Emerald Pokémon Voyager

Started by ghoulslash March 5th, 2021 10:08 AM
  • 33 replies
Seen 11 Hours Ago
Posted 2 Weeks Ago
208 posts
5.2 Years

Thousands of years ago, a catacalsymic event upended the majority of the planet's landmass. Sea levels rose to drastic levels, forcing Pokémon and mankind alike into the formerly-high-altitude region of Keplara. Generations later, the region's ever-growing population would force humanity to encroach upon the feral Pokémon's territory, increasing tensions across the region. With no other land on Earth to populate, Keplara's human residents have begun to explore alternatives for human expansion. Some choose to explore the land or sea, but others turn their attention towards the stars and space-faring technology.

You have lived your whole life in Andromeda City, the metropolitan heart of Keplara. Your father works for the Andromeda PD; your mother is the local Antares League gym leader. Someday you'll get a Trainer's License of your own and become a well-regarded Pokémon trainer yourself.

But today is not that day. Instead, today is an exciting day for Andromeda City: your mother's Antares League gym is moving into the snazziest new digs, all the way up to the top floors of the recently-completed Pokémon community skyscraper! There's still a few things left to move and unpack before the grand opening, but it's nothing that you and your father can't handle. What could possibly go wrong?
Certainly not a poorly-timed earthquake. Definitely not an undiscovered cavern holding a mysterious artifact. And there's no way that some shady organization would choose this day to unveil their plan to rapidly accelerate the development of Keplara's space exploration. If any of these things did happen, then at least it would be a good excuse to get your Trainer's License ahead of schedule.

Pokémon Voyager is complete through Gym 2 (roughly 15-20%). Save data for this alpha release may not be compatible with future releases.

Fakemon: currently 76 Fakemon sprinkled throughout the region!

Highly Customizable Difficulty, Randomizers, Challenges, and Nuzlocke Modes: Whether you want a real challenge or to focus on the story, you can customize your gameplay experience!

Battle Factory Mode: In the mood for some quick no-commitment battles? Boot up Battle Factory Mode and play a challenge with a rental Pokémon team! Be a trend-setter for your story-mode playthrough, where your winning Battle Factory mode outfits can be purchased at a discount!

Upgraded Battle Engine: Using DizzyEgg/RHH's upgraded pokeemerald battle engine as a base, Pokémon Voyager's battle engine is up to date with Gen 8 standards, and includes several custom moves, effects, abilities, and items have been added to develop a unique battling experience!

Specific Features:
  • Character customization - 60 outfits total!
  • Charisma system - certain events have charisma options that change how some NPCs and story events characters interact with you! (NOTE: does not impact plot line)
  • Field moves - HMs can be used by any species with the capability to learn it. Register them to L, R, or Select! Auto-perform field moves!
  • Casino games - Blackjack and Texas hold'em have been added, in addition to a whole suite of casino prize booths!
  • Daily Pokémart specials
  • City maps - help find important landmarks in big cities!
  • Journal and side quest system!
  • Stray overworld Pokémon
  • Alternate forms are instead alternate evolutions with unique names!
  • Mega Infusion - not available yet.
  • Dexnav/Hidden Pokémon - not available yet.
  • Custom Poké Balls! 16 unique balls have been added so far with unique catching bonuses!
  • Critical Capture
  • Quality of Life Changes:
    • Bag sorting
    • EV/IVs displayed in the summary screen
    • EV/IV increasing/reducing berries
    • Non-binary gender option
    • Pokéball transfer
    • Pokédex upgrades to view base stats, abilities, and learnable moves!
    • Hold item shown in party menu
    • Sideways Stairs
    • START to switch to slot 0 in the party menu
    • Turn away from nurse at end of healing script
    • Wonder trading!
    • Longer player/rival names! up to 9/10 characters, respectively!
    • Longer move, ability, and item names!
    • Move re-learner includes moves that pre-evolution species could learn
    • Egg move tutor
    • Ability tutor
    • Random berry tree wild encounters!
    • Follow Me
    • Several L, R, Selection Button options, including auto run toggle, opening menus, using items, etc.
    • Move items in party menu
    • Secondary wild grass encounter tables
    • Tons of of other little things I can't remember

