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return of the king
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- Kobe's Reality
- Seen Mar 6, 2022
Hey, I wanted to bring up an issue that, while coming entirely from the perspective of a regular in the battling forum (and very much aimed to improve that), it seems relevant enough to the rest of PC to bring up here: incentives.
I think the forum would be greatly improved by adding meaningful incentives (so not cheeky stuff that no one cares about like emblems) that reward contributions to PC from both staff and non-staff. "Contribution" can be defined depending on the forum, whether that means being a respectful and mature poster, a one-person quality discussion topic machine, a leader of events, or whatever else.
To be fully transparent, I am thinking of something along the lines of Smogon's badge system. This system is explained on their Badge FAQ page. Badges, placed below someone's avatar and custom usertitle (just visit the site to see), visually communicate what a user has contributed. Because badges require significant contribution to attain, being a badged user carries a certain amount of prestige. (There are also trophies, which are granted for winning big tours like the Official Ladder Tournament, Official Smogon Tournament, Smogon Premier League, World Cup of Pokemon, etc., which offer a similar incentive.) While this or a similar idea would have to be tailored to PC--PC is most definitely not Smogon--I find the general idea to be very attractive, for the following reasons.
In the battling forum, it is very useful to have an incentive for users to both create events, participate in events, rate teams, and otherwise act as a positive influence on newer players. Ideally, people would do this out of the goodness of their hearts, and a lot of people do, but it really would be nice to be able to draw people with some sort of reward. A lot of users just need an extra push, and I don't think it's morally objectionable to dangle an incentive to motivate them. Just to use the badges as an example, we could have something like a "Battling Contributor" badge for people who do the things I just mentioned (team rates, hosting tours, etc.). As rewards for event/tour participants, there could be an altered version of the trophies. The badge system is just an example though if people don't like it. The biggest thing is that, whatever it is, the reward conveys real prestige. As it stands now, we can really only offer battle points on the server (which have suffered a sort of comical inflation from their overuse as a reward) and a server rank that no one cares about. It is difficult to have a prosperous battling community when no one is working toward anything besides some nebulous ideal of self-improvement, and those who really have that ambition tend to take off to Smogon (see users Honus and Zebraiken, among others). It would be nice if we didn't lose some of our most promising users to Smogon, and I think injecting some motivation into the community as a way to liven it up would help on that front.
As for the rest of the forum, I'll be the first to admit that I know very little about the needs of the world outside of BTB. All the same, I wanted to mention a few things that strike me as relevant. I think an incentive for being a respectful/insightful poster would be nice for places like the occasionally cancerous Round Table forum. I'm sure others can weigh in on this better than I can, but I guess I see rewarding good users as being a universal objective for PC as whole? Also, if people really oppose this as an element elsewhere on PC, I think even only BTB-specific incentives would be very nice, especially for a somewhat fledgling tournaments scene. (In other words, I'd prefer for this not to get shot down if it doesn't apply to other forums. If not, I'm interested if it's possible as a BTB-exclusive feature.)
The obvious counterpoint I can see is that, much like with the woefully deficient old rep system with the little green bars, people would overemphasize the incentive or contribute "for the wrong reasons." I don't really see contribution as a bad thing though as long as it's positive. Whatever peoples' motives, if they encourage positivity in the forum, I'm all for it. While this is a somewhat superficial proposal--"let's give our users more things, as if they don't have enough" (hashtag supporter perks)--I think that it fills part of the niche that rep did try to fill, but without the enormous circlejerk element. It's not like there aren't a few people who are always really obvious about their desire to be PC staff anyway. Which actually reminds me...
Take this bit with a grain of salt as I have been disconnected with the rest of PC long enough that what I say might no longer be relevant. With that disclaimer, I have come up with a theory of sorts. I joined in 2007, and for a huge amount of my time here, PC has had a very weird relationship with its staff ranging from ravenous ambition to achieve this rank to blatant sucking up to a somewhat concerning reverence for the staff as a whole. I feel like it is at least feasible that part of the source of this culture, if it indeed still exists, is that there isn't any other obvious indicator of high-quality users or users who have done much to make PC a better place. In a sense, all of the incentives that matter/cannot be bought are in one basket (staff), so it is kind of natural that staff members would be seen as "special" users since there is no other obvious indicator of quality or contribution. Put differently, prestige has always been pretty centralized with the staff, and reversing that a bit might have a positive effect? (Improved incentives might also allow users who probably shouldn't be staff but nevertheless have a positive effect to be rewarded.)
