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Map Rating/Review Thread

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Map name: Arctic Town
Game: Pokémon Infernal Legend
Credits: Nintendo, myself, Fangking Omega and Manipulation.
Comments: It's meant to be square and Fire Red style, so don't comment on that. This is the where the final gym in Infernal Legend is located.
Map:
Spoiler:


9.5/10

Simple but appealing. Only reason I deducted points was because I think that you should've put the silver town sign somewhere in the entrance to the town rather than in the back :)
 
Map Name: It doesn't have a name

Map Game: firered

Comments: map is attacment

Credit:
calisproject
The English Kiwi
Alucus
kyledove
 
Map Name: Mount Cyrus

Map Game: Galactic Platinum

Comments: Please ignore the error near the very top (the cut off tree)
Credit:
Ray Maverick
Wesley FG
.Tactic.
Alucus
WAH
Kyledove

Spoiler:
 
Boy, it's been a while.

Spoiler:


Petibough Town, felt like mapping.

There's something I find wrong with it. =|
 
map name: Viadrum Town
Game: FR
comments: starting town and last town in my hack you get your starter at gym (it will be like wally event in RSE) ignore cut off trees
mapshot:
 
map name: Viadrum Town
Game: FR
comments: starting town and last town in my hack you get your starter at gym (it will be like wally event in RSE) ignore cut off trees
mapshot:

the map is too square, and too open. add some random nature.
2.5/10

i still need mine rated.
 
Boy, it's been a while.

Spoiler:


Petibough Town, felt like mapping.

There's something I find wrong with it. =|

Wow, it's totally playable. Mapping style isn't natural exactly, but I like it better than the normal. I don't like two things about this map: The first is that empty space behind the house on the north. The second is the points where the, um, pathways (?) get too narrow. That reminds me of natural mapping style.
It's a perfect map, in my opinion.
Rating: 9/10
 
Map Name: Mount Cyrus

Map Game: Galactic Platinum

Comments: Please ignore the error near the very top (the cut off tree)
Credit:
Ray Maverick
Wesley FG
.Tactic.
Alucus
WAH
Kyledove

Spoiler:
Very nice, 9.5/10. The cliffs, long grass and tree placment... I like, but I don't like the random sand patches, they seem out of place. The patches of trees along the cliffs are nice but are unessessery, unless they serve a purpose.
 
Map Name: N/A
ROM Hack: N/A
Credits: Alucus, Kymotonian, Pokemon-Diamond, TheDeadHeroAlistair, and WesleyFG for tiles. A few are modified by →goon.
Comments: For funsies. :) Might be in Auburn, although I'm not sure.

Spoiler:


EDIT:

Boy, it's been a while.

Spoiler:


Petibough Town, felt like mapping.

There's something I find wrong with it. =|

The mountain shape is good, it's not too straight in places and it's not too bendy (for want of a better word). Although I really dislike the plateau area with all the buildings on it. It feels awkward to me. I'm not really a fan of where the path meets stairs and thins down to two tiles wide. I don't like the look of it. Everything else seems to be fine to me although I spot a few tree shading errors here and there. But you have it right for the most part, so it's not a really big issue. Nice map but I know you can do better. :)
 
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Map Name: N/A
ROM Hack: N/A
Credits: Alucus, Kymotonian, Pokemon-Diamond, TheDeadHeroAlistair, and WesleyFG for tiles. A few are modified by →goon.
Comments: For funsies. :) Might be in Auburn, although I'm not sure.

Spoiler:
Before I start, I just want to point out that the stairs look flat and kinda like fences. You don't need two light sources. Not going to take marks off; just saying.

As usual, it's a beautiful map. Mountain shape is beautiful, tree shape is beautiful. I actually can't find anything wrong with it. =| It's beautifully natural as well as being brilliantly playable at the same time. Again, I applaud you.

Nice map but I know you can do better. :)
That's the problem! I know I can do better as well, but I just haven't. =|

Argh, I think I'll just get rid of the plateau altogether.
 
For the first time in half a year, I found the inspiration to make another map. As usual, it isn't meant to be played in a real hack, so the areas that the player can't actually see are still meant to look good/ be rated. (Although it is still meant to be playable.)

Map Name: Crescent Lake

Map Game: Emerald

Comments: I'm gonna skip the story behind the map this time, so I can see what you think before hearing me point out the billions of obvious problems. (Although, most of them are just because it's near impossible to make a natural map with Emerald tiles.)
Reposting this map. I'm hoping for more than just a number this time.

Spoiler:
 
Map Name: N/A
ROM Hack: N/A
Credits: Alucus, Kymotonian, Pokemon-Diamond, TheDeadHeroAlistair, and WesleyFG for tiles. A few are modified by →goon.
Comments: For funsies. :) Might be in Auburn, although I'm not sure.

Spoiler:

Although I don't like normal-like mapping style, I think that this map is great. You sure have talent. But there are too many ground walls. It's a little tiring.
Other than that, it's a good map. (No suggestions, I've nothing to say...)
Rating: 8.7/10
 
i still need it rated, and as i said the statues are gray, but they look red on advance map.


Personally, I don't like this map. The houses seem all jumbled together and it seems packed while other parts seem empty. Also, the building on plain water just kills me. So, if I had to rate this map out of 10, I'd give it a 4.5
 
Spoiler:


I don't want to bore you with these maps but no one rated them -_-'

PLZ RATE!!!!! thx :)
 
A new map of me:

Spoiler:


Credits:
- Alucus
- Zein
- WesleyFG
- Zelix
- Zunex
 
I've uploaded it on a other page, i hope you can now see it.
Spoiler:


The credits are the same.
 
Name: You know I never name my maps.
Comments: Random, not for use in hacks. Playable tho. I tried a little crammed dungeon-feeling, let's see how it worked out. I also added a little nice effect... just for the lolz XP
Game: Fr
Map:
Spoiler:
Guys, please... Dissing me like that will hurt my feelings.

@sasquatchd00d; Haminahaminahaminahaminahamina <3<3<3<3<3<33333
...
Wow, that's epic. This is what I try to create when I open up my A-map at my bored days. This is what drives me to continue my helf-decent mapping. This is what God looks like in my mind. It just doesn't get any better than this. The mapping itself is perfect. No mistakes whatsoever (according to little me), an awesomely formed nature, and the tileset, OH GAWD THE TILESET. But that thing stays out of this. Not that it couldv'e done any difference at all, because what COULD be better than the ten? I don't rate without mentioning any cons that often, but what are you gonna do? A perfect ten from the little ex-hacker PokeyGT.
 
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I came back lol xD
Map name: Saber's Mountain
Pic:
[PokeCommunity.com] Map Rating/Review Thread

Description: Saber's Mountain is a Mountain that's the HQ of the evil team Sabers.
Game: Pokemon Shadow Force
Comments: You give me that lol
Credits
Kyledove: OW's, tiles (wooden houses)
Pey: Tree tile, sign
Alistar (Don Patch): Tiles en pallet
 
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