Difficulty/Challenge Options:
  • Randomizers:
    • Wild/Given Pokémon - shuffle the species orders around to map species of similar BST to others! Keeps evolutions intact.
    • Abilities - shuffle ability IDs so each species has a completely different set of abilities!
    • Moves - shuffle moves based on power/split to get a completely new moveset per Pokémon!
    • Types - assign random type(s) to each species!
    • Evolutions - Make Pokémon evolve into a completely random species of the appropriate evolution stage!
    • Evolution Methods - Randomly assign evolution methods to each species/stage!
    • Trainer Pokémon - Trainers have random Pokémon, shuffled the same was as wild/given Pokémon are!
    • Type Advantages - Shuffle up the effectivenss table for a chaotic gameplay experience!
  • Nuzlocke Mode: Limit yourself to a single Pokémon per area, enforce nicknames, and lose Pokémon when they faint! You can customize each of these rules!
  • Party Limit: Challenge yourself by reducing the maximum number of Pokémon in your party!
  • Type Challenge: Enforce a gameplay of only being able to use Pokémon of a specific type! Note that this may alter your starter(s)!



How to Play
  • Download the most recent pokevoyager.bps patch file from here
  • Obtain a clean copy of Pokémon Emerald
  • Download Floating IPS (Flips)
  • Run Flips
  • Select "Apply Patch"
  • Select the downloaded patch file
  • Select your clean emerald rom
  • Choose a new filename to save as
  • Play!

First Initial, Last Name
  • ghoulslash
  • klemniops
We are looking for the following team members to help make this game the best it can be:
  • Lead Spriter - our spriting skills can only take us so far. Showcase your own work in our hack! The ideal candidate has experience with Fakemon.
  • Web Designer - Our wiki page could use some tuning up! The ideal candidate understands what "jinja2" is
  • Other skills are certainly welcome if you are passionate about the project and have something to offer!

Check out the Pokémon Voyager wiki for any information about the game!

Interested in contributing, have a question, or just want to discuss the game? Join here!

Q: How does the auto-encounter system work?
A:Rather than automatically entering battle with a Wild Pokémon, a multichoice list will appear with the following options:
  • Ignore - do not engage with this Pokémon
  • Engage - battle the Pokémon normally
  • Auto - automatically defeat the Pokémon. Only available if "Wild Encounters" are set to "Auto Options" in the Settings menu
  • Catch - choose a Poké Ball from your bag to automatically catch the Pokémon. Only available if "Wild Encounters" are set to "Auto Options" in the Settings menu

Q: I can't figure out how to complete some side quests!
A: Unfortunately, several of the side quests are unfinished/cannot be completed at this stage in the development process.

Q: Is there some sort of database for the Fakemon?
A: A wiki is being developed on that will be set up similarly to serebii.net

Reporting via discord is preferred, but you can post on this thread as well.
  • Gym 2 Duskulls can be buggy. Some users report soft locking

Code Sources
  • Pokéemerald source code - Pret team
  • DizzyEgg / RHH contributors - battle engine upgrade
  • Dynamic overworld palettes / overworld expansion - slawter666
  • Skeli / Complete Fire Red Upgrade - follow me, dexnav, and lots of smaller things
  • Simple Modifications - Zeturic, ketsuban, Buffel saft, etc
  • Text Printer Boost / Expanded Move name src - Mandl27
  • Move Item - Zeturic
  • Name box src - Disturbo
  • More Bag Pockets - AsparagusEduardo
  • Bar-drop/faster intro src - TheXaman / DizzyEgg
  • Repel Reuse / Scrolling multichoice - DizzyEgg

  • Map port tools - Sierra
  • Tiles - vurtax

SHA-2 implementation
We may have forgotten some sources, please let us know ASAP if you've been left off the list! The last thing we want to do is take credit for something that what not solely our work!

Dr. Seuss

Yee 😎

Age 25
Guatemala City
Seen 17 Hours Ago
Posted 2 Weeks Ago
492 posts
7.2 Years
Fan Games Staff Post
Whoa. This romhack looks pretty promising. I really like the new features included. My only suggestion is the colored text in battles is kinda hhard to read with a green background. Changing it to white will make it perfect. I'll play the demo later. For now thread approved!
Graphic design is my passion...

Click on the picture to see the best hack ever created (?

A mango

they / them
Mariana Trench
Seen 2 Weeks Ago
Posted 2 Weeks Ago
440 posts
154 Days
I just wanted to say this project looks crazily fantastic. Nice graphics, good-looking fakemon, actual achievements and a massive customization also the pokeblackjack is astounding
I might not know how the full story will play out but i'm gonna put all my hope in this. Keep up the good work!


You reap what you plant...

Seen 52 Minutes Ago
Posted 3 Days Ago
129 posts
3.7 Years
Very very interesting indeed! It's packed with so many amazing features, I've lost count. It's a bit of irony though, that this spectacular Emerald project is coming from one of the CFRU guys! What were you thinking? Nonetheless, Voyager is looking very promising and I wish you best of luck for the project...


