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Farmafia
For centuries, Bloodbone Farm has supplied the cities of Carnivia with wool, milk and, most importantly, meat. Day in and day out, the animals on Bloodbone are brutally accosted for natural materials and slaughtered for food. Now however, the animals have had enough. The farmers of Bloodbone and their associates have an uprising on their hands. The animals will be food no more.
This game will follow fairly standard mafia mechanics for the most part. If you are new to mafia, you can find out more about the general mafia rules in Gunner's guide. In addition to this, there is a slight twist to the roles in which all animals will have an ability or abilities that all members of their species have, however some will still receive other unlisted abilities. Similarly not all details of mafia roles will be revealed.
This game will follow fairly standard mafia mechanics for the most part. If you are new to mafia, you can find out more about the general mafia rules in Gunner's guide. In addition to this, there is a slight twist to the roles in which all animals will have an ability or abilities that all members of their species have, however some will still receive other unlisted abilities. Similarly not all details of mafia roles will be revealed.
The Animals
The animals of Bloodbone Farm serve as the "innocent" or town side for this game. After centuries of subjugation and being bred for slaughter, they have risen up in revolt against humanity.
The Sheep
You know what sheep are like… always following the flock. Each of the sheep has the ability to once during the game trigger a flocking in which all the other sheep will be forced to vote for the same person. Only one flocking can occur during a game. Should two or more sheep attempt to flock at the same time, the action will be cancelled.
In addition some sheep may receive one of two other additional abilities.
The Chickens
The Rooster: One Rooster surrounded by a bunch of hens? Each night the Rooster can visit one person. If they turn out to be a hen, they are added to a chat group with the Rooster. If the Rooster dies, so do all hens that are a part of his group. In addition to this, the Rooster has one other ability.
The Hens: The hens never know when to shut up and will alert the entire farm if someone visits them during the night. Some hens may also receive another ability.
The Cattle
The Bulls: The bulls are an aggressive bunch of animals with a tendency towards violence. Each night they can attack someone, preventing them from using their night action and potentially leaving them a fatal wound.
The Cows: The cows will never be affected by the night actions of the bulls. In addition to this, some may possess a secondary night action.
The Pigs
Pigs are surprisingly clever animals with a keen sense of smell. They will on occasion find random items during the night.
The Dog
The dog is a beloved family pet of the farmers, and plays the role well. They have never realised that he is a spy for his fellow animals. Each night the dog visits one person and discovers their alignment. He also has another ability that might activate under certain conditions.
The Sheep
You know what sheep are like… always following the flock. Each of the sheep has the ability to once during the game trigger a flocking in which all the other sheep will be forced to vote for the same person. Only one flocking can occur during a game. Should two or more sheep attempt to flock at the same time, the action will be cancelled.
In addition some sheep may receive one of two other additional abilities.
The Chickens
The Rooster: One Rooster surrounded by a bunch of hens? Each night the Rooster can visit one person. If they turn out to be a hen, they are added to a chat group with the Rooster. If the Rooster dies, so do all hens that are a part of his group. In addition to this, the Rooster has one other ability.
The Hens: The hens never know when to shut up and will alert the entire farm if someone visits them during the night. Some hens may also receive another ability.
The Cattle
The Bulls: The bulls are an aggressive bunch of animals with a tendency towards violence. Each night they can attack someone, preventing them from using their night action and potentially leaving them a fatal wound.
The Cows: The cows will never be affected by the night actions of the bulls. In addition to this, some may possess a secondary night action.
The Pigs
Pigs are surprisingly clever animals with a keen sense of smell. They will on occasion find random items during the night.
The Dog
The dog is a beloved family pet of the farmers, and plays the role well. They have never realised that he is a spy for his fellow animals. Each night the dog visits one person and discovers their alignment. He also has another ability that might activate under certain conditions.
The Farmers
The Bloodbone family have owned and operated their farm successfully for centuries at the expense of the lives and dignity of many an animal. They serve as the mafia faction in this game. They vote on who to kill as a family.
