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PokéCommunity Daily: Make-a-Mega 6: Vote for stat changes for Mega Arcanine NOW!

Which stat spread should we use for Mega Arcanine?

  • [url="http://www.pokecommunity.com/showpost.php?p=9449026&postcount=57"]5qwerty[/url]

    Votes: 1 11.1%
  • [url="http://www.pokecommunity.com/showpost.php?p=9449074&postcount=58"]Nick Wilde[/url]

    Votes: 3 33.3%
  • [url="http://www.pokecommunity.com/showpost.php?p=9449258&postcount=59"]Comme des Garcons[/url]

    Votes: 5 55.6%
  • [url="http://www.pokecommunity.com/showpost.php?p=9451686&postcount=60"]gimmepie[/url]

    Votes: 1 11.1%
  • [url="http://www.pokecommunity.com/showpost.php?p=9451716&postcount=61"]tzujm33[/url]

    Votes: 0 0.0%

  • Total voters
    9
  • Poll closed .
I mean conceptually Fire/Dragon makes sense but I kinda like Fire/Fighting, it would also be unique.
 
i'd be interested to see a fire/fighting, but i don't see anything wrong with pure fire. either sounds cool to me
 
I really feel like adding another type just adds more unneeded weaknesses and nullifies some useful resistances. There's really not anything wrong with pure Fire imo.
 
i voted pure fire. in my opinion, tacking another type on is kind of unnecessary. i agree with syn saying that itd just add a bunch of random weaknesses that we dont really need.
 
I think thsoe abilities (aside from the current ones) could fit:
Reckless
Adaptability
Fur coat
Flamebody
Moxie
Tough Claws
Sheer Force
Speed Boost

I like Moxie the most.
 
I ll go for 2 abilities because the design will matter in this case, offensive or bulky.

If the design is offensive then SHEER FORCE
If the design is defensive then INTIMIDATE
 
Seconding Tough Claws since all of Arcanine's good moves make contact.
 
First off, some thoughts:

[20:23:52] @Syndrome: there's no reason to run crunch on it
[20:24:22] @Syndrome: flare blitz and wild charge take out every relevant psychic type and lati@s doesnt want to keep switching into flare blitz
[20:24:43] @Syndrome: its like a 3HKO on defensive latias with jolly after rocks

In my opinion, that typing is rather unfortunate, and a bit overused. Had it been pure Fire I'd have suggested Magic Guard. It would've gotten rid of the Stealth Rock weakness and the recoil from Flare Blitz and Wild Charge. Actually, no. I'm still going to suggest Magic Guard. It works too well. It can even play off of the species being the 'Legendary' Pokémon.

I'd also like to suggest Contrary. We could go for a specially based stat build and have it abuse Overheat. You know, kinda like how Serperior does with Leaf Storm. It's special movepool isn't anything to write home about, but something along the lines of Overheat / Flamethrower / Dragon Pulse / Hidden Power [Type] could work pretty well.

If I have anything else I'll make a separate post.
 
I'd also like to suggest Contrary. We could go for a specially based stat build and have it abuse Overheat. You know, kinda like how Serperior does with Leaf Storm. It's special movepool isn't anything to write home about, but something along the lines of Overheat / Flamethrower / Dragon Pulse / Hidden Power [Type] could work pretty well.

If I have anything else I'll make a separate post.

Doesn't it also get Close Combat? Run some RestTalk crap and you'll be near unstoppable.
 
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