"𝓘𝓷𝓼𝓮𝓻𝓽 𝓒𝓾𝓼𝓽𝓸𝓶 𝓣𝓲𝓽𝓵𝓮 𝓗𝓮𝓻𝓮"

Seen 1 Week Ago
Posted March 7th, 2021
12 posts
4.4 Years
This looks really well made. Good luck with the project!
Age 24
Seen 15 Hours Ago
Posted March 7th, 2021
271 posts
8.4 Years
wow this looks really good! Really shows the power of decompilation! I particularly liked the encounter system idea which is as good as the overworld encounter system.. the mini card looks really cool too (almost thought you implemented pokemon tcg for a while!)

Regarding the special item feature, I also liked that idea too but could be done similar to another specific rpg I've played "Suikoden 2" which almost had similar function.

Also glad you stucked with the vanilla tilesets and could release small beta as well!


Spanish Rom Hacker

Seen 8 Hours Ago
Posted 4 Days Ago
169 posts
11.3 Years
I'm pretty happy you managed to release it. Not only you did a great job helping the decomp community but also managed to get a fantastic project, both published and released.
I can only wish you the best with the development and be thankful for everything you did (and do!) for the community o/

Inner Rhymes

Hip Hop and Pokemon are all I need.

Seen 9 Hours Ago
Posted 23 Hours Ago
Oh my! This looks absolutely wonderful. I'm glad to see more emerald decomp hacks popping up compared to Fire Red sjnce the CFRU has basically become a staple. Congrats on an early beta release!

Too much a loner for social media

Old continent
Seen 6 Hours Ago
Posted March 26th, 2021
17 posts
2.7 Years
Oh my! This looks absolutely wonderful. I'm glad to see more emerald decomp hacks popping up compared to Fire Red sjnce the CFRU has basically become a staple. Congrats on an early beta release!
Ghoulslash developed the CFRU together with Skeli
Seen 11 Hours Ago
Posted 2 Weeks Ago
208 posts
5.2 Years
Thanks for all of the support, everyone!
Not gonna lie, I'm completely stuck on the first gym. How do I know which direction to point the dragons in?
The defeated trainers will give hints :)

Also wanted to post here with some recent bug fixes that have been updated in the patch file on github:
  • fixed collision tiles in PokeMegaPlex 3F
  • fixed not being able to turn off type challenge
  • fixed game crashing NPC in andromeda hotel
  • fixed terrain timer not decrementing properly
  • fixed graphical issue with mulitchoice window and money box being open simultaneously


Currently open for rom hack beta testing.

Age 19
Seen 1 Week Ago
Posted 2 Weeks Ago
435 posts
5 Years
Looks good, but I just have a suggestion, could you update the textures to look a little more natural, if you can’t it’s fine but the old emerald tile sets are kinda gross looking, it’s your call though, have a great day or night if you’re reading this
Rom hacks i support: Pokemon Adventure Red Chapter, Pokemon Gaia, Pokemon Firered Rocket Edition, Pokemon Orange, Pokemon Unbound, Pokemon Masterquest, Pokemon Saffron Version, Pokemon Dark energy, Pokemon Sevii, Pokemon Radiant White, Pokemon Darkfire

Hacks I have beta tested: Pokemon Masterquest, Pokemon Saffron, Pokemon Sevii, Pokemon Aluminum, Pokemon Secret diaries. Pokémon Sors

Currently a Beta Tester for:
Pokémon saffron
Pokémon Sors

IMPORTANT: i'm currently OPEN to ANY rom hacks that need beta testing. PM me on pokecommunity, thanks!
Seen 11 Hours Ago
Posted 2 Weeks Ago
208 posts
5.2 Years
I have a big problem, I playing in Nuzelocke mode and I'm at that point, in the beginning where I need to fight against a level 60 Dusknoir, I can't win, and if Iose, my game restarts.
I can't progress like that
Sorry about that oversight! The most recent patch, version 0.1.2, allows you to always run from the dusknoir under nuzlocke rules.
Seen 11 Hours Ago
Posted 2 Weeks Ago
208 posts
5.2 Years
Looks good, but I just have a suggestion, could you update the textures to look a little more natural, if you can’t it’s fine but the old emerald tile sets are kinda gross looking, it’s your call though, have a great day or night if you’re reading this
These are FR tiles. We probably will not be changing the style much, if at all.

It still say's "You can't escape" and it whipes me out, I downloaded the newest version from here
Sorry, I only updated the release tag. The patch in the repo should be up to date now as well.