Ted Bloodbone
The Patriarch of the Bloodbone family. He rules with an iron fist and kills without a conscience. Anybody who visits him has a chance of being killed as a result.
Martha Bloodbone
The Matriarch of the Bloodbones. She possesses two packs of Rat Poison that she can administer, the poison may cause a few different effects but she's not the smartest of women and doesn't actually know what these are. She also has another ability that might activate under certain circumstances.
The Bloodbone Children
The Bloodbone children are learning to follow in the footsteps of their parents and should their parents die, one may gain their ability. They each also possess an ability of their own.
The Bloodbone family have owned and operated their farm successfully for centuries at the expense of the lives and dignity of many an animal. They serve as the mafia faction in this game. They vote on who to kill as a family.
Ted Bloodbone
The Patriarch of the Bloodbone family. He rules with an iron fist and kills without a conscience. Anybody who visits him has a chance of being killed as a result.
Martha Bloodbone
The Matriarch of the Bloodbones. She possesses two packs of Rat Poison that she can administer, the poison may cause a few different effects but she's not the smartest of women and doesn't actually know what these are. She also has another ability that might activate under certain circumstances.
The Bloodbone Children
The Bloodbone children are learning to follow in the footsteps of their parents and should their parents die, one may gain their ability. They each also possess an ability of their own.
Third Party Roles
These roles don't fit into either of the main groups but still play a big part in the game.
PETA
A strange group of vegetarians or vegans that wish to live in harmony with animals, not off of their suffering. They may persuade animals to join their cause although the Bloodbones never will. Human members of PETA will be either a vegetarian or vegan (not telling what this means).
The Cat
This self-serving little shit might technically be an animal, but they'll kiss the ass of whichever group is left at the end in order to ensure their own survival. They have an ability, but like hell are they telling you what it is.
PETA
A strange group of vegetarians or vegans that wish to live in harmony with animals, not off of their suffering. They may persuade animals to join their cause although the Bloodbones never will. Human members of PETA will be either a vegetarian or vegan (not telling what this means).
The Cat
This self-serving little shit might technically be an animal, but they'll kiss the ass of whichever group is left at the end in order to ensure their own survival. They have an ability, but like hell are they telling you what it is.
The Rules and Gameplay
- Each day phase will last 48 hours. Each night phase will last 24 hours. (Note these times are approximate).
- Lynches resulting in a tie will be determined via a coin toss.
- Lynches should be written in the format of [Slaughter] Name and may be ignored if not.
- Missing two consecutive lynches will result in removal from the game.
- Do not share PMs
- All important game conversation should be kept here.
- If you are dead you are dead. Don't haunt the thread. You will however get to post a single "death post" that can contain salt but no game-related information.
- Posting in the night phase, unless stated otherwise, will result in your death.
- In this game you are allowed to vote [Slaughter] No One. However if the majority vote to abstain, a random generated kill will instead take place.
- Direct any queries to gimmepie
The Meat
gimmepie as The GM
CatmanDaTrainer as ???
Zehn as ???
alexkaz61 as ???
Desinishon as ???
Davepetasprite^2 as ???
Etherion as ???
Collector Elwood as ???
Bardothren as ???
Kaneki as ???
jdthebud as ???
Elektra Heart as ???
Absol used bite as ???
Anna as ???
Ullion as ???
Nakuzami as ???
Nimsy as ???
Merlin as ???
Golgari as ???
Youmu as ???
aeternum as ???
Arx as ???
Nina as ???
Charlie Brown as ???
Lycanthropy as ???
CatmanDaTrainer as ???
Zehn as ???
alexkaz61 as ???
Desinishon as ???
Davepetasprite^2 as ???
Etherion as ???
Collector Elwood as ???
Bardothren as ???
Kaneki as ???
jdthebud as ???
Elektra Heart as ???
Absol used bite as ???
Anna as ???
Ullion as ???
Nakuzami as ???
Nimsy as ???
Merlin as ???
Golgari as ???
Youmu as ???
aeternum as ???
Arx as ???
Nina as ???
Charlie Brown as ???
Lycanthropy as ???
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