I believe i have finished playing. i got back to cinnabar island where bill , blaine, and fuji havd this hack very much. I would change a few things if it were me. but overall you exceeded expectations overall. Im not sure after all these years how you feel about this little project but rest assured mid 2019 there are people downloading and enjoying the intriguing nostalgic story youve crafted. A final version of this game to me in all honesty has a ton of value. Not only for the creative, yet crisp and close to cannon story but as a patch to the current pokemon gaming world. The miss pacman if you catch my drift. Ive always though as a kid how funny it would be to play as a rocket until i had this dynamo rocket typical lineup. Overall thank you for this and keep up the good work.
I encountered 2 glitches during the game. once while getting crushed by bill in silph. as i lose all my pokemon one by one by his dragonair if i remember correctly, my last lvl 14 pidgey whos sole purpose is to drag me around the world, suddenly goes missing no. on me as hes thrown out the pokeball. i have used him in a moderate amount of battle before so even using fly. tho i avoided doing it to certain pokemon as the notes advised. but mostly never used him again. hope the description helps.
the second glitch is when i went into the fuschia fishermans back yard. over and over it would just freeze right there. i could however hit the L and R buttons while frozen there which i found peculiar. at this point i had just spoken to koga, couldnt get inside safari. talked to warden. ran around with no clue what to do, and thats when i thought i had to get passed the fisherman thing to advance in game. i eventually found a way into safari and completed that. i turned is surf to koga. then i thought id try again. it worked and i completed vermillion fisherman quest.
a few side notes. it was extremely difficult to figure out to walk behind the warden to knock out teeth. if you could stupid proof that a little bit for future players i think that would be good. However I really enjoyed that part the most. i love how throughout the game your essentially ahead of red manipulating the circumstances of the protagonists journey.
with that in mind i loved remember where the gold teeth were found by red in the original. I really thought the junky was too much. i thought the underground tunnel hookers were a little funny, and drug smuggling for surge, eh ok its steroids. but the junkie ruined a fun moment and took something away. Keep it classy bro.
something i think might add some zen is to occationally change the dialouge after missions. i kept running back to celadon or saffron and everyones kinda still doing the same thing they were before. even though it felt like forever.
Please take it only as constructive critism. I value your talents and hope my opinions assist you.