Great work you guys! Awesome project.
I wanted to ask a dumb question. In the config.h file in the form indexes, you mean that i have to create a pokemon like any other for every form, and placce the index over there right?
And also. I found a little error in the asm_defines.s file. You have two moves macros with the same id. Both HOLD_HANDS and THOUSAND_WAVES are 0x267, but HOLD_HANDS should acctually be 0x25f. I suppose it overwrites something at some point.
1. No, you don't have to create a pokemon for every form. As you can see they have values 1000 and above by default. If you don't have the pokemon in your game, simply give it a not existing index(just make sure they're all different).
2. Thanks for pointing that out. I fixed it.