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Types

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  • Well, it is certainly a legit explanation, and definitely makes sense. But it also doesn't fit this situation entirely. Look at Gardevoir, look at Togekiss, dont they look like some creatures that would appear out of nowhere during dark times and save you from evil? Cos they do to me.
    Next, Fairy is resistant and super effective against fighting. How does that add up to Fighting being heroic?
    Next, look at the fighting types. They all look like Pokemon that can FIGHT, not necessarily be HEROIC. Toxicroak, Breloom, Scrafty and some others, do you think of HEROIC when you see them. Not necessarily. They do look like fighters though.

    Dont get me wrong (!), thank you for the link, this definitely sheds the light, and I kinda understand this now, but no matter what the real reason is, it wont entirely fix my discontent with lack of Light type. This is basically the conflict between my seeing of light and the one from Japanese tradition. I grew up on shows, movies, and cartoons where light and good was represented by magic creatures that were given amazing powers to protect from evil. So when I think of a Light creature, I imagine a creature that will pop up when needed the most and kick evil's butt by just raising the arm and creating a light ball/beam like a beast.

    Therefore, I still stand behind what I said before. Psychic as mind powers, Dark and Light as spirit powers. Fighting as Martial arts and whatnot.

    To make this more complicated, I dont think Dark is necessarily evil nor that Light is necessarily good, so we could divide those just as well.

    Thanks again for the link, it's good to know :)
     

    FSNW5yiFrXVXqv

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    In terms of favorites and least favorites: Bug > Electric > Ice > Fire > rest > Ground = Rock > Poison > Fairy

    Don't get me wrong, I think fairies are cute and awesome, but I had to make the list. The only thing about them is that I favor only Mawile - and that was ever since I played Sapphire. Not any other among the fairies gave me that same lasting impression. I do know that my sister would smack me for this, though.

    Bugs are just adorable, if not cool. They're pretty weak in general, yeah, but that makes them all the more so fun to use in battle. Beedrill and Vespiquen have always been up there, Skorupi too. To some extent, I'd even count Vibrava. Electric and Ice are awesome types; always have been my favorite RPG 'elements.' Lastly, Fire is worth the mention because Reshiram, Typhlosion and Delphox, even if that doesn't make sense.

    If I'd add a new type, it would be Celestial. Not sure how resistances would be delivered, but I'd think rock, ground, flying, poison and/or water are good candidates - thinking that they may be pretty immune, or at least well-adapted, to "weathering." As for weaknesses: Psychic, Fairy, Dark and Ghost..supernatural stuff. Now for their moves' effectiveness...hmm, i can't make any sense of it. Probably neutral? No pokemon could resist a celestial move, but it isn't super effective against any, either.

    itt: Pokemon Fan Club Chapter I - The beginning
     
    760
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    • Seen Dec 16, 2016
    Well, it is certainly a legit explanation, and definitely makes sense. But it also doesn't fit this situation entirely. Look at Gardevoir, look at Togekiss, dont they look like some creatures that would appear out of nowhere during dark times and save you from evil? Cos they do to me.
    Next, Fairy is resistant and super effective against fighting. How does that add up to Fighting being heroic?
    Next, look at the fighting types. They all look like Pokemon that can FIGHT, not necessarily be HEROIC. Toxicroak, Breloom, Scrafty and some others, do you think of HEROIC when you see them. Not necessarily. They do look like fighters though.

    Dont get me wrong (!), thank you for the link, this definitely sheds the light, and I kinda understand this now, but no matter what the real reason is, it wont entirely fix my discontent with lack of Light type. This is basically the conflict between my seeing of light and the one from Japanese tradition. I grew up on shows, movies, and cartoons where light and good was represented by magic creatures that were given amazing powers to protect from evil. So when I think of a Light creature, I imagine a creature that will pop up when needed the most and kick evil's butt by just raising the arm and creating a light ball/beam like a beast.

    Therefore, I still stand behind what I said before. Psychic as mind powers, Dark and Light as spirit powers. Fighting as Martial arts and whatnot.

    To make this more complicated, I dont think Dark is necessarily evil nor that Light is necessarily good, so we could divide those just as well.

