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Fire Type Emblem: Chapters 1/2

Best format for FTE? (Details: https://www.pokecommunity.com/showthread.php?p=9938264#post9938264)

  • Option 1: One story, one map

    Votes: 2 14.3%
  • Option 2: One story, two maps

    Votes: 9 64.3%
  • Option 3: Two stories, two maps

    Votes: 4 28.6%

  • Total voters
    14
Status
Not open for further replies.
527
Posts
5
Years
  • Assuming it can be used on an npc, I'd suggest holding onto the Reviver Seed to keep the npcs alive, since it's more important to keep them alive than to revive those of us that fell to lower the enemy count. I'm more surprised I didn't fall sooner, this was a bad area for Marill.
     

    HyperMorian

    Busy with University.
    3,084
    Posts
    7
    Years
  • It's suffice to say that I'm no longer held back by ailment of any sort. Finally, I could properly take action upon the next move and so on in this predicament.

    But first and foremost, I'll reclaim control of Cuddles. You've done yourself a good job at maintaining his abilities. As to how my next move will go, I haven't decided of what I'm going to do. Mostly awaiting results of the planned movements on the go, but certainly going to hold out what are currently suggested.

    Initially, I'd go ahead and enter the cleared chokepoint to shoot Water Pulse at the Pawniard, who proved to be such a nuisance for our bonus objective. It might not be enough, however, as Cuddles alone won't do the trick, but that's not what I'm exactly aiming for.

    If for some reason Water Pulse manages to afflict Pawniard with confusion, our chances to keep Espeon alive might be much more higher. Although I'm not entirely sold whether they can move this turn by player's or GM's control, let's remind ourselves that anything can happen. In fact, I'd like to see whether they aren't deaf enough to listen what trouble they brought themselves in, and hopefully smarter than typical damsels in distress.

    For movement placements. I think it's better for Elwind to destroy the tree from E16. This way, he won't be subject to taking the space in the straight line that can utilized for those possessing moves with Rn shot for this turn and the later. Granted, putting him there mean he'll take a little abuse from over the green wall, but that shouldn't be a problem for his still plenty health. I won't go into details for those too far from where our objective is, however.

    That's what I had in mind for the time being. I trust we all have good judgments in our own hands.
     

    LilyGardy

    The Flowering Pokemon
    4,496
    Posts
    8
    Years
  • Lily will move to D20 after Solstice has made his move and also before Krakanos has made his move.

    If Empoleon is alive when I move to D20 I will use Absorb.
    If Empoleon has fainted when I move to D20 I will use Growth


    The purple cat and black cat are in trouble because of the Metal soldiers. Perhaps if the Metal Penguin falls the soldiers will flee.

    In the Shrine I was taught to fear the Slime Dragon as some have an ability that stops Grass Moves. If this one has that ability myself and Skiddo cannot harm it.
     
    Last edited:

    Lycanthropy

    [cd=font-family:Special Elite;font-size:16px;color
    11,037
    Posts
    10
    Years
  • I expected Espeon to fall(hanging on by a fingernail)

    There was a reason those Pawniard are only level 17 (other than them being mere pawns). Contrary to popular belief, I'm not outright evil. xD

    It's suffice to say that I'm no longer held back by ailment of any sort.

    Welcome back!~
     

    CodeHelmet

    Banned
    3,375
    Posts
    6
    Years
  • What would be my suggested move? (Sorry been a bit busy)

    Well... being that you?re still alive(and not fainted like I thought you?d be), you might as well move west and north, preferably at a location that doesn?t open you up to a Range shot move from Inkay or other Pok?mon who have the means to do so(hence moving to K4 or sprinting farther than that is what I?d do). K4 is an option if and only if Nah opts to flank Lickitung and use Sand Tomb on Skorupi. Successfully executing that move prevents Skorupi from moving while Nah acts as a shield for you. If the move fails, Skorupi can swing around Nah and hit you with Pin Missile or something else. Realistically speaking though, you can do pretty much whatever you want this turn because you?re too far away to Attack anyone so I?d focus on self-preservation while getting into position to attack something in Round 6.

    It's suffice to say that I'm no longer held back by ailment of any sort. Finally, I could properly take action upon the next move and so on in this predicament.

    But first and foremost, I'll reclaim control of Cuddles. You've done yourself a good job at maintaining his abilities. As to how my next move will go, I haven't decided of what I'm going to do. Mostly awaiting results of the planned movements on the go, but certainly going to hold out what are currently suggested.

    Initially, I'd go ahead and enter the cleared chokepoint to shoot Water Pulse at the Pawniard, who proved to be such a nuisance for our bonus objective. It might not be enough, however, as Cuddles alone won't do the trick, but that's not what I'm exactly aiming for.

    If for some reason Water Pulse manages to afflict Pawniard with confusion, our chances to keep Espeon alive might be much more higher. Although I'm not entirely sold whether they can move this turn by player's or GM's control, let's remind ourselves that anything can happen. In fact, I'd like to see whether they aren't deaf enough to listen what trouble they brought themselves in, and hopefully smarter than typical damsels in distress.

    For movement placements. I think it's better for Elwind to destroy the tree from E16. This way, he won't be subject to taking the space in the straight line that can utilized for those possessing moves with Rn shot for this turn and the later. Granted, putting him there mean he'll take a little abuse from over the green wall, but that shouldn't be a problem for his still plenty health. I won't go into details for those too far from where our objective is, however.

    That's what I had in mind for the time being. I trust we all have good judgments in our own hands.

    I?d wait for the outcome of Krakonos? move. If necessary, you may be picking off Grimer or someone else if they?re still alive. Otherwise I?d stay where you are since the Eevolutions will be racing north. If Lycan pursues with Litwicks, you can be there to meet them.
     
    Last edited:

    Meadow

    [span="font-family: Handlee; font-size: 15px; font
    10,719
    Posts
    16
    Years
  • Alright, let's do this! :D

    Solstice will back up to E20 and fire one more Razor Leaf at Empoleon!
     

