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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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Now can someone help me with my other problem
[PokeCommunity.com] [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP
 
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Would anyone perchance know how to change the length of text in a message window before it automatically starts a new line? For example...

[PokeCommunity.com] [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP


I'm not using the default screen resolution, so I'd obviously like my text lines to be a bit longer. Does anyone know how to modify this?
 
Poccil you are preparing to update Pokémon Essentials?
 
When I talk to an NPC I get this error:

Spoiler:


Can someone help me with this?
 
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It seems you haven't initialised the trainer...
Have you included both the pbSetTrainer and pbTrainerName methods in your intro event?
 
How do i do that.
Can you show me the lines i am supposed to do that with
 
Animated as in how? What sort of animation are you going for?

Like adding an intro directly before the titlescreen; Like in Firered how it shows a Intro Copyrights, Game Freak Presents, shows charactors walking etc..... IN MULTIPLE screens though, not just 2.

EDIT: Alright; I made a script for it, but it gets this error method:

Script 'Scene_Intro' Line 256: Syntax Error occured


The script is:

Spoiler:


What did I do wrong?
 
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Like adding an intro directly before the titlescreen; Like in Firered how it shows a Intro Copyrights, Game Freak Presents, shows charactors walking etc..... IN MULTIPLE screens though, not just 2.

EDIT: Alright; I made a script for it, but it gets this error method:

Script 'Scene_Intro' Line 256: Syntax Error occured


The script is:

Spoiler:


What did I do wrong?

Well try this. change the class Scene_Title line to class Scene_Intro That may be the problem, but seeing as how I just started learning how to script. I could be wrong.
 
I have a hole arsonal of animations now with after effects but each animation is in image sequence not sprite format. Is there any way I could load up all of my animations in sequence png format instead of sprite sheet format?


Oh I'm posting it here because there are more people.
 
That's because that's the Scene_Title script from the default RMXP scripts, which are generally incompatible with Essentials.

Oh, I get it now; Then how did you do it?

EDIT: I found a way to bypass that; It won't work EXACTLY like Pokemon Essentials, but it should work.

-Testing it out now; Will Update if it works -
 
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what is the script to edit change which map the pokegear shows when you select map?

EDIT- also, how do you take an in game picture?
 
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