    Thanks again for the link, it's good to know :)
    i always saw psychic as a light type (lightscreen for example is a psychic attack)
    in a trio of good (psy) evil (dark) and neutral )chaotic) (ghost)
     

    The ???

    The one true question mark
    289
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  • Favorite Type(s) : Fighting, Psychic, Fire. I love how Fighting can kick butts of SO many good types (normal, ice, steel, rock), Psychic is also amazing because its strong in general. Fire is just the starter of mine everytime, so yeah I like it!

    Least Favorite Type(s) : Bug, Grass, Rock. Bug, why does it even exist? Grass, weakling. Rock, not really good for much, Ground is always a better choice to have.

    Favorite Pokemon from Favorite Types : Fighting - Blaziken/Infernape, Psychic - Gardevoir. Fire - Charizard.

    New Type : Mystic. For ancient and mysterious pokemons, when Earth bloomed with un-seeable mystic energies. Super Effective on Dark/Ghost/Steel/Electric. Weak to Ground/Dragon/Ice. Not immune to anything at all.
     
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    • Seen Oct 22, 2023
    If I were to create a typing of my own, it'd like be either alien or extraterrestrial (preferably former, as its length is much more short).

    Pokémon that are categorized here would be those who supposedly come from outer-space, such as Jirachi, Clefable, Solrock, Lunatone, Deoxys, and so forth. If they are to include some space location in a future game, I believe this would help promoting that, at least in some capacity. I'd imagine this typing to be immune to dark, and ineffective against fighting- and normal-types.

    They would likely be super-effective against fire, water, and grass--types that are more primary and whatnot in Pokémon world. As for everything else, aliens would be neutral against them.
     
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    • Seen Jan 1, 2023
    My top favorite types are grass, steel, and fairy.

    For the most part I just enjoy most of the designs in each type, but I also find each useful. It's rare I make a team without one of those types on it.

    Anyway I have quite a few favorites from each type so I will try to only name my very top favorites aka Bellsprout, Cradily, Steelix, Forretress, Mawile, Florges, Clefable.

    Least favorite types are kind of hard for me to think of. There really isn't any type I don't like just types I don't use that often or have the desire to use. Ultimately I find the dragon type to be overkill. I enjoyed them up till Hoenn and then past that I think they got a bit silly. I'd say it's my least used type of all. Dark also comes to mind though I enjoy the type a lot! I just find not many dark types really stand out to me in a big way. I do like them I just always end up picking a ton of other Pokemon over them.
     
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    • Seen Jun 12, 2015
    Favourite type: Water. Why? Because I like water. Period.

    Least favourite type: Normal. Come on, they should have something in their favour...

    New type: I would separate Flying in Flying and Air, because some moves don't fit completely in Flying (Gust, Hurricane...)

    The things would be like this:

    Normal:
    -Effective against Bug and Psychic (the great majority of animals can kill a single bug, if not all of them, and can disturb mental states like meditation easily)
    -Vulnerable against Fighting, Bug, Air and Poison (Yes. Bug. I didn't say anything of a swarm of them, which is their common behaviour, and all animals are vulnerable to poison)
    -Not very effective against Rock and Steel
    -Resistent to Fairy (Humans are the only ones that believe in magic)
    -Immune to Ghost
    -Ineffective against Ghost
    It would give them quite an edge in battle

    Air:
    -Effective against Rock, Flying, Normal (you need air to breathe) and Fighting (you can't hit the air)
    -Vulnerable against Ice, Fire, Water and Electric (Weather. I didn't put Ground or Poison because they need something from the ground)
    -Not very effective against Ground, Poison, Grass and Steel(They are benefitted by the air or they can't be damaged by it)
    -Resistent to Rock and Flying
    -Immune to Fighting

    Pokemon that get Air type: Gyarados, Rayquaza, Shaymin Sky form, Hoppip line, Drifloon line, Tynamo line... those that don't have wings or levitate by themselves (in this case, only if they have one type)

    Moves that would be Air type: Gust, Air Cutter, Hurricane, Twister, Razor Wind, Whirlwind, Sonic Boom, Aeroblast...