    Hyzenthlay

    [span=font-size: 16px; font-family: cinzel; color:
    7,807
    Posts
    11
    Years
  • Dibs on Espeon if she makes it out of this. ;) I'm looking forward to the outcome! So hop to it everybody xD

    By the way, welcome back Morian my friend! Glad you're feeling better! ^__^
     

    CodeHelmet

    Banned
    3,375
    Posts
    6
    Years
  • Dibs on Espeon if she makes it out of this. ;) I'm looking forward to the outcome! So hop to it everybody xD

    By the way, welcome back Morian my friend! Glad you're feeling better! ^__^

    Lmao... how did I know you?d take her, even in her perilous state. At least we have an Oran Berry for you to grab heh. I know Calzone would kill for control of Umbreon but alas he has Alex to play with. Thinking Tails to take control of Umbreon when the time comes. Btw, looking at the map... I?m thinking Espeon sprint to D21 while Umbreon takes refuge by sprinting to D19.
     

    CodeHelmet

    Banned
    3,375
    Posts
    6
    Years
  • Well lets see now... Solstice, Lily, Krakonos, Elwind(via me) and Susato(implied frankly) have posted their moves. Empoleon should fall but I'm curious as to the outcome of the Explosion. I'd be outright shocked if Tangela survived due to its current health status but I'd be amazed if we took Wynaut or other Pokemon down too. Keep in mind this Explosion gains STAB despite its attack being lowered by Charm. If Grimer somehow survives, I'd like Cuddles to stay where he is and fire a Water Pulse to finish it off. That'd pretty much remove all Poison Pokemon from play(I know about Skorupi but we have Pecha Berries down there).

    Plus if Sliggoo has Sap Sipper, then we might as well have Solstice and Lily go into aggressive mode on Stunfisk, Wynaut and Shellos to remove them from play. Pretty sure the South group can remove Lickitung, Skorupi and Inkay if it should come to it. Question is... what do the Pawniards, Litwicks and Sliggoo do? Sliggoo may faint one of the Pawniards out of anger, causing the other one to flee due to us having fainted their "bosses".

    Anyways, lets get an update on this. Curious as to the dialogue between Susato and Umbreon. If its anything like Lickitung's, I'm sure Clover will laugh hysterically.
     

    CodeHelmet

    Banned
    3,375
    Posts
    6
    Years
  • Oh sure thing!

    Anybody else who wants to take control of Umbreon then? Assuming you're actually able to get them out of here alive.

    Calzone would if he wasn't controlling Alex lol. I suppose Tails or Resolve or, if necessary, myself. Time for some Dynamite though. You sold it... now reap the whirlwind.
     

    Dragon

    lover of milotics
    11,151
    Posts
    10
    Years
  • Susato moves to D14!

    ?Ah, Umbreon-san I presume? Fear not, I am not an enemy... nor a giant pineapple; I am Susato, a humble Audino, and an ally of yours. Ack, where is my sense of responsibility?! There is a gap right behind me. You and Espeon-san run, and myself and my lovely friends shall take care of these ruffians.?
     
    Last edited:
    527
    Posts
    5
    Years
  • I knew Espeon moveset-wise better than Umbreon...this is going to be interesting, but sure, I'll control Umbreon once he escapes up north.
     

    CodeHelmet

    Banned
    3,375
    Posts
    6
    Years
  • Alrighty... everyone up north is accounted for save for Cuddles but Cuddles has to wait for Dynamite result. Anyone disagree with the destination for the Eevolutions to run to(D21 for Espeon, D19 for Umbreon).

    As for those down South, WooWoo and myself have posted moves but that leaves everyone else. Suppose telling Sceptile to kiss my furry Vulpix butt will have to wait...

    PS: That Vulpix joke alone deserves at least 3 likes....
     
    Last edited:

    Nah

    15,949
    Posts
    10
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    • Age 31
    • she/her, they/them
    • Online now
    I'll move to K7 and use Sand Tomb on Skorupi
     

    Lycanthropy

    [cd=font-family:Special Elite;font-size:16px;color
    11,037
    Posts
    10
    Years
  • Krakonos surely knows how to go out with a bang. xD

    Round 5 - Player Phase
    [a id]map_ch2 - 5.2p[/a id]

    Spoiler: Terrain Index
    Chapter_2_index.png





    120px-479Rotom-Pok%C3%A9dex.png




    Click on a Pok?mon to view its summary, zz-zzzt!​












    [a id]Cuddles_ch2 - 5.2p[/a id]


    Pink_Wailmer.gif
    Cuddles
    , lv20 (M) - HyperMorian (E19)
    water.gif
    .
    HP: 69/80
    Att:
    35 Def:
    23 SpA:
    35 SpD:
    23
    Move: 5 [Swim]
    Ability: Water Veil [Prevents getting a Burn]

    Accuracy Down (1) [Accuracy reduced by 25%]
    -
    -

    Astonish ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals meager Ghost damage, may inflict Flinched (1)]
    Water Gun ? PP [
    Rn 1*
    A close special attack that can cut corners, hitting one of the eight squares around the user. Examples: Water Gun, Confuse Ray [img]https://image.ibb.co/bSggc8/Rn_1.png[/img] [img]https://image.ibb.co/cTd54o/Rn_1star.png[/img]
    , Acc 100% - Deals minor Water damage]
    Water Pulse 2/2 PP [
    Rn shot
    An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away. Examples: Flamethrower, Icy Wind, Bullet Seed [img]https://image.ibb.co/hcwQ4o/Rn_shot.png[/img] [img]https://image.ibb.co/maNyPo/Rn_shot_b.png[/img]
    , Acc 100% - Deals mod. Water dam., may cause Confusion (-)]
    Whirlpool 2/2 PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 85% - Deals meager Water damage and inflicts Whirlpool (3)]

    Oran Berry [Heals 10 HP when eaten or fed to an adjacent ally, can be held]
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    ?
    [a id]Mozilla_ch2 - 5.2p[/a id]


    vulpix.gif
    Mozilla
    , lv20 (F) - CodeHelmet (J2)
    fire.gif
    .
    HP: 4/54
    Att:
    31 Def:
    31 SpA:
    36 SpD:
    43
    Move: 7 [Fly]
    Ability: Flash Fire [Absorbs Fire to gain firepower (5)]

