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Graphics: Gen VI: DS-Style 64x64 Pokemon Sprite Resource

I re-remake bunnelby since my old one looks ugly
[PokeCommunity.com] Gen VI: DS-Style 64x64 Pokemon Sprite Resource
.

This one is alot better, I may accept it as a base.
Though it'll need quite a few touch ups.

Can I give some small suggestions?

Things like Aroma's shiny are obnoxious so I made a few small adjustments to the fluff outlines so it looks better on the shiny and the regular looks perfect. Purple/pink to purple/blue, makes perfect sense thanks GF! For the left eye I also cut some of the nose outline to make it clearer.

I would also dare to say that the eye needs another shade, I can't think of similar sized eyes that only have one. Perhaps cut the fluff highlight or head highlight to add a darker eye.

Cheers Layell! I liked the changes you made.
As for suggestions, I don't actually have space for any new colours, so I just made the right eye (relative to the Pokemon) pure black. If you meant for the iris, then there's nothing I can do. The only possibility would perhaps be removing the second shade of white.
I also added more black to the skirt feather thing to make it stand out a bit more.

Here is the new Aromatisse!

[PokeCommunity.com] Gen VI: DS-Style 64x64 Pokemon Sprite Resource


There are resource packs you can download consisting of every sprite sheet from the DS games. Then you can run a Action Script to upscale to nearest neighbor. You'd be done in about 5 minutes. Had to do this for Pokemon 3D.

Anyways, I like the upscales, though I'd suggest using Alpha PNGs or actually selecting the Green to be transparent through GIF settings. That's the point of the colored BG is to use a color not ever going to be used in a palette and then making it transparent for the game engines to read. So as it stands right now the sprites all have BGs to be removed to utilize.

I literally have no idea what you're talking about.
These sprites are aimed at the GBA games, which require a specific colour assigned to be a background, as they do not do transparency in any other way.

Hey nice sprites, just wondering are you planning on doing sprites for diancie hoopa volcanion mega latias/latios or az floette

Yes I do. But only once they are officially released.
I've added Diancie to the list.

Also for anyone else, I've redone the Amaura front slightly!
Still uses Gexeys' base, but I changed the sails, legs and eyes slightly,
to match the sugimori artwork better.

[PokeCommunity.com] Gen VI: DS-Style 64x64 Pokemon Sprite Resource
 
This one is alot better, I may accept it as a base.
Though it'll need quite a few touch ups.



Cheers Layell! I liked the changes you made.
As for suggestions, I don't actually have space for any new colours, so I just made the right eye (relative to the Pokemon) pure black. If you meant for the iris, then there's nothing I can do. The only possibility would perhaps be removing the second shade of white.
I also added more black to the skirt feather thing to make it stand out a bit more.

Here is the new Aromatisse!

[PokeCommunity.com] Gen VI: DS-Style 64x64 Pokemon Sprite Resource




I literally have no idea what you're talking about.
These sprites are aimed at the GBA games, which require a specific colour assigned to be a background, as they do not do transparency in any other way.



Yes I do. But only once they are officially released.
I've added Diancie to the list.

Also for anyone else, I've redone the Amaura front slightly!
Still uses Gexeys' base, but I changed the sails, legs and eyes slightly,
to match the sugimori artwork better.

[PokeCommunity.com] Gen VI: DS-Style 64x64 Pokemon Sprite Resource

That's what I meant about the color. Was wondering if you were using a color the engine was reading or a random color. I've seen people throwing off-colors before.

But yeah, Photoshop has a scripting engine you can use to batch resize all images in a folder according to the proportion and size restraints you set. As well as picking the "Nearest Neighbor" setting to properly upscale/downscale the sprites. You can then also make it duplicate the layer, and fill the background with the desired color for the GBA engines to read.

It comes in handy, trust me. When you got thousands of images to process it is definitely worth the time writing a small 15 line script and running it for 3 minutes.

PS I love Amaura! Adorable!
 


That's what I meant about the color. Was wondering if you were using a color the engine was reading or a random color. I've seen people throwing off-colors before.

