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Nice. I don't think I tend to use this mon, but I've grown a recent interest in it because of it's design.
That said, I can't stand it's ability. Never could. I mean, an ability that switches you out at low health could work if the mon with it were like a fast glass cannon who you'd want to switch out after taking a massive hit, but on someone who is slow and could get switched out before even doing anything…
My personal preference on how to improve that would to make it that the pre evo has two abilities, Wimp out and Emergency exit. Emergency exit stays, but the other one changes upon evolving to something else. I'm thinking like something that could protect some weaknesses like Lightningrod or whatnot.