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Hidden Village
Rated T (to allow for some mature stuff but don't go overboard)
Hidden Village is an RP inspired by a book I recently read. I was inspired by the idea that there are other creatures that live on earth that instead of preferring daylight and technology, they lived in the shadows, used magic and referred to themselves as the Nightsiders. They have been around since the beginning of humans, possibly even before humans. But, because humans are a paranoid and fearful race, anytime the Nightsiders revealed themselves to Humans they hunted and killed the Nightsiders because they thought they were evil. Humans tore down forests and destroyed the natural environments which they lived in to build our vast ever-expanding empires. Humans are the reason why they left, humans are what rid earth of it's magic. All the magic creatures left through doors to other realms which were guarded by artificially created beings they called keepers. These creatures were simply an AI created by magic to manage the doors. They have no way of defending themselves, they are simply there to open and close the doors to other realms.
Story:
You are a creature who was trapped on earth after the door keepers were destroyed and long to see others of your kind. You found a village of creatures just like yourself hidden in a magical meadow away from all human settlements. Together the group hopes to rebuild the keeper that once stood in the village and travel to other realms, hoping to find their families and others of their kind. When they come across an eccentric oddball named "The Witch of the World" they follow her advice and quests in hopes of repairing the door's keeper. While the Wotw seeks to help them there are some that seek to stop them. The Humans might not want to stop them, however their fear may cause them to attack anyway. There is a group formed of Humans that hunt "monsters" for sport, these people tend to use technology or talismans to hunt the monsters. The main storyline is what this rp will orbit around, although it is not required to participate in all the major events it is recommended that you participate in some. The Wotw will divide up quests based on importance/difficulty and post a sign up in the town to show the week's quests. Main plotline quests will always be announced a week in advance by hinting that the witch can "see" something big in the future and may be moved around due to member activity. This rp will be sandboxy but divided into Chapters, however the chapters are purely based on plot and do not limit when someone can join in the rp. Between each chapter will be a time leap in which seasons will change and new plotline characters will arrive in the village.
Major history stuff:
In ancient times the Hidden Village was not hidden, it was open to all who traveled the worlds. It was a trading hub that was the center for all magical beings on Earth. Elves, Fairies, Vampires, Werewolves, Golems, and many other creatures lived in harmony. Its streets bustled with activity. Creatures came from far and wide to see the marvelous sight of the village. Some marveled at its beauty while others marveled at its organization and sheer size. While this golden age lasted a long time, like everything else, it came to an end.
The Village was large and prosperous, filled with festivals and dances and parties every night. And at the center of it all was The Tree. Not just "a tree", or "that tree", this tree was special and everyone knew it. Created by the ancient wizards of the past, this tree held the magic of every creature on earth. A single animal of each species was fused into the tree. Each animal's life-force adding to the tree's power. And after all animals were represented in the tree it was brought to life. Yes, it was alive before, but they gave it sentience. They unlocked its intelligence and its knowledge to allow it to communicate and manipulate its form. Each animal moved constantly in its form, creating an ever-changing tree that could hold the vast knowledge of the past for future generations. It was then given something that made it even more special, the Orb of Worlds. A gem that could bend the reality of space to allow for interdimensional travel. The tree accepted its role and became a transportation center for the Earth while also storing all knowledge of the past and magic. The tree became the lifeblood of the village, relied upon by all who inhabited it. Until the day that humans came, and the whole world changed.
The tree was destroyed, chopped down by a huge metal device. The humans, although intelligent and creative, refused to accept magic. Even if you used magic right in front of them, their mind denied its existence. Even if they saw the magic for what it was they feared it and destroyed everything surrounding it. Thus the wizards cloaked the village with a spell of invisibility, rendering all magic inside the boarder invisible to anyone outside it. They did not see the village and so when they mowed right through it they didn't see the magical nature of the tree. They chopped it down, shredding it to make paper and furniture.
