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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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Anuhrima

Darkness and Rebirth
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  • Now can someone help me with my other problem
    anim000.jpg
     
    Last edited:

    Mrchewy

    nom nom nom
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  • Would anyone perchance know how to change the length of text in a message window before it automatically starts a new line? For example...

    90651500pn7.png


    I'm not using the default screen resolution, so I'd obviously like my text lines to be a bit longer. Does anyone know how to modify this?
     
    386
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    • Seen Aug 10, 2015
    Mrchewy:

    Normally, the full extent of the text box is used when displaying text. However, when a text message would span two lines, the game system automatically equalizes the size of the two lines to achieve a better appearance on the screen. This behavior is by design.
     

    Den

    11
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    • Seen Apr 1, 2009
    When I talk to an NPC I get this error:

    Spoiler:


    Can someone help me with this?
     
    Last edited:
    2,048
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    • Seen Sep 7, 2023
    It seems you haven't initialised the trainer...
    Have you included both the pbSetTrainer and pbTrainerName methods in your intro event?
     

    CollosalPokemon

    What's next?
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  • Animated as in how? What sort of animation are you going for?

    Like adding an intro directly before the titlescreen; Like in Firered how it shows a Intro Copyrights, Game Freak Presents, shows charactors walking etc..... IN MULTIPLE screens though, not just 2.

    EDIT: Alright; I made a script for it, but it gets this error method:

    Script 'Scene_Intro' Line 256: Syntax Error occured


    The script is:

    Spoiler:


    What did I do wrong?
     
    Last edited:

    <~F.M.P~>

    I got you whistling Blue Box!
    577
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    17
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  • Like adding an intro directly before the titlescreen; Like in Firered how it shows a Intro Copyrights, Game Freak Presents, shows charactors walking etc..... IN MULTIPLE screens though, not just 2.

    EDIT: Alright; I made a script for it, but it gets this error method:

    Script 'Scene_Intro' Line 256: Syntax Error occured


    The script is:

    Spoiler:


    What did I do wrong?

    Well try this. change the class Scene_Title line to class Scene_Intro That may be the problem, but seeing as how I just started learning how to script. I could be wrong.
     

    redozano

    #1 ninja
    13
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    • Seen Dec 17, 2009
    I have a hole arsonal of animations now with after effects but each animation is in image sequence not sprite format. Is there any way I could load up all of my animations in sequence png format instead of sprite sheet format?


    Oh I'm posting it here because there are more people.
     

    CollosalPokemon

    What's next?
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  • That's because that's the Scene_Title script from the default RMXP scripts, which are generally incompatible with Essentials.

    Oh, I get it now; Then how did you do it?

    EDIT: I found a way to bypass that; It won't work EXACTLY like Pokemon Essentials, but it should work.

    -Testing it out now; Will Update if it works -
     
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