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Rest...
Also, is there a way that I can make it so the game goes back to the overworld after losing the battle and continuing the script instead of putting me back at the parent's house?
Unfortunately you have very limited options. The only trainerbattle that allows losing is 0x9 only with 0x3 unknown which is used for Oak's tutorial. Note, this is for Fire Red. You can also get rid of the tutorial. There's a post in quick research and development forum explaining it.
As for the glitch trainer. Maybe you messed up the orders of parameters in trainerbattle command. Also I don't think there's a flag 0x1203.
One more thing. You have to add "#raw 0xFE" at the end of each applymovement script.