    Ok
    -
    -

    Ember ? PP [
    Rn 2
    A short ranged attack that hits enemies from two square away in any of the four directions. Examples: Ember, Rock Throw [img]https://image.ibb.co/hO9Zx8/Rn_2.png[/img]
    , Acc 100% - Deals minor Fire damage, may inflict Burn (4)]
    Payback 2/2 PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals minor Dark damage, ?2 if attacked by target]
    Will-O-Wisp 2/2 PP [
    Rn 1*
    A close special attack that can cut corners, hitting one of the eight squares around the user. Examples: Water Gun, Confuse Ray [img]https://image.ibb.co/bSggc8/Rn_1.png[/img] [img]https://image.ibb.co/cTd54o/Rn_1star.png[/img]
    , Acc 85% - Inflicts a Burn (4)]
    Fire Spin 2/2 PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 85% - Deals meager Fire damage and inflicts Fire Spin (3)]

    Running Shoes [Equip: holder gets +1 Move]
    Jetpack [Equip: grants the holder Fly movement]

    Oran Berry [Heals 10 HP when eaten or fed to an adjacent ally, can be held]
    Pecha Berry [Cures Poison when eaten or fed to an adjecent ally, can be held]
    Suspicious Ice Cream (2) [Att.?: Rn 1, Acc 90% - Deals minor Ice dam., inflicts Poison (5)]
    - - - - -
    - - - - -

    [a id]Rinnia_ch2 - 5.2p[/a id]


    ralts.gif
    Rinnia
    , lv20 (F) - impulse~ (N1)
    psychic.gif
    fairy.gif
    .
    HP: 55/55
    Att:
    29 Def:
    29 SpA:
    44 SpD:
    37
    Move: 6
    Ability: Synchronize [Passes status problems along]

    Ok
    -
    -

    Heal Pulse 2/2 PP [
    Rn shot
    An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away. Examples: Flamethrower, Icy Wind, Bullet Seed [img]https://image.ibb.co/hcwQ4o/Rn_shot.png[/img] [img]https://image.ibb.co/maNyPo/Rn_shot_b.png[/img]
    , Acc -% - Heal 50% of target's maxHP]
    Confusion ? PP [
    Rn 3
    A ranged attack that hits enemes from three squares away in any of the four directions. Examples: Confusion [img]https://image.ibb.co/gjcMc8/Rn_3.png[/img]
    , Acc 100% - Deals minor Psychic damage, may cause Confusion (-)]
    Teleport ? PP [
    Rn self
    A supporting move that affects the user itself. Examples: Harden, Slack Off, Charge, Protect [IMG]https://image.ibb.co/cD354o/Rn_self.png[/IMG]
    , Acc -% - Teleport to any unoccupied space within 5 squares]
    Disarming Voice ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc -% - Deals minor Fairy damage]

    Pecha Berry [Cures Poison when eaten or fed to an adjecent ally, can be held]
    - - - - -

    Pok? Doll [Deploy in an adjacent square to confuse enemies - 50 HP, Def 15, SpD 15]
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Elwind_ch2 - 5.2p[/a id]


    absol.gif
    Elwind
    , lv20 (F) - Spirit Shackle (D17)
    dark.gif
    .
    HP: 47/56
    Att:
    52 Def:
    30 SpA:
    35 SpD:
    30
    Move: 5
    Ability: Super Luck [Boosts critical hit ratio]

    Ok
    -
    -

    Bite ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals minor Dark damage and may inflict Flinched (1)]
    Feint 1/3 PP [
    Rn 1-2
    A versatile move that can be used to attack from either 1 or 2 squares away. Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes [img]https://image.ibb.co/bSggc8/Rn_1.png[/img] [img]https://image.ibb.co/hO9Zx8/Rn_2.png[/img]
    , Acc 100% - Deals minor Normal damage, ignores Protected status]
    Pursuit 3/3 PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals minor Dark damage and inflict Pursued (1)]
    Double Team ? PP [
    Rn self
    A supporting move that affects the user itself. Examples: Harden, Slack Off, Charge, Protect [IMG]https://image.ibb.co/cD354o/Rn_self.png[/IMG]
    , Acc -% - Gain Evasion Up (4)]

    Lum Berry [Cures several stat ailments when eaten or fed to an adjecent ally, can be held]
    - - - - -

    Poison Spike (3) [Att.?: Rn shot, Acc 80% - Deals meager Poison dam., inflicts Poison (5)]
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Priscilla_ch2 - 5.2p[/a id]


    pachirisu-f.gif
    Priscilla
    , lv20 (F) - MysticalNinetales (H5)
    electric.gif
    .
    HP: 57/57
    Att:
    28 Def:
    37 SpA:
    28 SpD:
    45
    Move: 6
    Ability: Pickup [Pick up items without using an Action]

    Ok
    -
    -

    Growl ? PP [
    Rn burst 2
    A big burst that blasts away anyone who is nearby, friend or foe. Examples: Earthquake, Discharge, Explosion [img]https://image.ibb.co/iT354o/Rn_burst_2.png[/img]
    , Acc 100% - Inflicts Attack Down (1) on all enemies in burst]
    Nuzzle 2/3 PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals meager Electric damage and inflicts Paralysis (4)]
    Quick Attack ? PP [
    Rn 1-2
    A versatile move that can be used to attack from either 1 or 2 squares away. Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes [img]https://image.ibb.co/bSggc8/Rn_1.png[/img] [img]https://image.ibb.co/hO9Zx8/Rn_2.png[/img]
    , Acc 100% - Deals minor Normal damage]
    Spark ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals minor Electric damage, may cause Paralysis (4)]

    - - - - -
    - - - - -

    Revival Herb [Use?: Revive a fallen ally in an adjacent square with 50% health]
    Slow Wand [Make attack?: Rn shot, Acc 100% - Inflicts Slowed (2)]
    Wand of Zapping (2) [Make attack?: Rn shot, Acc 100% - deals minor Electric damage]
    - - - - -
    - - - - -

    [a id]Mags_ch2 - 5.2p[/a id]


    magnemite.gif
    Mags
    , lv20 (-) - Caite-chan (I3)
    electric.gif
    steel.gif
    .
    HP: 1/46
    Att:
    26 Def:
    40 SpA:
    51 SpD:
    34
    Move: 5 [Float]
    Ability: Sturdy [Prevents One-Hit Knock Out]

