Shadowraze
ur mum
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- Age 26
- ur mum
- Seen Nov 24, 2022
I've got a question: Is it possible, or if so, how do I add new Pokemon (adding +60 new Pokemon/Fakemon) without replacing existing ones? I prefer to if I could, since I don't really want to replace existing Pokemon. I've only used tools (mostly sprite editors, and PokeEditPro/YAPE) so far to rom hack, so I have very little hex editing experience but I have a small amount of programming experience, so I could catch on pretty fast.
I'm also using Jambo's 649 patch with FireRed, but I'm still figuring out the workings of that. I mean, I did patch properly and it works fine aside from issues with PEP/YAPE reading the rom.
I've done several searches and looked through the research/development and tutorial sub-forums, but can't find anything useful. I did find one tutorial, but that was with replacing ??? Pokemon. I've seen tutorials/guides for adding new items, moves, and such, and yet none for actually adding new Pokemon.
Well you can ask Jambo about repointing the pokemon table for more pokemon. But as of now you can't use the 649 patch for hacks.
When editing the Rival's OWs with Fire Red, during the lab sequence, the rival doesn't display his turning sprite or backwards sprite, instead constantly facing the camera while sliding along the floor. Does anyone know what I'm doing wrong with NSE?
Erm, can you explain a bit more in this? Like posting an image or something?
From what I read I think that you have somehow messed up the order of the frames try doing following the order of frames from the game.