Hi again. Glad you were happy with the first report, cause I have some more errors and glitches. I haven't beaten the game yet so I'll save most comments on the game itself until then, though I'm close. That said, I do agree with the others that Unknown Tower needs to be fixed to make grinding easier, like adding a few more trainers or upping the levels of the Pokemon found with the good rod and from the elevator grids.
Anyways, here's what I found, glitch-wise:
1) This is actually something I discovered earlier but I forgot about it. When you cross the water on Route 23, the black screen effect doesn't make everything black. Sometimes the boats will still be visible. I think how many are visible depends on which way you're going.
2) Not sure if this is an error or for space limitations, but May and Brendan have the trainer class "Hoen Trainer" rather than "Hoenn Trainer".
3) Related to the above: In text outside of battle Brendan's name is correctly spelled, but in battle his name is misspelled as "Brenden".
4) In newer Pokemon games, Growth raises Attack and Special Attack by 1 stage normally, and raises those stats by 2 stages if in strong Sunlight. In this hack, the attack raises both stats by 2 stages in normal weather. Slightly annoying for Brendan's Tropius, really annoying for a certain Petal Dance-using Venusaur.
5) After exiting the shopping menu from the repel salesman in Victory Road, the salesman will start walking around while the buy sell exit menu is up. Also I think the palette in the shopping menu becomes glitchy (due to not being a Pokemart /Pokemart tileset like you said in your tutorial videos) but I can't remember since I didn't take a picture of that part. Neither of these issues effect the Unknown Tower saleman.
6) Related to the decapitlization issues from the first post, the Curse status is referred to in all caps. The name of the attack is fine though.
7) Spelling error: When Xergle has the guards surround you, he'll yell "WHAT IS HELL IS TH--". I'm guessing the first IS should be a THE.
8) Something got messed up with the TM palettes, as they all have glitchy coloring. Dragon is the exception, as Dragon Claw looks normal for some reason.
9) Normally when you try using Thunder Wave on a Pokemon that's immune to it, the attack animation won't play and you'll get a message saying the move has no effect. Twice when I used Thunder Wave on a Porygon in the tower, the animation played but the Pokemon wasn't paralyzed and didn't give a message saying it was immune. Both those Pokemon had the ability Download and I was able to paralyze a Porygon with Trace, so I think Download might be the problem. I'm not sure, that glitch will need some investigating.
10) Unless you changed the TM charts, no Pokemon available to the player (according to the Obtainable Pokemon text file) can learn Calm Mind, Making the Calm Mind TM that's available useless.
11) Unless you changed how evolution works for some Pokemon, the Moon, Sun, and Leaf stones available from the Pokemon Mansion are useless.
12) The Obtainable Pokemon text file in the zip folder for the game doesn't list the Pokemon available from the elevator grid in the tower (Porygon, Magnemite, Gastly).
Since I'm almost finished with the game, I doubt there'll be anymore errors or glitches, but if there are I'll report them.