    Ok
    -
    -

    Sonic Boom 3/3 PP [
    Rn shot
    An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away. Examples: Flamethrower, Icy Wind, Bullet Seed [img]https://image.ibb.co/hcwQ4o/Rn_shot.png[/img] [img]https://image.ibb.co/maNyPo/Rn_shot_b.png[/img]
    , Acc 90% - Deals 20 damage]
    Thunder Wave 3/3 PP [
    Rn 1*
    A close special attack that can cut corners, hitting one of the eight squares around the user. Examples: Water Gun, Confuse Ray [img]https://image.ibb.co/bSggc8/Rn_1.png[/img] [img]https://image.ibb.co/cTd54o/Rn_1star.png[/img]
    , Acc 100% - Inflicts Paralysis (4)]
    Thundershock ? PP [
    Rn 1*
    A close special attack that can cut corners, hitting one of the eight squares around the user. Examples: Water Gun, Confuse Ray [img]https://image.ibb.co/bSggc8/Rn_1.png[/img] [img]https://image.ibb.co/cTd54o/Rn_1star.png[/img]
    , Acc 100% - Deals minor Electric dam., may cause Paralysis (4)]
    Light Screen 2/2 PP [
    Rn burst+self
    A move that affects both the user and everyone around it. Examples: Haze [img]https://image.ibb.co/f0UOqT/Rn_burst.png[/img]
    , Acc -% - Allies in burst gain Sp. Defense Up (2)]

    - - - - -
    - - - - -

    Corsola Twig (2) [Make attack?: Rn shot, Acc 80% - Deals minor Water damage]
    Slow Wand [Make attack?: Rn shot, Acc 100% - Inflicts Slowed (2)]
    - - - - -
    - - - - -
    - - - - -

    [a id]Nah_ch2 - 5.2p[/a id]


    gible.gif
    Nah
    , lv20 (F) - Nah (K7)
    ground.gif
    dragon.gif
    .
    HP: 45/63
    Att:
    44 Def:
    32 SpA:
    30 SpD:
    32
    Move: 5
    Ability: Sand Veil [Raises Evasion during Sandstorms]

    Ok
    -
    -

    Sand Tomb 0/2 PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 85% - Deals meager Ground damage, inflicts Sand Tomb (3)]
    Dragon Rage 0/3 PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals 25 damage]
    Sandstorm 2/2 PP [
    Rn field
    A move that affects the surroundings. Examples: Sunny Day, Grassy Terrain
    , Acc -% - Clears the weather and whips up a Sandstorm (3)]
    Take Down ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 85% - Deals moderate Normal damage, hurts the user a little]

    - - - - -
    - - - - -

    Gravelerock (3) [Make attack?: Rn within 5, Acc 70% - Deals minor Rock damage]
    Pok? Doll [Deploy in an adjacent square to confuse enemies - 50 HP, Def 15, SpD 15]
    - - - - -
    - - - - -
    - - - - -

    [a id]Solstice_ch2 - 5.2p[/a id]


    skiddo.gif
    Solstice
    , lv20 (M) - Epilogue (E20)
    grass.gif
    .
    HP: 36/62
    Att:
    37 Def:
    30 SpA:
    36 SpD:
    34
    Move: 5 [Jump]
    Ability: Sap Sipper [Attack Up (3) after hit by Grass attack]

    Ok
    -
    -

    Vine Whip ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals minor Grass damage]
    Synthesis 1/2 PP [
    Rn self
    A supporting move that affects the user itself. Examples: Harden, Slack Off, Charge, Protect [IMG]https://image.ibb.co/cD354o/Rn_self.png[/IMG]
    , Acc -% - Heal a weather-dependent amount of HP]
    Leech Seed 2/2 PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 90% - Inflicts Leech Seed (4)]
    Razor Leaf 0/2 PP [
    Rn shot
    An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away. Examples: Flamethrower, Icy Wind, Bullet Seed [img]https://image.ibb.co/hcwQ4o/Rn_shot.png[/img] [img]https://image.ibb.co/maNyPo/Rn_shot_b.png[/img]
    , Acc 95% - Deals moderate Grass damage, high crit]

    Aspear Berry [Cures Frost when eaten or fed to an adjecent ally, can be held]
    - - - - -

    Suspicious Ice Cream (2) [Att.?: Rn 1, Acc 90% - Deals minor Ice dam., inflicts Poison (5)]
    Fishing Rod [Make attack: Rn shot, Acc 80% - pulls the target up to 4 squares]
    - - - - -
    - - - - -
    - - - - -

    [a id]Alex_ch2 - 5.2p[/a id]


    eevee.gif
    Alex
    , lv20 (M) - Calzone407 (I4)
    normal.gif
    .
    HP: 14/61
    Att:
    36 Def:
    34 SpA:
    31 SpD:
    40
    Move: 5
    Ability: Mummy [Contact spreads the ability]

    Ok
    -
    -

    Quick Attack ? PP [
    Rn 1-2
    A versatile move that can be used to attack from either 1 or 2 squares away. Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes [img]https://image.ibb.co/bSggc8/Rn_1.png[/img] [img]https://image.ibb.co/hO9Zx8/Rn_2.png[/img]
    , Acc 100% - Deals minor Normal damage]
    Swift 1/2 PP [
    Rn shot
    An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away. Examples: Flamethrower, Icy Wind, Bullet Seed [img]https://image.ibb.co/hcwQ4o/Rn_shot.png[/img] [img]https://image.ibb.co/maNyPo/Rn_shot_b.png[/img]
    , Acc -% - Deals moderate Normal damage]
    Bite ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals minor Dark damage and may inflict Flinched (1)]
    Refresh ? PP [
    Rn self
    A supporting move that affects the user itself. Examples: Harden, Slack Off, Charge, Protect [IMG]https://image.ibb.co/cD354o/Rn_self.png[/IMG]
    , Acc -% - Cures Paralysis, Poison and Burn]

    Luminous Moss [Equip: Gain Sp. Defense Up (4) when hit by Water attack?]
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Woowoo_ch2 - 5.2p[/a id]


    yamask.gif
    Woowoo
    , lv20 (M) - L'Belle (K2)
    ghost.gif
    .
    HP: 29/48
    Att:
    22 Def:
    45 SpA:
    32 SpD:
    37
    Move: 4 [Phase, Float]
    Ability: Mummy [Contact spreads the ability]