    This would leave Flying types without Special moves. This would be an example:

    Feather Arrow
    Flying-Special
    Power 75
    Acc. 100
    The user throws sharp feathers to the rival. It usually lands a critical hit

    And Air type with no physical moves.

    Pressure Change (Ok, names aren't my specialty)
    Air-Physical
    Power 90
    Acc. 90
    The user rushes against the enemy and suddenly stops, attacking it with the vacuum created.

    Flying:
    The same as always, but they gain vulnerability against Air
     
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    12,284
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    • Seen Oct 22, 2023
    If flying were to be turned completely physical and gain a special-based counterpart (which would be air), I would imagine them to do the same for almost each and every other type-groups out there, so that things would remain relative and whatnot. This could vary from person-to-person, but personally, I don't precisely believe that this would be necessary, as we already have physical-special split in moves.

    If it weren't for that, however, it likely would not have been an issue in my eyes.
     
    45
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    • Seen Jun 12, 2015
    That's why I put at the end a Special Flying type attack and a Physical Air type attack. And there are differences. For example, you throw a rock and it does nothing to the air except moving it a little, but throw one to a flting object. Or the opposite, the air (or wind) erodes the rocks, but a flying object will be damaged if it hits one.

    More examples. The grass type. Peck would damage a fruit, but the seeds can be benefitted by the air.

    Flying types can be severely affected by air, but air doesn't change much with a Wing Attack.

    You maybe thought that both types would be just Physical and just Special, which I understand, as I didn't put it well, but Air and Flying are quite different in my opinion
     

    KorpiklaaniVodka

    KID BUU PAWAA
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  • Favourite type: Ghost. I like the fact that they can spinblock and their scary theme. Other types I like: Rock, Flying, Dark and Ice.

    Least favourite type: Fairy. Unnecessary typing is unnecessary, most dragons can get past them anyway (Iron Head, Sludge Wave, ExtremeSpeed, Earthquake). If you really want to beat dragons you can just use Cloyster, Ferrothorn, Air Balloon Heatran, Weavile, etc.

    I also dislike Electric-types due to Pikachu and being annoying in-game.

    Favourite Pokemon from favourite types: Ghost - Gengar. Rock - Rhyperior. Flying - Talonflame. Dark/Ice - Weavile.

    New type: No.
     
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  • Of all these Pokémon types, which do we find ourselves liking more, and why? Which type is our least favorite? From of favorite type, which Pokémon are we most fond of, and why do we like it so much? If we were to introduce a typing of our own, what would we call it? What would its weaknesses be? What would this particular type group be super-effective against? Which Pokémon would we see being put here?

    I've always had an appreciation of Ghost-type Pokemon. My favourite Pokemon is Gengar and I have quite a few other Ghost-types high up the pecking order such as Dusknoir and Banette. It's hard to explain why, I guess part of the reason is because they're not a very common type and there's just something about the way they look that makes me acknowledge them more. Going back to Gengar as my favourite, I'd probably say it's because of his ability in battle and partially his design that makes me love it so much. The Ghost/Poison combo is beautiful, I think, along with Levitate and having very high SpA and Spe stats, makes for a hard Pokemon to defend against. Also, I like what I have seen in the anime with Gengar, and if there was one companion (like Ash and Pikachu) I could have, it would be Gengar.

    If I was to introduce my own type, the best I can think of off the top of my head is "Wood". As for it's weaknesses, I think an obvious one is Fire, because wood is flammable. Also, it wood (keke) probably be weak to Steel-types because it is broken and shaped using metal. In terms of super-effectiveness, I'd say against Water and Ground types. Water because it is partly absorbed by wood and in some Chinese thing I read somewhere it stated that wood weakens water so hey. Ground because, when you're thinking in terms of trees and stuff, it plants it's roots in the ground and takes in nutrients, so by this knowledge I think we could say it is effective against Ground-type.