The villagers ran. Some out of fear of another attack, others had nothing left in the village to come back to. Most of them left Earth, the tree was one of the last remaining door-keepers on Earth. Everyone feared that the keepers would all be destroyed, and many fled Earth in fear of being trapped there by the humans. They ran, flew, and slithered away, leaving the cleanup and repair to the few that refused to leave their home. The few that chose to stay became increasingly small in number until the day when all doors were closed from Earth. When the humans destroyed the final keeper and crushed all hope of the remaining creatures on Earth's dreams of rebuilding their multidimensional empires. All except those of the Hidden Village, whose citizens were being encouraged by The Witch of the World. The Witch of the World was an ancient spirit who has no physical form, she travels the Earth looking after her creation. She brought magic to the Earth, and she needs our help to bring it back.
In this RP you can be anything you imagine! A pixie, a wood nymph, a water nymph, a were-wolf, a were-beaver, a were-chicken, a vampire, a dragon, a mage, a fire-lizard, a rock golem, a fairy, ect.
You can travel anywhere on earth (no other dimensions or space, that's part of the main storyline) and create any non-important (to the main plot) characters. Fighting with other rpers is encouraged. (ic not ooc :P) Winners of rper fights will either be agreed upon by the participants or if they can't decide then by me. Characters' auras should usually match their personality or their race, however this is not a requirement. Your character must start as a newcomer to the town. Note: If you want your character to be a "normal" human PM me as this would work into the storyline at a specific point. The storyline has fixed points that will happen however, player interaction will change the storyline significantly.
Storyline Main Points and long term goals:
Fix Door/Keeper
Improve relationship with humans
Kill the -#$@&!%@& and save the universe
^ Find out what that is
I'll list a few Nightsider races and their pros and cons
Wood Nymph:
They can inhabit any tree or natural wooden objects and cannot "die" if their body is destroyed as long as it is touching earth (the ground not the planet). Although by burning it's body it can be killed permanently.
Golems:
Golems are elemental creatures made of a single element ie: fire, rocks/ores, water/liquid, clay/mud, gems/crystals, lightning
Golems are similar to wood nymphs as they cannot be killed while touching the ground unless their body is destroyed by a rival element ie: water to fire, wind to rock, fire to clay, lightning to crystal, rock to lightning
Were-Animal
Can be any animal you desire, however only one. At first they gain nothing "supernatural" from the transformation but after practicing they can gain "powers" while in animal form. Such as increased healing/clotting, strength, speed, agility, ect.
Kitsune:they are a form of were-animal that can transform into a fox with many tails, the number of tails determines their magical ability.
Vampire:
Pretty much well known but I'll explain the more unique stuff. They live in large groups like humans do, they build cities and towns, and they prefer to drink blood from animals rather than sentient creatures. However after the human attacks some have turned to more interesting ways of getting blood.
Mage/Wizard/Sorcerer:
Everyone has an aura which can be harnessed by magical means and those with magical abilities can see other's auras and tell who possesses magical abilities. By harnessing the magic within themselves they can perform magic like you all know
Witch/Warlock:
A witch or warlock uses herbs and potions as well as talismans to achieve their magical abilities.
Death-spirit:
Body-less shadows that possess dead bodies. They have been known to attempt to posses living creatures as well, however this is a rare occurrence usually caused by a disturbance in the ecosystem.
Fairies/Sprites/Pixies
These small creatures hold immense magical powers, however are physically weak. Some may have wings but some do not. Those that do not usually befriend an animal to use as transportation as they cannot take the physical strain of running long distances.
Shifters
Shifters can transform into a shadow and move with speed that rivals that of a cheetah. By attaching themselves onto an animal they can control the animal's movements, many use this to hide. They also have a physical form that resembles a human, however their skin is deep black and they have no nose or mouth. Their eyes come in a range of colors, from bright red to dull blue, almost any color imaginable. Their hair ranges from black to white and any shade of gray in between.
Mummy
Mummies are ancient preserved human corpses that were descendants of gods in Egypt. They are unable to recall much about their human past. When the amount of ambient magical energy builds up their body is revived, although most end up in too poor condition to survive the transformation those that do are able to walk and live again.
