PlatinumDude
Nyeh?
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- Seen Aug 1, 2020
You're talking about the Gen I mechanics of critical hits. Gen II onwards take offensive boosts into consideration when calculating critical hit damage.How EXACTLY does critical hits work? I know that no matter how many boosts the target gave to it's Def (for example) if you inflict a critical hit then all the boosts are ignored and it does the same damage it would have done if the target had done no boosts. That's fine, I get that, HOWEVER:
I recently read that ALL stat boosts are ignored when you inflict a critical hit, meaning that if I boosted by own Attack stat via Sword's Dance or whatever, if I THEN inflict a critical hit, then the boosts I gave myself are ignored and I inflict the same damage I would have inflicted if I never boosted at all. Is that true? (cause it certainly alters one of my strategies!) and if so, man that's a dumb mechanic where a critical hit does LESS damage than a normal (although boosted) attack.
Critical hit ratios are divided in 3 stages. All moves without an enhanced critical hit ratio (Slash and its variants) have a base critical stage of +0. In that stage, there is a 6.25% chance of scoring a critical hit. At +1 (the aforementioned Slash and variants), there is a 12.5% chance of scoring a critical hit. At +2, the odds of getting a critical hit is 50%, and at +3, you always get a critical hit.
Further mechanics here.