    Ok
    -
    -

    Disable ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - The target's last used move will be Disabled (5)]
    Haze 2/2 PP [
    Rn burst+self
    A move that affects both the user and everyone around it. Examples: Haze [img]https://image.ibb.co/f0UOqT/Rn_burst.png[/img]
    , Acc -% - Resets all stat changes]
    Night Shade 2/3 PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals damage equal to the user's level]
    Hex 1/2 PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals mod. Ghost dam., dam. up if target has stat problem]

    - - - - -
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Lily_ch2 - 5.2p[/a id]


    petilil.gif
    Lily
    , lv20 (F) - LilyGardy (D20)
    grass.gif
    .
    HP: 60/60
    Att:
    44 Def:
    37 SpA:
    71 SpD:
    37
    Move: 4
    Ability: Chlorophyll [Move +2 in Sunshine]

    Attack Up (2) [Attack boosted by 50%]
    Sp. Attack Up (2) [Sp. Attack boosted by 50%]
    -

    Absorb ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals meager Grass damage, absorbs health]
    Growth ? PP [
    Rn self
    A supporting move that affects the user itself. Examples: Harden, Slack Off, Charge, Protect [IMG]https://image.ibb.co/cD354o/Rn_self.png[/IMG]
    , Acc -% - Gain Attack Up (3) and Sp. Attack Up (3)]
    Sleep Powder 0/2 PP [
    Rn side
    An attack that swipes all enemies on one of the four sides of the user. Examples: Wide Slash [img]https://image.ibb.co/eB6Q4o/Rn_side.png[/img]
    , Acc 75% - Causes Sleep (-)]
    Magical Leaf 1/2 PP [
    Rn shot
    An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away. Examples: Flamethrower, Icy Wind, Bullet Seed [img]https://image.ibb.co/hcwQ4o/Rn_shot.png[/img] [img]https://image.ibb.co/maNyPo/Rn_shot_b.png[/img]
    , Acc -% - Deals moderate Grass damage]

    - - - - -
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Lutin_ch2 - 5.2p[/a id]


    mawile.gif
    Lutin
    , lv20 (F) - Fairy (J5)
    steel.gif
    fairy.gif
    .
    HP: 55/55
    Att:
    42 Def:
    42 SpA:
    31 SpD:
    31
    Move: 2
    Ability: Hyper Cutter [Prevents Attack Down]

    Paralyzed (1) [Movement reduced to 2, Attacking may fail]
    -
    -

    Bite ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals minor Dark damage and may inflict Flinched (1)]
    Fairy Wind ? PP [
    Rn 1*
    A close special attack that can cut corners, hitting one of the eight squares around the user. Examples: Water Gun, Confuse Ray [img]https://image.ibb.co/bSggc8/Rn_1.png[/img] [img]https://image.ibb.co/cTd54o/Rn_1star.png[/img]
    , Acc 100% - Deals minor Fairy damage]
    Fake Tears ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Inflicts Sp. Defense Down (4)]
    Taunt ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Inflicts Taunted (3)]

    - - - - -
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Susato_ch2 - 5.2p[/a id]


    audino.gif
    Susato
    , lv20 (F) - Dragon (D14)
    normal.gif
    .
    HP: 71/71
    Att:
    31 Def:
    40 SpA:
    28 SpD:
    40
    Move: 4
    Ability: Healer [May heal adjacent allies's statuses]

    Ok
    -
    -

    Helping Hand 1/2 PP [Burst, Acc -% - allies gain Attack Up (1) and Sp. Attack Up (1)]
    Growl ? PP [
    Rn burst 2
    A big burst that blasts away anyone who is nearby, friend or foe. Examples: Earthquake, Discharge, Explosion [img]https://image.ibb.co/iT354o/Rn_burst_2.png[/img]
    , Acc 100% - Inflicts Attack Down (1) on all enemies in burst]
    Refresh ? PP [
    Rn self
    A supporting move that affects the user itself. Examples: Harden, Slack Off, Charge, Protect [IMG]https://image.ibb.co/cD354o/Rn_self.png[/IMG]
    , Acc -% - Cures Paralysis, Poison and Burn]
    Disarming Voice ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc -% - Deals minor Fairy damage]

    - - - - -
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Dawn_ch2 - 5.2p[/a id]


    espeon.gif
    Dawn
    , lv21 (F) - Hyzenthlay (E12)
    psychic.gif
    .
    HP: 3/55
    Att:
    30 Def:
    29 SpA:
    50 SpD:
    39
    Move: 6
    Ability: Synchronize [Passes status problems along]

    Ok
    -
    -

    Quick Attack ? PP [
    Rn 1-2
    A versatile move that can be used to attack from either 1 or 2 squares away. Examples: Quick Attack, Vacuum Wave, Baby-Doll Eyes [img]https://image.ibb.co/bSggc8/Rn_1.png[/img] [img]https://image.ibb.co/hO9Zx8/Rn_2.png[/img]
    , Acc 100% - Deals minor Normal damage]
    Psybeam 2/2 PP [
    Rn shot
    An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away. Examples: Flamethrower, Icy Wind, Bullet Seed [img]https://image.ibb.co/hcwQ4o/Rn_shot.png[/img] [img]https://image.ibb.co/maNyPo/Rn_shot_b.png[/img]
    , Acc 100% - Deals mod. Psychic dam., may cause Confusion (-)]
    Confusion ? PP [
    Rn 3
    A ranged attack that hits enemes from three squares away in any of the four directions. Examples: Confusion [img]https://image.ibb.co/gjcMc8/Rn_3.png[/img]
    , Acc 100% - Deals minor Psychic damage, may cause Confusion (-)]
    Helping Hand 2/2 PP [Burst, Acc -% - allies gain Attack Up (1) and Sp. Attack Up (1)]

    - - - - -
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Dusk_ch2 - 5.2p[/a id]


    umbreon.gif
    Dusk
    , lv21 (M) - Someone? (E14)
    dark.gif
    .
    HP: 64/64
    Att:
    30 Def:
    42 SpA:
    28 SpD:
    48
    Move: 5
    Ability: Synchronize [Passes status problems along]