Squib
Squibs are small fuzzy creatures with two bunny-like ears that walk on two feet. They have extremely dexterous fingers which they use to make small magical devices such as flash-bangs and smoke-bombs. These magical devices can be triggered in many ways depending on how they're built. They can be proximity based or only activate when a specific aura gets close enough. Most squibs are in the manufacturing business but some become salesmen and even fewer learn magic.
Elf:
Shadow-Elf: Purple skinned humanoids with pointed ears. They age very slowly and have a strong magical potential.
Elf: Green tinted skinned humanoids with pointed ears. They age very slowly and have a strong natural affinity and healing ability.
There are MANY more that I haven't covered but if you want another race just post their description in your SU and if I approve it then it will be the base for the rest of their race.
Creatures:
Piggle
Piggles are small fuzzy pig-like creatures that have a heightened sense of smell, even able to track specific auras and other magical objects over large distances.
Serpents
These are NOT Dragons. They come in various sizes from the size of a lizard to the size of a large ship. They have no limbs and usually have a barbed tail filled with venom. They live in the water and a few species can even travel on land, however all of them need water to survive. They are covered in scales and some even have an exoskeleton of the same material of their scales that covers their head.
Wisps
Wisps are elemental balls that float above the ground. Most commonly made of fire or dust these creatures cannot speak, however they are extremely intelligent some even believe they can see the future. Most live their lives in groups guiding lost travelers, either to their doom or to a local town depending on the group.
Luma
Luma are small creatures that appear to be a small glowing light. However when given a task they grow and bend to different shapes to complete their given tasks. These creatures live to serve, because that's what they were created to do. They were created by a wizard who needed an assistant to help clean his lab, and later were mass produced to sell to nightsiders who wanted one as well. Later these creatures were released into the wild due to a Luma rights movement.
Auras:
Everyone has an aura, even those who possess no magical abilities. Each type of aura can boost abilities of magic with a matching type. Normal humans with no magic may never find out what their aura is, however to those with magic abilities it is obvious what each aura is as they can see the aura in the person.
Herba-Plants/nature
Aqua-Water/Travel
Floa-Air/Expansion
Ignis-Fire/Passion
Terrum-Earth/Rock
Glacia-Ice/Crystal
Electri-Electricity/Storm
Wispia- Purity/Wonder
Animus-Animal/movement
Beastium-Beast/Power
Ragem-Anger/Destruction
Entropic-Chaos/Destruction
Granis-Grain/Crops
Bonda-Teamwork/Diplomacy
Huntred-Evil/Insanity
Techno-Technology/Creation
Gravita-Gravity/Attraction
SU Outline:
Name: (one word)
Race: (one word)
Age (number)
Aura: (one word)
Personality: (paragraph or more)
Appearance: (picture or a paragraph+)
History: (Childhood, backstory, optional but recommended)
Anything else:
Rules:
Follow general RP section rules, and then:
Don't :
godmod or bunny people w/out permission
leave earth or create a portal w/out permission from me
assume that someone will talk or act in a specific way
ie: player A hits player B and he falls crying for his mommy
Do :
be descriptive and write medium to large sized posts
work together with others (that is the point of rping isn't it?)
make joint posts with others occasionally
HAVE FUN!
Reserves lasta week however long I feel like leaving them there, but as of right now I'm not going to have a player limit so there's not really a need to reserve, but go ahead if it makes you happy{XD}.