I'm curious what everyone's thoughts are.
I think the forum would be greatly improved by adding meaningful incentives (so not cheeky stuff that no one cares about like emblems) that reward contributions to PC from both staff and non-staff. "Contribution" can be defined depending on the forum, whether that means being a respectful and mature poster, a one-person quality discussion topic machine, a leader of events, or whatever else.
To be fully transparent, I am thinking of something along the lines of Smogon's badge system. This system is explained on their Badge FAQ page. Badges, placed below someone's avatar and custom usertitle (just visit the site to see), visually communicate what a user has contributed. Because badges require significant contribution to attain, being a badged user carries a certain amount of prestige. (There are also trophies, which are granted for winning big tours like the Official Ladder Tournament, Official Smogon Tournament, Smogon Premier League, World Cup of Pokemon, etc., which offer a similar incentive.) While this or a similar idea would have to be tailored to PC--PC is most definitely not Smogon--I find the general idea to be very attractive, for the following reasons.
In the battling forum, it is very useful to have an incentive for users to both create events, participate in events, rate teams, and otherwise act as a positive influence on newer players. Ideally, people would do this out of the goodness of their hearts, and a lot of people do, but it really would be nice to be able to draw people with some sort of reward. A lot of users just need an extra push, and I don't think it's morally objectionable to dangle an incentive to motivate them. Just to use the badges as an example, we could have something like a "Battling Contributor" badge for people who do the things I just mentioned (team rates, hosting tours, etc.). As rewards for event/tour participants, there could be an altered version of the trophies. The badge system is just an example though if people don't like it. The biggest thing is that, whatever it is, the reward conveys real prestige. As it stands now, we can really only offer battle points on the server (which have suffered a sort of comical inflation from their overuse as a reward) and a server rank that no one cares about. It is difficult to have a prosperous battling community when no one is working toward anything besides some nebulous ideal of self-improvement, and those who really have that ambition tend to take off to Smogon (see users Honus and Zebraiken, among others). It would be nice if we didn't lose some of our most promising users to Smogon, and I think injecting some motivation into the community as a way to liven it up would help on that front.
As for the rest of the forum, I'll be the first to admit that I know very little about the needs of the world outside of BTB. All the same, I wanted to mention a few things that strike me as relevant. I think an incentive for being a respectful/insightful poster would be nice for places like the occasionally cancerous Round Table forum. I'm sure others can weigh in on this better than I can, but I guess I see rewarding good users as being a universal objective for PC as whole? Also, if people really oppose this as an element elsewhere on PC, I think even only BTB-specific incentives would be very nice, especially for a somewhat fledgling tournaments scene. (In other words, I'd prefer for this not to get shot down if it doesn't apply to other forums. If not, I'm interested if it's possible as a BTB-exclusive feature.)
The obvious counterpoint I can see is that, much like with the woefully deficient old rep system with the little green bars, people would overemphasize the incentive or contribute "for the wrong reasons." I don't really see contribution as a bad thing though as long as it's positive. Whatever peoples' motives, if they encourage positivity in the forum, I'm all for it. While this is a somewhat superficial proposal--"let's give our users more things, as if they don't have enough" (hashtag supporter perks)--I think that it fills part of the niche that rep did try to fill, but without the enormous circlejerk element. It's not like there aren't a few people who are always really obvious about their desire to be PC staff anyway. Which actually reminds me...
Take this bit with a grain of salt as I have been disconnected with the rest of PC long enough that what I say might no longer be relevant. With that disclaimer, I have come up with a theory of sorts. I joined in 2007, and for a huge amount of my time here, PC has had a very weird relationship with its staff ranging from ravenous ambition to achieve this rank to blatant sucking up to a somewhat concerning reverence for the staff as a whole. I feel like it is at least feasible that part of the source of this culture, if it indeed still exists, is that there isn't any other obvious indicator of high-quality users or users who have done much to make PC a better place. In a sense, all of the incentives that matter/cannot be bought are in one basket (staff), so it is kind of natural that staff members would be seen as "special" users since there is no other obvious indicator of quality or contribution. Put differently, prestige has always been pretty centralized with the staff, and reversing that a bit might have a positive effect? (Improved incentives might also allow users who probably shouldn't be staff but nevertheless have a positive effect to be rewarded.)
I'm curious what everyone's thoughts are.