    Ok
    -
    -

    Confuse Ray 3/3 PP [
    Rn 1*
    A close special attack that can cut corners, hitting one of the eight squares around the user. Examples: Water Gun, Confuse Ray [img]https://image.ibb.co/bSggc8/Rn_1.png[/img] [img]https://image.ibb.co/cTd54o/Rn_1star.png[/img]
    , Acc 100% - Inflicts Confusion (-)]
    Swift 2/2 PP [
    Rn shot
    An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away. Examples: Flamethrower, Icy Wind, Bullet Seed [img]https://image.ibb.co/hcwQ4o/Rn_shot.png[/img] [img]https://image.ibb.co/maNyPo/Rn_shot_b.png[/img]
    , Acc -% - Deals moderate Normal damage]
    Bite ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals minor Dark damage and may inflict Flinched (1)]
    Helping Hand 2/2 PP [Burst, Acc -% - allies gain Attack Up (1) and Sp. Attack Up (1)]

    - - - - -
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

     
    Last edited:

    Lycanthropy

    [cd=font-family:Special Elite;font-size:16px;color
    11,037
    Posts
    10
    Years




  • 120px-479Rotom-Pok%C3%A9dex.png




    Click on a Pok?mon to view its summary, zz-zzzt!​












    [a id]Grimer_ch2 - 5.2p[/a id]


    grimer.gif
    Grimer
    , lv19 (M) - enemy (J19)
    poison.gif
    .
    HP: 14/69
    Att:
    43 Def:
    31 SpA:
    27 SpD:
    31
    Move: 3 [Swim]
    Ability: ???

    Safeguard (1) [Protects against several status ailments]
    -
    -

    Sludge 2/3 PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals moderate Poison damage, may inflict Poison (3)]
    Mud Bomb ? PP [
    Rn 2
    A short ranged attack that hits enemies from two square away in any of the four directions. Examples: Ember, Rock Throw [img]https://image.ibb.co/hO9Zx8/Rn_2.png[/img]
    , Acc 75% - Deals mod. Ground dam., may inlfict Accuracy Down (2)]
    ???
    ???

    ?
    ?

    ?
    ?
    ?
    ?
    ?

    [a id]Skorupi-B_ch2 - 5.2p[/a id]


    skorupi.gif
    Skorupi-B
    , lv19 (F) - enemy (K8)
    bug.gif
    poison.gif
    .
    HP: 44/52
    Att:
    32 Def:
    50 SpA:
    24 SpD:
    35
    Move: 0
    Ability: ???

    Sand Tomb (3) [Cannot move, take damage between turns]
    -
    -

    Poison Sting ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals meager Poison damage, may inflict Poison (5)]
    ???
    Pin Missile 1/2 PP [
    Rn shot
    An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away. Examples: Flamethrower, Icy Wind, Bullet Seed [img]https://image.ibb.co/hcwQ4o/Rn_shot.png[/img] [img]https://image.ibb.co/maNyPo/Rn_shot_b.png[/img]
    , Acc 95% - Deals 2-5 hits of Bug damage]
    Acupressure 1/3 PP [
    Rn self-1
    A versatile move that can buff the user or an adjacent ally. Examples: Acupressure, Soft-Boiled [IMG]https://image.ibb.co/cD354o/Rn_self.png[/IMG] [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , -% - Gives a random stat buff]

    ?
    ?

    ?
    ?
    ?
    ?
    ?

    [a id]Inkay_ch2 - 5.2p[/a id]


    inkay.gif
    Inkay
    , lv19 (M) - enemy (L12)
    dark.gif
    psychic.gif
    .
    HP: 55/55
    Att:
    33 Def:
    33 SpA:
    26 SpD:
    30
    Move: 5 [Float, Swim]
    Ability: ???

    Ok
    -
    -

    ???
    ???
    ???
    ???

    ?
    ?

    ?
    ?
    ?
    ?
    ?

    [a id]Wynaut_ch2 - 5.2p[/a id]


    wynaut.gif
    Wynaut
    , lv19 (M) - enemy (I18)
    psychic.gif
    .
    HP: 31/81
    Att:
    22 Def:
    34 SpA:
    22 SpD:
    34
    Move: 4
    Ability: Shadow Tag [Immobilizes adjacent enemies]

    Safeguard (1) [Protects against several status ailments]
    -
    -

    Charm ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Inflicts Attack Down (4)]
    ???
    Safeguard 1/2 PP [
    Rn burst+self
    A move that affects both the user and everyone around it. Examples: Haze [img]https://image.ibb.co/f0UOqT/Rn_burst.png[/img]
    , Acc -% - Allies gain Safeguard (4)]
    ???

    ?
    ?

    ?
    ?
    ?
    ?
    ?

    [a id]Shellos_ch2 - 5.2p[/a id]


    shellos-east.gif
    Shellos
    , lv19 (M) - enemy (L18)
    water.gif
    .
    HP: 65/65
    Att:
    30 Def:
    30 SpA:
    34 SpD:
    36
    Move: 4 [Swim]
    Ability: ???

    Safeguard (1) [Protects against several status ailments]
    -
    -

    ???
    Water Pulse 0/2 PP [
    Rn shot
    An attack that launches a projectile in either of the four directions that will hit the first target it comes across, up to 10 squares away. Examples: Flamethrower, Icy Wind, Bullet Seed [img]https://image.ibb.co/hcwQ4o/Rn_shot.png[/img] [img]https://image.ibb.co/maNyPo/Rn_shot_b.png[/img]
    , Acc 100% - Deals mod. Water dam., may cause Confusion (-)]
    ???
    Harden ? PP [
    Rn self
    A supporting move that affects the user itself. Examples: Harden, Slack Off, Charge, Protect [IMG]https://image.ibb.co/cD354o/Rn_self.png[/IMG]
    , Acc -% - Gain Defense Up (4)]

    ?
    ?

    ?
    ?
    ?
    ?
    ?

    [a id]Lickitung_ch2 - 5.2p[/a id]


    lickitung.gif
    Lickitung
    , lv20 (F) - enemy (J7)
    normal.gif
    .
    HP: 72/72
    Att:
    32 Def:
    60 SpA:
    34 SpD:
    40
    Move: 3
    Ability: ???