Retro Bug
This is the first time I'm going to be a GM so be kind please :)
Just kidding :P as long as you don't yell too loud I love criticism {:3}
Approved:
Konzu by <Challenger>
Kitai by Andydemon
Zip by Godzil
Ryo by Wizardman11(me)
Vonetta by Bacteriophage
Former characters:
Rayce by Villageofdragons
![[PokeCommunity.com] Hidden Village OOC [T] [PokeCommunity.com] Hidden Village OOC [T]](https://www.freedisneywallpaper.com/wallpaper/AnimalKingdom3N.jpg)
Rated T (to allow for some mature stuff but don't go overboard)
![[PokeCommunity.com] Hidden Village OOC [T] [PokeCommunity.com] Hidden Village OOC [T]](https://i.imgur.com/7gmDBMM.png)
Lore + Inspiration:
Hidden Village is an RP inspired by a book I recently read. I was inspired by the idea that there are other creatures that live on earth that instead of preferring daylight and technology, they lived in the shadows, used magic and referred to themselves as the Nightsiders. They have been around since the beginning of humans, possibly even before humans. But, because humans are a paranoid and fearful race, anytime the Nightsiders revealed themselves to Humans they hunted and killed the Nightsiders because they thought they were evil. Humans tore down forests and destroyed the natural environments which they lived in to build our vast ever-expanding empires. Humans are the reason why they left, humans are what rid earth of it's magic. All the magic creatures left through doors to other realms which were guarded by artificially created beings they called keepers. These creatures were simply an AI created by magic to manage the doors. They have no way of defending themselves, they are simply there to open and close the doors to other realms.
Story:
You are a creature who was trapped on earth after the door keepers were destroyed and long to see others of your kind. You found a village of creatures just like yourself hidden in a magical meadow away from all human settlements. Together the group hopes to rebuild the keeper that once stood in the village and travel to other realms, hoping to find their families and others of their kind. When they come across an eccentric oddball named "The Witch of the World" they follow her advice and quests in hopes of repairing the door's keeper. While the Wotw seeks to help them there are some that seek to stop them. The Humans might not want to stop them, however their fear may cause them to attack anyway. There is a group formed of Humans that hunt "monsters" for sport, these people tend to use technology or talismans to hunt the monsters. The main storyline is what this rp will orbit around, although it is not required to participate in all the major events it is recommended that you participate in some. The Wotw will divide up quests based on importance/difficulty and post a sign up in the town to show the week's quests. Main plotline quests will always be announced a week in advance by hinting that the witch can "see" something big in the future and may be moved around due to member activity. This rp will be sandboxy but divided into Chapters, however the chapters are purely based on plot and do not limit when someone can join in the rp. Between each chapter will be a time leap in which seasons will change and new plotline characters will arrive in the village.
Major history stuff:
In ancient times the Hidden Village was not hidden, it was open to all who traveled the worlds. It was a trading hub that was the center for all magical beings on Earth. Elves, Fairies, Vampires, Werewolves, Golems, and many other creatures lived in harmony. Its streets bustled with activity. Creatures came from far and wide to see the marvelous sight of the village. Some marveled at its beauty while others marveled at its organization and sheer size. While this golden age lasted a long time, like everything else, it came to an end.
The Village was large and prosperous, filled with festivals and dances and parties every night. And at the center of it all was The Tree. Not just "a tree", or "that tree", this tree was special and everyone knew it. Created by the ancient wizards of the past, this tree held the magic of every creature on earth. A single animal of each species was fused into the tree. Each animal's life-force adding to the tree's power. And after all animals were represented in the tree it was brought to life. Yes, it was alive before, but they gave it sentience. They unlocked its intelligence and its knowledge to allow it to communicate and manipulate its form. Each animal moved constantly in its form, creating an ever-changing tree that could hold the vast knowledge of the past for future generations. It was then given something that made it even more special, the Orb of Worlds. A gem that could bend the reality of space to allow for interdimensional travel. The tree accepted its role and became a transportation center for the Earth while also storing all knowledge of the past and magic. The tree became the lifeblood of the village, relied upon by all who inhabited it. Until the day that humans came, and the whole world changed.
The tree was destroyed, chopped down by a huge metal device. The humans, although intelligent and creative, refused to accept magic. Even if you used magic right in front of them, their mind denied its existence. Even if they saw the magic for what it was they feared it and destroyed everything surrounding it. Thus the wizards cloaked the village with a spell of invisibility, rendering all magic inside the boarder invisible to anyone outside it. They did not see the village and so when they mowed right through it they didn't see the magical nature of the tree. They chopped it down, shredding it to make paper and furniture.
