Type Matchups you'd Change

What are some in game type matchups you'd change? I'd probably make Electric Super Effective to Steel since, you know, metal is a good conductor of Electricity?
 
I never really understood so many of these match-ups.

Why is fighting super effective on steel? Has anyone ever tried punching a steel door? It doesn't really work. I guess if you're talking about denting the steel then fine but the fists or legs would be bruised and battered way before then.

Ice is not very effective on water but water is regularly effective on ice? If the assumption is the water can melt the ice, why cant the ice freeze the water?


Fairy though, its matchups make sense to me: weak to poison (literally poison) and steel (like man made stuff - cities and such).
 
Last edited:
I imagine some type matchups are done more for balance than making any sense, but I think that I'd make Ice super-effective against Bug and Rock. Given the similarity between Rock and Ground, it's weird that it's not SE on both like Water and Grass are. Frost wedging/freeze-thaw cycles can be used as a natural explanation for it if needed. And for Bug, well, bugs don't like the cold, they (thankfully) just disappear in the winter.

Ice is one of the worst defensive types but one of the best offensive types, so this could be a way to buff it a little too by focusing on its strengths.
 
I imagine some type matchups are done more for balance than making any sense, but I think that I'd make Ice super-effective against Bug and Rock. Given the similarity between Rock and Ground, it's weird that it's not SE on both like Water and Grass are. Frost wedging/freeze-thaw cycles can be used as a natural explanation for it if needed. And for Bug, well, bugs don't like the cold, they (thankfully) just disappear in the winter.

Ice is one of the worst defensive types but one of the best offensive types, so this could be a way to buff it a little too by focusing on its strengths.

Wait... Ice isn't...? Super Effective against Rock? Wow, I can't believe that slipped my mind.

Ice definitely needs type matchups redone for it, though, it's just... so bad.
 
Rock no longer weak to Steel, Water no longer resistant to Steel:
One less weakness for one of the worst types defensively, one less resistance for a type that has 4 but only 2 weaknesses.

Steel no longer resistant to Dragon, Ice to resist Dragon instead:
One less resistance for the most broken type (not as absurd as in before Gen 6 but still OP). Ice needs that resistance way more, and it makes sense since they're supposed to be good Dragon counters.

Dragon no longer resistant to Grass, Fairy no longer resistant to Bug:
A little boost to fix Grass and Bug moves being resisted by seven types, while nerfing Fairy a little defensively.

Ice resists Ground:
Resisting Ground, and Dragon, Ice would stop being so garbage defensively. And since Ground is one of the best types offensively, and Earthquake one of the best existing moves, it could use a little nerf.

So, boosted types: Rock, Ice
Nerfed types: Steel, Water, Fairy, Dragon
Boosted moves: Grass, Bug
Nerfed moves: Ground
 
Last edited:
Dark's immunity to Psychic never made sense except from a balancing perspective. I feel like Bug should have been immune to Psychic, given insects have such rudimentary minds.
 
Why is Bug weak to Rock? They have like nothing to do with each other.
And I don't know what I'd change, but all the type effectivenesses around Dark, Ghost, and Psychic have always been super confusing to me. It was only a few years ago that I wrapped my head around the fact that Ghost isn't weak to Psychic, I was just thinking that because Gastly/most other early ghosts were also Poison. Whoops.
 
Why is Bug weak to Rock? They have like nothing to do with each other.
It was only a few years ago that I wrapped my head around the fact that Ghost isn't weak to Psychic, I was just thinking that because Gastly/most other early ghosts were also Poison. Whoops.

AND HERE I THOUGHT I WAS THE ONLY ONE
 
Why is Bug weak to Rock? They have like nothing to do with each other.
And I don't know what I'd change, but all the type effectivenesses around Dark, Ghost, and Psychic have always been super confusing to me. It was only a few years ago that I wrapped my head around the fact that Ghost isn't weak to Psychic, I was just thinking that because Gastly/most other early ghosts were also Poison. Whoops.
Psychic is weak to Ghost because Ghosts scare and possess Psychics. Like the Channelers in Lavender Town.

Psychic is weak to Dark because Gamefreak needed to balance the type chart.
 
i think bug is weak to rock bc the idea behind is is that if you were throwing boulders on little bugs, they would be crushed. but realistically, when you think about it, some bugs are so small that even if you threw rocks on them, they wouldn't get hit. i'm mostly thinking of ants ig, but still.

anyway, i think poison should be super-effective against bugs. pesticides and all, yeah?
 
anyway, i think poison should be super-effective against bugs. pesticides and all, yeah?

Yea i think the idea here was that bug venom is not that rare so bugs wouldn't really be bothered by a little poison fang or toxic but... of course real life is a lot more nuanced than 18 types lol
 
Last edited:
Rock really needs some defensive buffs, given that rocks are known for being sturdy. For a type that's mostly filled with slow, defensive Pokémon, having five weaknesses is, putting it lightly, not good.

I'd probably make Water deal neutral damage to it, because Water is already a pretty good type, and the fact that Water and Grass are super-effective against two of the same types doesn't sit well with me.
 
If fire isn't too hot enough to melt steel or metal, then I think myself why steel-type is weak to fire? This is kinda down the drain logic. If failed melting the steel just be really hot; I would just make steel have 1.0x effectiveness with fire since it kinda cliche situation
 
anyway, i think poison should be super-effective against bugs. pesticides and all, yeah?
Poison and Bug were SE against each other in Gen 1. Gen 2 changed it so Poison was neutral against Bug and Bug was NVE against Poison.
 
Why is Bug weak to Rock? They have like nothing to do with each other.

I feel bad that I sometimes forget about this, and can't really figure it out either. Same with some others. Oof.

anyway, i think poison should be super-effective against bugs. pesticides and all, yeah?

This! Also make ice resist water and perhaps bug too. It really needs some sort of boost.
 
Back
Top