    Defense Up (4) [Defense boosted by 50%]
    Curled Up (3) [Next iteration of Rollout powered up]
    -

    ???
    Defense Curl ? PP [
    Rn self
    A supporting move that affects the user itself. Examples: Harden, Slack Off, Charge, Protect [IMG]https://image.ibb.co/cD354o/Rn_self.png[/IMG]
    , Acc -% - Gain Defense Up (4) and Curled Up (5)]
    Knock Off 0/1 PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals moderate Dark dam., knocks away a held item]
    ???

    ?
    ?

    ?
    ?
    ?
    ?
    ?

    [a id]Stunfisk_ch2 - 5.2p[/a id]


    stunfisk.gif
    Stunfisk
    , lv20 (M) - enemy (J20)
    ground.gif
    electric.gif
    .
    HP: 30/70
    Att:
    31 Def:
    36 SpA:
    35 SpD:
    41
    Move: 3 [Swim]
    Ability: ???

    Safeguard (1) [Protects against several status ailments]
    -
    -

    Thundershock ? PP [
    Rn 1*
    A close special attack that can cut corners, hitting one of the eight squares around the user. Examples: Water Gun, Confuse Ray [img]https://image.ibb.co/bSggc8/Rn_1.png[/img] [img]https://image.ibb.co/cTd54o/Rn_1star.png[/img]
    , Acc 100% - Deals minor Electric dam., may cause Paralysis (4)]
    ???
    Mud Shot 2/3 PP [
    Rn 1*
    A close special attack that can cut corners, hitting one of the eight squares around the user. Examples: Water Gun, Confuse Ray [img]https://image.ibb.co/bSggc8/Rn_1.png[/img] [img]https://image.ibb.co/cTd54o/Rn_1star.png[/img]
    , Acc 95% - Deals mod. Ground damage and inflicts Slowed (2)]
    ???

    ?
    ?

    ?
    ?
    ?
    ?
    ?

    [a id]Litwick-A_ch2 - 5.2p[/a id]


    litwick.gif
    Litwick-A
    , lv21 (M) - enemy (F12)
    ghost.gif
    fire.gif
    .
    HP: 63/63
    Att:
    27 Def:
    40 SpA:
    45 SpD:
    40
    Move: 4 [Float]
    Ability: ???

    Ok
    -
    -

    ???
    ???
    ???
    ???

    ?
    ?

    ?
    ?
    ?
    ?
    ?

    [a id]Litwick-B_ch2 - 5.2p[/a id]


    litwick.gif
    Litwick-B
    , lv21 (F) - enemy (F14)
    ghost.gif
    fire.gif
    .
    HP: 63/63
    Att:
    27 Def:
    40 SpA:
    45 SpD:
    40
    Move: 4 [Float]
    Ability: ???

    Ok
    -
    -

    ???
    ???
    ???
    ???

    ?
    ?

    ?
    ?
    ?
    ?
    ?

    [a id]Carnivine-A_ch2 - 5.2p[/a id]


    carnivine.gif
    Carnivine-A
    , lv23 (M) - enemy (I12)
    grass.gif
    .
    HP: 67/67
    Att:
    72 Def:
    38 SpA:
    68 SpD:
    38
    Move: 0 [Float]
    Ability: ???

    Attack Up (2) [Attack boosted by 50%]
    Sp. Attack Up (2) [Sp. Attack boosted by 50%]
    Ingrained (3) [Unable to move, regain HP each turn]

    ???
    ???
    Growth ? PP [
    Rn self
    A supporting move that affects the user itself. Examples: Harden, Slack Off, Charge, Protect [IMG]https://image.ibb.co/cD354o/Rn_self.png[/IMG]
    , Acc -% - Gain Attack Up (3) and Sp. Attack Up (3)]
    Ingrain ? PP [
    Rn self
    A supporting move that affects the user itself. Examples: Harden, Slack Off, Charge, Protect [IMG]https://image.ibb.co/cD354o/Rn_self.png[/IMG]
    , Acc -% - Become Ingrained (5)]

    ?
    ?

    ?
    ?
    ?
    ?
    ?

    [a id]Carnivine-B_ch2 - 5.2p[/a id]


    carnivine.gif
    Carnivine-B
    , lv23 (F) - enemy (I14)
    grass.gif
    .
    HP: 67/67
    Att:
    72 Def:
    38 SpA:
    68 SpD:
    38
    Move: 0 [Float]
    Ability: ???

    Attack Up (2) [Attack boosted by 50%]
    Sp. Attack Up (2) [Sp. Attack boosted by 50%]
    Ingrained (3) [Unable to move, regain HP each turn]

    ???
    ???
    Growth ? PP [
    Rn self
    A supporting move that affects the user itself. Examples: Harden, Slack Off, Charge, Protect [IMG]https://image.ibb.co/cD354o/Rn_self.png[/IMG]
    , Acc -% - Gain Attack Up (3) and Sp. Attack Up (3)]
    Ingrain ? PP [
    Rn self
    A supporting move that affects the user itself. Examples: Harden, Slack Off, Charge, Protect [IMG]https://image.ibb.co/cD354o/Rn_self.png[/IMG]
    , Acc -% - Become Ingrained (5)]

    ?
    ?

    ?
    ?
    ?
    ?
    ?

    [a id]Swamp Lord Sliggoo_ch2 - 5.2p[/a id]


    sliggoo.gif
    Swamp Lord Sliggoo
    , lv26* (M) - enemy (F13)
    dragon.gif
    .
    HP: 193/193
    Att:
    47 Def:
    38 SpA:
    51 SpD:
    65
    Move: 4
    Ability: ???

    Ok
    -
    -

    ???
    ???
    ???
    ???

    ?
    ?

    ?
    ?
    ?
    ?
    ?

    [a id]Pawniard-A_ch2 - 5.2p[/a id]


    pawniard.gif
    Pawniard-A
    , lv17 (M) - outlaw (D12)
    dark.gif
    steel.gif
    .
    HP: 48/48
    Att:
    40 Def:
    35 SpA:
    24 SpD:
    24
    Move: 5
    Ability: ???

    Ok
    -
    -

    ???
    ???
    Feint Attack 2/3 PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc -% - Deals moderate Dark damage]
    ???

    - - - - -
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Pawniard-B_ch2 - 5.2p[/a id]


    pawniard.gif
    Pawniard-B
    , lv17 (M) - outlaw (D10)
    dark.gif
    steel.gif
    .
    HP: 48/48
    Att:
    40 Def:
    35 SpA:
    24 SpD:
    24
    Move: 5
    Ability: ???