The villagers ran. Some out of fear of another attack, others had nothing left in the village to come back to. Most of them left Earth, the tree was one of the last remaining door-keepers on Earth. Everyone feared that the keepers would all be destroyed, and many fled Earth in fear of being trapped there by the humans. They ran, flew, and slithered away, leaving the cleanup and repair to the few that refused to leave their home. The few that chose to stay became increasingly small in number until the day when all doors were closed from Earth. When the humans destroyed the final keeper and crushed all hope of the remaining creatures on Earth's dreams of rebuilding their multidimensional empires. All except those of the Hidden Village, whose citizens were being encouraged by The Witch of the World. The Witch of the World was an ancient spirit who has no physical form, she travels the Earth looking after her creation. She brought magic to the Earth, and she needs our help to bring it back.
In this RP you can be anything you imagine! A pixie, a wood nymph, a water nymph, a were-wolf, a were-beaver, a were-chicken, a vampire, a dragon, a mage, a fire-lizard, a rock golem, a fairy, ect.
You can travel anywhere on earth (no other dimensions or space, that's part of the main storyline) and create any non-important (to the main plot) characters. Fighting with other rpers is encouraged. (ic not ooc :P) Winners of rper fights will either be agreed upon by the participants or if they can't decide then by me. Characters' auras should usually match their personality or their race, however this is not a requirement. Your character must start as a newcomer to the town. Note: If you want your character to be a "normal" human PM me as this would work into the storyline at a specific point. The storyline has fixed points that will happen however, player interaction will change the storyline significantly.
Storyline Main Points and long term goals:
Fix Door/Keeper
Improve relationship with humans
Kill the -#$@&!%@& and save the universe
^ Find out what that is
I'll list a few Nightsider races and their pros and cons
Wood Nymph:
They can inhabit any tree or natural wooden objects and cannot "die" if their body is destroyed as long as it is touching earth (the ground not the planet). Although by burning it's body it can be killed permanently.
Golems:
Golems are elemental creatures made of a single element ie: fire, rocks/ores, water/liquid, clay/mud, gems/crystals, lightning
Golems are similar to wood nymphs as they cannot be killed while touching the ground unless their body is destroyed by a rival element ie: water to fire, wind to rock, fire to clay, lightning to crystal, rock to lightning
Were-Animal
Can be any animal you desire, however only one. At first they gain nothing "supernatural" from the transformation but after practicing they can gain "powers" while in animal form. Such as increased healing/clotting, strength, speed, agility, ect.
Kitsune:they are a form of were-animal that can transform into a fox with many tails, the number of tails determines their magical ability.
Vampire:
Pretty much well known but I'll explain the more unique stuff. They live in large groups like humans do, they build cities and towns, and they prefer to drink blood from animals rather than sentient creatures. However after the human attacks some have turned to more interesting ways of getting blood.
Mage/Wizard/Sorcerer:
Everyone has an aura which can be harnessed by magical means and those with magical abilities can see other's auras and tell who possesses magical abilities. By harnessing the magic within themselves they can perform magic like you all know
Witch/Warlock:
A witch or warlock uses herbs and potions as well as talismans to achieve their magical abilities.
Death-spirit:
Body-less shadows that possess dead bodies. They have been known to attempt to posses living creatures as well, however this is a rare occurrence usually caused by a disturbance in the ecosystem.
Fairies/Sprites/Pixies
These small creatures hold immense magical powers, however are physically weak. Some may have wings but some do not. Those that do not usually befriend an animal to use as transportation as they cannot take the physical strain of running long distances.
Shifters
Shifters can transform into a shadow and move with speed that rivals that of a cheetah. By attaching themselves onto an animal they can control the animal's movements, many use this to hide. They also have a physical form that resembles a human, however their skin is deep black and they have no nose or mouth. Their eyes come in a range of colors, from bright red to dull blue, almost any color imaginable. Their hair ranges from black to white and any shade of gray in between.
