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Question of the Day

Do you use legendaries in your main playthrough?

It really depends on my team. If I've got space for one when I encounter it I'll usually be OK with using a legendary. But usually by the time I get a chance to catch legendaries my team is already full and I'm to just too attached to them to kick one and make space. One playthrough of Diamond I purposely wanted to use Uxie so I left a space for it the entire game until I caught it, but other than that I've never used one outside running around with them post-game.
 
» Do you use legendaries in your main playthrough?

Nah. Because by the time I get to any legendaries, I've probably already gotten more than used to the team I've been using up to that point, and thus have little to no interest in switching one out for the new pokemon I just managed to catch. To the computer you go, sorry.

Plus it just feels kind of "meh" to use them. I'm not sure why, maybe it is because they tend to be so powerful.
 
Not really. Most of the time they can be caught in a state where they can one-hit-KO almost every opponent in the game despite looking underleveled. I like to keep a team of 3 or 4 during the story walkthrough because it tends to force you to think tactically to an extent, most notably when you are outnumbered against a strong trainer. (ie. the Elite Four)
 
I'm on the same page with what most of you guys said: I don't tend to use them very often in my playthroughs. I generally tend to use a team of my favorite Pokemon in my playthroughs, and there's not a huge number of legendaries on that list (on the contrary, most of my favorites tend to be cute little first stage Pokemon :3) And there's the overpowered factor--zapping everything in my path with a super strong legendary just isn't as challenging.

Cresselia and Jirachi are two notable exceptions for me :3
 
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Question of the Day

If you could create one new status condition to add to the games, what would it be? What effect would it have in (or outside of!) battle?

Severe Burn: Attack stat is decreased to the lowest point (-6). Additionally, Severe Burn has 50% chance on passing this status to a Pokémon's allies in Double/Triple Battle during the turn it was inflicted with Severe Burn. Cuts 1/8 HP every turn.

Pokémon with Flare Boost will have their Special Attack maximize, Pokémon with the Guts Ability will have their physical moves increased by 100%.
 

If you could create one new status condition to add to the games, what would it be? What effect would it have in (or outside of!) battle?

Exhaustion. Attack, Special Attack and Speed are lowered by 2 stages, and there is a 50% chance Pokemon may not attack during this turn. Lasts between 2 and 5 turns, and cannot be healed by switching.

Watch people rage over that one in competitive battling. But Pokemon get tired, too!
 
If you could create one new status condition to add to the games, what would it be? What effect would it have in (or outside of!) battle?

Buffed/Beefy: Attack stats and Defense stats raise by 25%, but Specials will drops by 25%
 
Question of the Day

If you could create one new status condition to add to the games, what would it be? What effect would it have in (or outside of!) battle?

Freeze Sleep Paralysis

Inspired by Blue Yvetal, Calm: Special Attack and Special Defense is raised by 25% while Attack and Defense drop by 15%.

Also, Freeze Burn: Frozen while taking damage over time. This would be so annoying!
 
Fear: The Pokemon's attacking stats, defending stats, and move accuracy (if applicable) are cut by 50%. Speed is increased by 50%.
 
Do you use legendary Pokémon in your main playthrough? (I may come back to that current one later)

Well, I did use Xerneas against Lysandre the very first time I played X, but other than that, not regularly. I can understand why people use them, but it's not very fun watching them steamroll through opponents all the time.
 
Freeze Sleep Paralysis

Inspired by Blue Yvetal, Calm: Special Attack and Special Defense is raised by 25% while Attack and Defense drop by 15%.

Also, Freeze Burn: Frozen while taking damage over time. This would be so annoying!

Yikes, that freeze burn sounds brutal! I'm picturing it being caused by some kinds of variants on Kyurem's Freeze Burn attack.

For my choice of status condition, I'd go with Cold--sort of like a milder version of Freezing. When inflicted with it, a Pokemon can only attack every other turn, and their speed is cut in half.

Question of the Day

What's the hardest time you've had catching a wild Pokemon?
 
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Do you use legendary Pokémon in your main playthrough?

Absolutely. I have no issues with doing this. I used a Jirachi during my Emerald run. I used a Kyogre in my Diamond run. I used Lugia during the last part of my Soul Silver run. I used a Zekrom during an Alpha Sapphire run.

It's great!
 
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Question of the Day

What's the hardest time you've had catching a wild Pokemon?​
Wrong thread Cathy :P I'll quote it here for you so everyone can see the question.

This is going to sound weird, but a Metang in White was the most difficult capture I've ever made. There was no way to weaken it because everyone in my party would knock it out in one hit; it was caught after using up nearly all 45 Ultra Balls I had in stock. It was very unusual because I have had much better captures on most legendaries compared to this. I have no explanation as to how a regular wild encounter ended up like this, because it happened when I was least expecting it.
 
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What's the hardest time you've had catching a wild Pokemon?
Possibly pseduo that is not fully evolved or wild abra trying to teleport it out. Luckily, I threw a great ball before it can teleport it out now I have a kadabra on my team :P
 

What's the hardest time you've had catching a wild Pokemon?

Hahaha. Ha. Pick a Legendary that isn't Xerneas. Every time I've not tried to Masterball a Legendary - except Xerneas, for some readon - they've given me hell. HELL. Catching Entei in Silver was probably the worst, because it kept running away from me or using Roar and I didn't know about Mean Look. I went crazy trying to catch that thing...

 
Question of the Day

What's the hardest time you've had catching a wild Pokemon?​
I ship you two. Jkjk

One of the most difficult to capture Pokémon for me was the shiny Gyarados from HGSS! Most of my Pokémon were not impressive on the Defense stats and Dragon Rage cuts 40 HP! Not to mention I had no moves that can inflict status ailments! Fortunately it doesn't possess any Water-type moves, or it's gonna wreck teams like Kyogre!
 
What's the hardest time you've had catching a wild Pokemon?

If you are not counting legendaries, my hardest capture would have to be a Cryogonal in Black. They are encountered in what is a cave-based area and I use Dusk Balls on cave encounters yet somehow this one really proved to be resilient in that it took me 8 tries to catch the darn thing, and this was with using Dusk Balls in a cave setting. I know they have ridiculous catch rates but I remember catching one in X that took way less balls than this.
 
What's the hardest time you've had catching a wild Pokemon?
Latios. Oh no wait we got it free >:( I once spent thirteen pokeballs trying to catch a wild Ralts but I' have to say Primal Groudon takes the spot for the hardest! It took me 67 ultra balls! You can't even use the O-Power in there >~<



Hahaha. Ha. Pick a Legendary that isn't Xerneas. Every time I've not tried to Masterball a Legendary - except Xerneas, for some readon - they've given me hell. HELL. Catching Entei in Silver was probably the worst, because it kept running away from me or using Roar and I didn't know about Mean Look. I went crazy trying to catch that thing...
Xerneas and Yvetal have a huge catch rate because you have to catch them for the game to progress xD Even if you black out or it faints, it'll come back and you'll get to try again, and again, and again. You can catch them with a quick ball with the O-Power active most of the time xD
 
What's the hardest time you've had catching a wild Pokemon?

Lugia in Alpha Sapphire, it took me 4 hours and like 15 attempts to catch that bugger because my Gardevoir traced its Pressure so it'd run out of moves and Struggle itself to death faster than you can say "I like shorts, they're comfy and easy to wear".
 
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