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What's a good offesnvie Mega Blaziken set for me to breed in preparation for OR/AS? And if possible, please specify any egg moves as being such.
What's a good offesnvie Mega Blaziken set for me to breed in preparation for OR/AS? And if possible, please specify any egg moves as being such.
So the general idea is to Protect at the start and maybe even every second turn for the Speed Boost? I can imagine this working to great effect. Thanks for the set!Something like this:
-Mega Blaziken w/Blazikenite
Nature: Adamant
Ability: Speed boost
EVs: 252 Attack, 252 Speed, 4 Sp.Defense
Moves:
-Flare Blitz
-High Jump Kick
-Protect
-Knock Off/Swords Dance
Knock Off is a move tutor move, but thankfully those are coming back in ORAS. If Flare Blitz's recoil damage is unappealing, you could roll with Fire Punch or Blaze Kick instead (the former being a move tutors move, the latter a level-up one).
I can imagine this working to great effect.
Okay, I'll be on the watch for them. Which moveset specifically do you have (i.e Knock Off or Swords Dance, Flare Blitz or Fire Punch or Blaze Kick.)?I have this set too and it works really well most of the time. Just watch out for Aqua Jet Azumarills. They are everywhere
Which moveset specifically do you have (i.e Knock Off or Swords Dance, Flare Blitz or Fire Punch or Blaze Kick.)?
Mega Venusaur is the sole reason you're even using Venusaur in the first place. When it has a (semi-)reliable recovery move in Synthesis, Mega Venusaur's superior overall bulk outweighs the passive recovery from Black Sludge vanilla Venusaur has. Also, Mega Venusaur's Thick Fat cancels out two of its weaknesses, Ice and Fire. Anyway, here's a better Mega Venusaur set. While it normally needs Hidden Power Fire to be successful, all perfect IVs yield the user Hidden Power Dark, as HP Fire needs (in order of HP/Attack/Defense/Special Attack/Special Defense/Speed) 31/30/31/30/31/30 (or if none of of those are perfect: odd/even/odd/even/odd/even):Everywhere I see leechseed as being this super ability of Venasaur. It drains 1/16th of their health and adds it to Venusaur at the end of every move, yea I mean it sounds great and all, but I breeded Gigadrain into my Venusaur, since it benefits from STAB, and has so much potential to do so much more damage as a 75 power grass move and the same affect with its ability to heal Venusaur.
So I got a level 1, modest bulbasaur, I bred Gigadrain into him because to me that was the best grass move you could breed into him factoring in that half the damage also went to restoring Venusaurs health. I was thinking of filling out the other 3 moves with poison ones, Toxic and sludebomb for sure, still not sure on the 4th move, originally I was going to go with Earthquake but seeing as how his nature is modest, no sense in giving him a physical attack. Think I should go with what's popular and go with Leechseed? Or is there a better moveset that I'm not considering?
Cliffsnotes:
Is this a good moveset for Venusaur?
6 31IV's, Modest, Overgrowth
1st: Gigadrain
2nd: Toxic
3rd: Sludgebomb
4th: ???
Item: Black Sludge?
Um, I'd really go for Sturdy mate. Especially since A) You're using it for stealth rocks, and Rock Wrecker which you'll want to be able to take the one hit before dying should you choose to use it, and B) Crustle already has high defense and low Sp Def; protecting it from crits alone is still possibly letting it get OHKO'd by strong special attacks, or super charged physical ones. Sturdy will protect it from crits even better arguably; because the would be ohko from a crit would leave it alive to use another move with Sturdy. Oh, and also C) - Crustle lacks recovery really :U So Shell armor's really only going to matter what once or twice if even? Sturdy only matters once as well; sure - but it's a much more significant annnnd guaranteed benefit / usage of ability.
Sorry if this has been asked before, but what kind of EV spread would yall recommend for a Modest Togekiss with Nasty Plot? Nasty Plot obviously will make him stronger SpAtk-wise, but I'm not sure where to put his EVs so he will stay alive longer. Will probably be using Air Slash and Dazzling Gleam as well.
Should I keep my Cubone with Rock Head? Normally I would always keep this ability, but it can only learn ONE move that Rock Head benefits, and it's a normal type move so I was very much looking at Battle Armor to prevent critical hits, but then also if I decide to get rid of Double Edge for a typed move once the move tutors in ORAS come out, I can still do that. I'm very unsure what to do in this situation, I already bred my cub one with Rock Head and the correct IV spread and egg moves, but I wonder if I should keep breeding for one with Battle Armor too? Thanks for opinions
Gen VI changed the Quick Guard mechanic slightly--you can now use it in succession without any chance of failure. However, using it still decreases the chance of success of other moves with a Protect-like mechanic.I've bred a couple of machops with quick guard and some other egg moves, and I noticed that even when serebii's description says it fails when used in succession: The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.Machop with no guard is able to spam quick guard without it failing. Or at least, I was able to use quick guard 12 times in a row against a wild pokemon. Does no guard affect the chances of quick guard missing, or is there some other reason I didn't see that's causing it not to fail? By the way, I tried to use protect several times in a row, which could have been a lot more interesting, and sadly it didn't work :/.