Mummy
Mummies are ancient preserved human corpses that were descendants of gods in Egypt. They are unable to recall much about their human past. When the amount of ambient magical energy builds up their body is revived, although most end up in too poor condition to survive the transformation those that do are able to walk and live again.
Squib
Squibs are small fuzzy creatures with two bunny-like ears that walk on two feet. They have extremely dexterous fingers which they use to make small magical devices such as flash-bangs and smoke-bombs. These magical devices can be triggered in many ways depending on how they're built. They can be proximity based or only activate when a specific aura gets close enough. Most squibs are in the manufacturing business but some become salesmen and even fewer learn magic.
Elf:
Shadow-Elf: Purple skinned humanoids with pointed ears. They age very slowly and have a strong magical potential.
Elf: Green tinted skinned humanoids with pointed ears. They age very slowly and have a strong natural affinity and healing ability.
There are MANY more that I haven't covered but if you want another race just post their description in your SU and if I approve it then it will be the base for the rest of their race.
Creatures:
Piggle
Piggles are small fuzzy pig-like creatures that have a heightened sense of smell, even able to track specific auras and other magical objects over large distances.
Serpents
These are NOT Dragons. They come in various sizes from the size of a lizard to the size of a large ship. They have no limbs and usually have a barbed tail filled with venom. They live in the water and a few species can even travel on land, however all of them need water to survive. They are covered in scales and some even have an exoskeleton of the same material of their scales that covers their head.
Wisps
Wisps are elemental balls that float above the ground. Most commonly made of fire or dust these creatures cannot speak, however they are extremely intelligent some even believe they can see the future. Most live their lives in groups guiding lost travelers, either to their doom or to a local town depending on the group.
Luma
Luma are small creatures that appear to be a small glowing light. However when given a task they grow and bend to different shapes to complete their given tasks. These creatures live to serve, because that's what they were created to do. They were created by a wizard who needed an assistant to help clean his lab, and later were mass produced to sell to nightsiders who wanted one as well. Later these creatures were released into the wild due to a Luma rights movement.
Auras:
Everyone has an aura, even those who possess no magical abilities. Each type of aura can boost abilities of magic with a matching type. Normal humans with no magic may never find out what their aura is, however to those with magic abilities it is obvious what each aura is as they can see the aura in the person.
Herba-Plants/nature
Aqua-Water/Travel
Floa-Air/Expansion
Ignis-Fire/Passion
Terrum-Earth/Rock
Glacia-Ice/Crystal
Electri-Electricity/Storm
Wispia- Purity/Wonder
Animus-Animal/movement
Beastium-Beast/Power
Ragem-Anger/Destruction
Entropic-Chaos/Destruction
Granis-Grain/Crops
Bonda-Teamwork/Diplomacy
Huntred-Evil/Insanity
Techno-Technology/Creation
Gravita-Gravity/Attraction
SU Outline:
Name: (one word)
Race: (one word)
Age (number)
Aura: (one word)
Personality: (paragraph or more)
Appearance: (picture or a paragraph+)
History: (Childhood, backstory, optional but recommended)
Anything else:
Rules:
Follow general RP section rules, and then:
Don't :
godmod or bunny people w/out permission
leave earth or create a portal w/out permission from me
assume that someone will talk or act in a specific way
ie: player A hits player B and he falls crying for his mommy
Do :
be descriptive and write medium to large sized posts
work together with others (that is the point of rping isn't it?)
make joint posts with others occasionally
HAVE FUN!
Reserves last
Retro Bug
This is the first time I'm going to be a GM so be kind please :)
Just kidding :P as long as you don't yell too loud I love criticism {:3}
Approved:
Konzu by <Challenger>
Kitai by Andydemon
Zip by Godzil
Ryo by Wizardman11(me)
Vonetta by Bacteriophage
Former characters:
Last edited: