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Eevee's Arcade: A good mix of games this year. Liked the inclusion of Rocketpult. Demanded more finesse than twitchy reactions. Required some thinking/planning with Crystals of Amalgum too. (Became very twitchy at the end, technically. Moved really fast.) Bets on that particular score being quite beatable by someone with mastery over color mixing.
Personally liked Burst the most. Rewarded risky play. Might have liked Rocketpult as much for similar reasons with more time with it (and no infinite score method).
Pokemon Challenge (Running Out of Time): Suggests fewer required updates. Squeezed 9 updates into a 15ish day event. Makes it hard for participants to finish and organizers to update. Could give one big rule or two smaller ones every two badges instead.
On points: Felt strange to earn only 5 Get-Together points less than Gears for losing. Perhaps add a maximum number of points for the losing team, like...250? Incentivizes a win in a close match like this.
Personally liked the Explosion rule and the combo Global rule of it. Cannot recall the last time willingly picking any of those moves. Proved quite helpful, oddly.
Pokemon Trivia: Liked those crosswords. Promoted some discussion.
Approves of the idea of Squirdle. Tended to fall into ruts, though. Gained so much information from a Generation 5, two-stage, monotype Pokemon. Too much, perhaps. How about rotating out some categories day-by-day? Guesses the standard one day. Deals with Type 2, Height, letters in name, and Gender Ratio another day. Keeps it a little fresher.
Trivia events as a whole: Views them as a good part of the Get-Together. Provides something to do on just about every given day. Cautions against very time-intensive rounds. Stacks up if multiple trivia events do it.
Also wishes for some way to not worry about submitting. Troubles teams every year. Typically waits until the last minute to allow everyone a chance to look at it. Lends itself to chaos if a chosen person is unable to make it. Proffers no great suggestions, unfortunately. Perhaps allow teams to submit multiple times, but only score the last one? Might alleviate the problem a little, at the cost of possible excessive submissions.
Escape the Lab: Had fun during the event. Felt like a slower version of a point-and-click adventure game. Mentions one odd thing: the Room 3 bookshelf. Usually provides all the clues necessary to solve a puzzle within the room itself. Could not have done that puzzle without looking it up.
Animal Crossing: Personally wanted to submit more outfits. Increases the number you see from everyone else too.
__________
Mind Read the Room: Did you at least try the Google Sheets feature? Might save an hour and be more accurate.
PokeCommunity Stadium 2: How did you nerf Snorlax? With a Leftovers ban? One idea: aces. Select one Pokemon to be 55. Allows Dragonite and Tyranitar in. Reinstates Lance's proper team with two aces.
Did you think about the scoring? Are you going to track healing from Giga Drain and berries again? Perhaps some kind of time multiplier? (Acts as an alternative way of nerfing Snorlax and Leftovers.)
__________
Third, noncompetitive team: Immediately worries about that killing all three chats. Also, what happens if the non-competitive user wins an event? Do they get points at all? Would feel weird to be a competitor and technically lose, but still get 1st place.
User Stats:
Shortcomings:
Total users on teams: 133. Becomes an above average user by participating in anything.
Ranks 12th solely for winning a 150 point longform game with an extra 10 for participation.
Scored approximately 506.1 points. Owes almost half of them to the Arcade. Also amounts to roughly 10% of the team's points. Owes plenty to all the other Apricorns participating.
Event Stats
Hm. What events paid out the most this year, though?
Paid out the most with the GT Challenge event. Also probably had some of the least impact of any event (300 to 295).
Should be 240 points for Escape the Lab, also. Never rewarded the 50 points for the final room to Apricorns. Fixed.
Glean from this what you wish. Notes high points on some events because of high participation. Realizes it was not the question asked, of course.
Sliding points for participation: Sees both sides on this. Stings to lose Animal Crossing/Egg Swap/Final Fantasy XIV without good access on your team. Potentially discourages the team with less from participating with sliding points, however. Risks a lot by turning a low point 4v0 event into a high point 4v1 event.
Depends on the event. Makes no sense for Small Writing Competition, as previously stated. Might for others.
That said, imagine 50 point Bingo pots this Get-Together. (Says "pot" to prevent 8 people Bingoing for 50 points each.) Certainly had the participation for it.
Personally liked Burst the most. Rewarded risky play. Might have liked Rocketpult as much for similar reasons with more time with it (and no infinite score method).
Pokemon Challenge (Running Out of Time): Suggests fewer required updates. Squeezed 9 updates into a 15ish day event. Makes it hard for participants to finish and organizers to update. Could give one big rule or two smaller ones every two badges instead.
On points: Felt strange to earn only 5 Get-Together points less than Gears for losing. Perhaps add a maximum number of points for the losing team, like...250? Incentivizes a win in a close match like this.
Personally liked the Explosion rule and the combo Global rule of it. Cannot recall the last time willingly picking any of those moves. Proved quite helpful, oddly.
Pokemon Trivia: Liked those crosswords. Promoted some discussion.
Approves of the idea of Squirdle. Tended to fall into ruts, though. Gained so much information from a Generation 5, two-stage, monotype Pokemon. Too much, perhaps. How about rotating out some categories day-by-day? Guesses the standard one day. Deals with Type 2, Height, letters in name, and Gender Ratio another day. Keeps it a little fresher.
Trivia events as a whole: Views them as a good part of the Get-Together. Provides something to do on just about every given day. Cautions against very time-intensive rounds. Stacks up if multiple trivia events do it.
Also wishes for some way to not worry about submitting. Troubles teams every year. Typically waits until the last minute to allow everyone a chance to look at it. Lends itself to chaos if a chosen person is unable to make it. Proffers no great suggestions, unfortunately. Perhaps allow teams to submit multiple times, but only score the last one? Might alleviate the problem a little, at the cost of possible excessive submissions.
Escape the Lab: Had fun during the event. Felt like a slower version of a point-and-click adventure game. Mentions one odd thing: the Room 3 bookshelf. Usually provides all the clues necessary to solve a puzzle within the room itself. Could not have done that puzzle without looking it up.
Animal Crossing: Personally wanted to submit more outfits. Increases the number you see from everyone else too.
__________
Mind Read the Room: Did you at least try the Google Sheets feature? Might save an hour and be more accurate.
PokeCommunity Stadium 2: How did you nerf Snorlax? With a Leftovers ban? One idea: aces. Select one Pokemon to be 55. Allows Dragonite and Tyranitar in. Reinstates Lance's proper team with two aces.
Did you think about the scoring? Are you going to track healing from Giga Drain and berries again? Perhaps some kind of time multiplier? (Acts as an alternative way of nerfing Snorlax and Leftovers.)
__________
Third, noncompetitive team: Immediately worries about that killing all three chats. Also, what happens if the non-competitive user wins an event? Do they get points at all? Would feel weird to be a competitor and technically lose, but still get 1st place.
User Stats:
(An aside: I wonder what statistics we would arrive at if we tallied the points earned by each user. It would be interesting to see but I don't think we should be balancing around this)
Spoiler: Lengthy response
Shortcomings:
- How do you quantify Trivia help, completing the Escape Room, or Pokemon Unite wins? Left those points out.
- Others not included: 25 points on each team for Paint & Describe, Jackbox games (170 Apri, 145 Gear), Gartic Phone (105 Apri, 90 Gear), PMD&D (75 on both sides), Amiibo Casino (125 Apri, 115 Gear), and SWT team achievement (50 Apri).
- Employed a shortcut for Forum Games: 1 point = 0.55 Get-Together points.
- Shortcut for GT Challenge: 1 point = 0.22 Get-Together points. Could not account for all points, though.
- Awarded points for 1st-3rd, plus their participation and achievement for the VGM Music Sharing event, but nothing for the other participants.
- Comes out to 6043.05 points total. Amounts to only ~69.8% of the total points. Do not take these as official rankings. Excluded a lot of points.
