find out, you take the lead to enter the new area within.
Upon making your way inside, you hoist the Casteliacone to lit up your surroundings. The walls look rough and dense. Moss-covered support columns broadens the site. Metallic rails similar to a train railway stands still on the tiled flooring. It appears to be another part of the terminal that is evidently old in age, but knowingly prohibited by those who operate the place. It's what you are about to find out, after all, so turning back won't be a choice here.
The path ahead is the same, until its complex nature starts to fork into three different directions; to the left, to the right, and center. Cuddles wriggles onward and faces to the left, thinking that you should be taking that path. Yet, the similar chuckling echoes from the right, reverberating to a gradual stop. It might be more appropriate to track down the source of the voice, but what of the other two?
Ultimately, you are to decide where to go. Which path do you choose?
- Follow Cuddles' lead to the left.
- I don't think so, Cuddles. The right path had to be the right one.
- Let's ignore the two paths and keep walking to the center.