    Ok
    -
    -

    ???
    ???
    ???
    Cut ? PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals minor Normal damage, ?3 damage to Trees]

    - - - - -
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Sceptile_ch2 - 5.2p[/a id]


    sceptile.gif
    Sceptile
    , lv22 (F) - outlaw (H7)
    grass.gif
    .
    HP: 17/60
    Att:
    39 Def:
    32 SpA:
    45 SpD:
    39
    Move: 6
    Ability: ???

    Ok
    -
    -

    Mega Drain 2/3 PP [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals minor Grass damage, absorbs health]
    ???
    Night Slash 2/3 [
    Rn 1
    A simple attack that can hit one of the adjacent four squares. Examples: Tackle, Absorb, Tail Whip [img]https://image.ibb.co/bSggc8/Rn_1.png[/img]
    , Acc 100% - Deals moderate Dark damage, high crit]
    ???

    - - - - -
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Annoying Tree 2_ch2 - 5.2p[/a id]


    Gen_V_Cut.png
    Annoying Tree 2
    , lv (-) - map (F11)
    grass.gif
    .
    HP: 150/150
    Att:
    - Def:
    10 SpA:
    - SpD:
    10
    Move: -
    Ability: Road Block [Cannot be moved]

    Ok
    -
    -

    -
    .
    .
    .

    - - - - -
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Annoying Tree 3_ch2 - 5.2p[/a id]


    Gen_V_Cut.png
    Annoying Tree 3
    , lv (-) - map (H11)
    grass.gif
    .
    HP: 150/150
    Att:
    - Def:
    10 SpA:
    - SpD:
    10
    Move: -
    Ability: Road Block [Cannot be moved]

    Ok
    -
    -

    -
    .
    .
    .

    - - - - -
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Annoying Tree 5_ch2 - 5.2p[/a id]


    Gen_V_Cut.png
    Annoying Tree 5
    , lv (-) - map (F15)
    grass.gif
    .
    HP: 150/150
    Att:
    - Def:
    10 SpA:
    - SpD:
    10
    Move: -
    Ability: Road Block [Cannot be moved]

    Ok
    -
    -

    -
    .
    .
    .

    - - - - -
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Annoying Tree 6_ch2 - 5.2p[/a id]


    Gen_V_Cut.png
    Annoying Tree 6
    , lv (-) - map (H15)
    grass.gif
    .
    HP: 150/150
    Att:
    - Def:
    10 SpA:
    - SpD:
    10
    Move: -
    Ability: Road Block [Cannot be moved]

    Ok
    -
    -

    -
    .
    .
    .

    - - - - -
    - - - - -

    - - - - -
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Item Ball 2_ch2 - 5.2p[/a id]


    Bag_Pok%C3%A9_Ball_Sprite.png
    Item Ball 2
    , lv (-) - map (Q6)
    -.gif
    .
    HP: -/-
    Att:
    - Def:
    - SpA:
    - SpD:
    -
    Move: -
    Ability: Lootable [Can be picked up]

    Ok
    -
    -

    -
    .
    .
    .

    - - - - -
    - - - - -

    ?
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Item Ball 3_ch2 - 5.2p[/a id]


    Bag_Pok%C3%A9_Ball_Sprite.png
    Item Ball 3
    , lv (-) - map (K15)
    -.gif
    .
    HP: -/-
    Att:
    - Def:
    - SpA:
    - SpD:
    -
    Move: -
    Ability: Lootable [Can be picked up]

    Ok
    -
    -

    -
    .
    .
    .

    - - - - -
    - - - - -

    ?
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Item Ball 4_ch2 - 5.2p[/a id]


    Bag_Pok%C3%A9_Ball_Sprite.png
    Item Ball 4
    , lv (-) - map (P14)
    -.gif
    .
    HP: -/-
    Att:
    - Def:
    - SpA:
    - SpD:
    -
    Move: -
    Ability: Lootable [Can be picked up]

    Ok
    -
    -

    -
    .
    .
    .

    - - - - -
    - - - - -

    ?
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    [a id]Item Ball 5_ch2 - 5.2p[/a id]


    Bag_Pok%C3%A9_Ball_Sprite.png
    Item Ball 5
    , lv (-) - map (R18)
    -.gif
    .
    HP: -/-
    Att:
    - Def:
    - SpA:
    - SpD:
    -
    Move: -
    Ability: Lootable [Can be picked up]

    Ok
    -
    -

    -
    .
    .
    .

    - - - - -
    - - - - -

    ?
    - - - - -
    - - - - -
    - - - - -
    - - - - -

    ?

    Combat Log
    Elwind uses Feint.
    Annoying Tree 4 takes 57 damage!
    Annoying Tree 4 is shredded!

    Woowoo moves to K2.

    Solstice moves to E20.
    Solstice uses Razor Leaf.
    Empoleon takes 21 damage!

    Lily moves to D20.
    Lily uses Absorb.
    Empoleon takes 15 damage!
    Empoleon fainted!

    Krakonos lights the Dynamite.
    Krakonos uses Explosion!
    Tangela takes 38 damage!
    Tangela fainted!
    Wynaut takes 50 damage!
    Grimer takes 55 damage!
    Stunfisk takes 40 damage!
    Krakonos goes BOOM!
    Oh no, Krakonos fainted!

    Susato moves to D14.
    Susato talks to Umbreon.

    Umbreon_shriek.png
    "Giant pineapples?! How did you know about my biggest fear?"

    Umbreon.png
    "*ahem* I mean, greetings uhh Susato-san. I thank you for the rescue, we're so lucky a band of capable adventurers shows up right on time.
    These guys look trustworthy to me. What do you think, sis?"

    Espeon_gloating.png
    "OUR HEROES!"

    Umbreon_happy.png
    "I'll take that as a yes!
    The name's Dusk by the way and this one over here is my little sister Dawn."

    Espeon_glare.png
    "'Little sister'? Six minutes. That is all you're older than me."

    Dusk joined the party!
    Dawn joined the party!

    Nah moves to K7.
    Nah uses Sand Tomb.
    Skorupi takes 8 damage!
    Skorupi is trapped by Sand Tomb (3)!
     
    Last edited:
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