But yeah, Photoshop has a scripting engine you can use to batch resize all images in a folder according to the proportion and size restraints you set. As well as picking the "Nearest Neighbor" setting to properly upscale/downscale the sprites. You can then also make it duplicate the layer, and fill the background with the desired color for the GBA engines to read.

It comes in handy, trust me. When you got thousands of images to process it is definitely worth the time writing a small 15 line script and running it for 3 minutes.

PS I love Amaura! Adorable!

Thanks for the tip, but I doubt I'll be employing it, mainly because
this isn't really a resizing project. I'm drawing all these sprites by hand,
bar a few.
Glad you like the Amaura sprite!

Anyway, I've done Pumpkaboo! Credits to Wobblebuns from the XY Sprite Project
for the front sprites for all four sizes of Pumpkaboo!

[PokeCommunity.com] Gen VI: DS-Style 64x64 Pokemon Sprite Resource
 
I didn't realise just how complicated spriting a pokemon can be until I started working on Helioptile. I worked on the front sprites first and then did the back sprites this morning (it was morning for me anyway) XD. If these aren't good enough I'll see if I can fix them (I'll need to know where to improve them though). Hopefully we can get all these sprites done soon so that we can use them :)

[PokeCommunity.com] Gen VI: DS-Style 64x64 Pokemon Sprite Resource

https://www.mediafire.com/convkey/f92f/21exympdsc0u9jofg.jpg -> The link to the sprite if it makes it easier to use.
Also if in the mean time anybody wants to use this sprite you may, but some credit would be required.

Decided to see if I could do anything else and impressed myself with this heliolisk sprite, so I'm adding this as well. Same rules apply, let me know if you see a way that this should be edited (constructive criticism and all that). Also, in case anyone was wondering I went for the 'frill up' look for Heliolisk's back sprite.
[PokeCommunity.com] Gen VI: DS-Style 64x64 Pokemon Sprite Resource

https://www.mediafire.com/convkey/b3c0/77472blk7g39fwlfg.jpg -> The link to the sprite
 
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Hey mr. dollsteak, so far the sprite quality is still amazing
If I may offer a request, I think it would be cool and unique to portray heliolisk's front and back sprites with its
frills up like the guy who posted above me because its unique and looks better IMO
Keep it up though, looking good!
 
Hey mr. dollsteak, so far the sprite quality is still amazing
If I may offer a request, I think it would be cool and unique to portray heliolisk's front and back sprites with its
frills up like the guy who posted above me because its unique and looks better IMO
Keep it up though, looking good!

sorry,Mrdollsteak said no requesting :(
 
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[PokeCommunity.com] Gen VI: DS-Style 64x64 Pokemon Sprite Resource
[PokeCommunity.com] Gen VI: DS-Style 64x64 Pokemon Sprite Resource
[PokeCommunity.com] Gen VI: DS-Style 64x64 Pokemon Sprite Resource
[PokeCommunity.com] Gen VI: DS-Style 64x64 Pokemon Sprite Resource

By fiercely jingling its keys, it threatens any attacker. It is "Klefki".
The images are indexed, so you should be able to directly insert them into your game.
Hope you guys like them!

WOW! other than MAYBE looking a bit small, they look good, at least in my eyes!
 
Thanks for this contribution, the last time I use these sprites and never had commented.
 
thanks for the work guys. I plan on using these in my hack. And don;t worry I am going to add you in the credits ;)
 
is mr doll steak busy :ooooo

Of course he is! He has a life outside of here, as well! Try to be patient! It will get done in his own time...
 
Hi I'm SCX and I really love your sprite project. I know that you could be the true sprite projector and I know that you using sprite and I also know that It will be successful.:)
 
Edit:
Didn't realize I needed permission to post the previous image that was posted.
 
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EDIT:
forgot its not a re-sizing thread but only custom sprites my mistake. Keep forgetting that :P
 
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I do believe you need to ask permission from Quanyails before you use his work for this thread.

Ohhhhhhh

I'll edit that out then, and just leave it blank...
 
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