Code:
User Points
1 5qwerty 589.70
2 Devalue 506.10
3 Cherrim 395.00
4 apro 376.55
5 gimmepie 370.00
6 Arcaneum 319.90
7 juno 299.35
8 Aquacorde 297.65
9 Alex_Among_Foxes 287.80
10 Eleanor 284.45
11 Tsutarja 206.35
12 LeGoldenWolf 160.00
13 VisionofMilotic 150.50
14 Jbsundown 142.80
15 TwilightBlade 104.20
16 wolf 97.00
17 Panda280 95.50
18 faf 85.00
19 Kitty 85.00
20 X_K.V.Jin_X 82.95
21 Groc 80.00
22 Explorer of Time 75.80
23 SteCisGreendog 75.00
24 Cubeth 72.00
25 Sammi 70.00
26 Megan 68.50
27 saniachan 63.10
28 Mewtwolover 62.80
29 tenthcompanion 52.00
30 Celeste 45.00
31 bobandbill 40.00
32 chr. draco 35.00
33 Mersie 35.00
34 Janp 32.00
35 Kip 30.00
36 mikey 30.00
37 Lavender 25.55
38 Aleks93 25.00
39 Bay 25.00
40 ReKoil 25.00
41 Fact Checking Gardevoir 15.50
42 Aldo 15.00
43 Jess 15.00
44 _confused_piplup_ 10.00
45 Cowrie 10.00
46 GlitchedViolet 10.00
47 LonelyAzalea 10.00
48 Supercookie 10.00
49 Venia Silente 10.00
50 Vulpuz 10.00
51 Ddrox13 5.00
52 Gardevoir1 5.00
53 kaizodakitten 5.00
54 Lozz 5.00
55 Strix 5.00
Total users on teams: 133. Becomes an above average user by participating in anything.
Ranks 12th solely for winning a 150 point longform game with an extra 10 for participation.
Scored approximately 506.1 points. Owes almost half of them to the Arcade. Also amounts to roughly 10% of the team's points. Owes plenty to all the other Apricorns participating.
Event Stats
Cannot easily do that. Overwrote last year's point breakdown. Did not always announce point rewards in-thread. Said nothing about the point squish either. Mostly came down to small, continuous events (example: 1230 total points for 22 sessions of Pictionary), though.Points
Can someone do a comparison of points for each event from last year to this year? I feel like it's mostly the same for each year, perhaps the balance has become marginally better this year?
Hm. What events paid out the most this year, though?
Spoiler: A list with fewer notes
Code:
Event Points
1 Running Out of Time 595
2 Video Game Trivia 530
3 Create-a-Pokemon Form 520
4 Art Swap 500
5 Small Writing Competition 460
6 Eevee's Arcade 455
7 Bingo 430
8 Forum Games & Pokémon Trivia Spotlight 410
9 The Great Egg Swap 390
10 Pokemon Movie Night 370
11 The Random Rumble 365
12 Fortune Cup 340
13 Jackbox Games 325
14 Animal Crossing 310
15 Pokemon VGM Sharing 290
16 E&M Trivia 258
17 Pokemon Trivia 250
18 Amiibo Casino 240
19 Escape the Lab 240
20 Paint & Describe 230
21 Gartic Phone 195
22 Mind Read the Room 180
23 PMD&D: Paradox Tower 150
24 PokeCommunity Stadium 2 140
25 Pokemon Unite Event 140
26 Speed Art Challenge 140
27 Final Fantasy XIV Glam Contest 130
28 ? 45
29 Daily Puzzles 30
30 Team Apricorns DCC 1
31 Team Gears DCC 1
Glean from this what you wish. Notes high points on some events because of high participation. Realizes it was not the question asked, of course.
Sliding points for participation: Sees both sides on this. Stings to lose Animal Crossing/Egg Swap/Final Fantasy XIV without good access on your team. Potentially discourages the team with less from participating with sliding points, however. Risks a lot by turning a low point 4v0 event into a high point 4v1 event.
Depends on the event. Makes no sense for Small Writing Competition, as previously stated. Might for others.
That said, imagine 50 point Bingo pots this Get-Together. (Says "pot" to prevent 8 people Bingoing for 50 points each.) Certainly had the participation for it.
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