    Pokemon that would be Wood-type:

    • Bonsly/Sudowoodo (Wood)
    • Phantump/Trevenant (Wood/Ghost)
    • Sawsbuck (Wood/Grass)
    • Skiddo/Gogoat (Wood)
    • Seedot (Wood)/ Nuzleaf/Shiftry (Dark/Wood)
    • Pancham/Pangoro (Fighting/Wood)
    • Timburr (Fighting/Wood)
    • Chespin/Quilladin/Chesnaught (Grass/Wood)
    • Turtwig/Grotle/Torterra (Ground/Wood)
    Those are the ones I'd put there after a brief look, there may be some more I could add if I searched a little more, but I think that's a fair amount. If there was a new generation then maybe a few more would come about, perhaps an Eeveelution.
     
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  • It's really hard for me to say what my favorite type is, and if you were to ask i'd probably give a different answer every time. But right now i'd have to juggle between Ice, Bug, Electric, Fire, Steel and Ground for different reasons. The very former because despite being the worst defensive typing in the game, it's one of the best offensive types, as it can hit multiple important types for super-effective damage. The very latter because it's the same deal, and gives us arguably one of the best attacking moves in the game (Earthquake).

    I think my least favorite type would have to be Rock, because they have several weaknesses, are usually slow and their attacks aren't very accurate most of the time.
     
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    • Seen Jan 15, 2015
    Questions about the use of different Types

    I am looking for a little feedback on Types (in-game, I am not a competitive player). I am currently slowly making my way through Pokemon X (Route 13) and can sort the Types into ones I love, ones that are fine but not so exciting, and a whole bunch I just do not seem to like. Perhaps people with other play-styles could help me to find some love for those I do not seem to enjoy. I should perhaps note that none of my friends/family play Pokemon, so I have no one to trade. Trade based evolutions are not available to me.

    There are three types I absolutely adore and a fourth I seem to really enjoy using. I love Fight Types. I love the designs of them, I love their moves. My only complaint with Fight Types in Pokemon X is that there are so many, and I have to pick one! Psychic is another I adore. The basic concept of Pokemon using the power of their mind really works for me, and (with a few exceptions) I love the designs. Water is my third favourite type. Mechanically they are extremely well-rounded and have a fantastic variety of moves (eg moves like Scald and Brine provide interesting alternative mechanics). Besides, Gyarados. End of argument :P While not my favourite, I also really like the Steel Type. So often, it provides the defensive edge my team needs and I often use Steel when it pairs with one of my three favourites (eg Lucario, Bronzong and Empoleon).

    There are four kinds I do not mind, but am less keen about. Dark provides a useful mechanical edge and the designs tend to be really cool-looking, but I never find myself prioritising this type. It tends to be the sixth slot of my team where I look to fill a gap in my team (eg I needed to add Bisharp in BW to fill a gap). Am I taking the right approach here, or are they perhaps more important than I am giving them credit? Dragon Types are powerful, no question, but I find them a little dull. Even with Fairy, they are still too powerful which is a little boring. They do have cool designs though! Fire used to be my favourite, but as the Generations go by I am finding myself using it less and less. X has been worse than usual: I have been abusing Mega-Charizard, which makes the other options seem pretty poor ;) It is a useful type to have on the team, but it seems like most of the Fire Pokemon are needlessly superfluous, especially in Gen VI. Am I right, or are there other options worth exploring? Grass is another type I frequently umm and arr about. I used to hate it in Gen I, but have gradually used it more over time. On a purely mechanical level, it seems to have too many weaknesses, but their healing and status effects can be really useful, especially when trying to capture new Pokemon. Grass Types that lack the bulk and move-set for this style confuse me, however. How else can Grass Types be effectively used?

    The remaining Types I find I just do not like, for various reasons:

    I just cannot understand the Bug Type. Sure, Scyther and Heracross are popular, but the rest? They seem to peak really early and are quickly outclassed by everything else, have a million weaknesses, and half the time they do not even have a STAB attack to use! Despite that, I know people like them, so I must be wrong. How do you use this type? What are some good examples other than the standard two?

    Electric is one I find OK, but a little dull. It seems like every single Electric Pokemon has the same move-pool! I often find them too specialised and just lack the room on my team to keep one. Do others find this to be the case, or are there things I am overlooking?

    The new Fairy Type is OK, but feels like a flawed introduction. Most do not seem to get a STAB attack until quite high level, and there is not much variety in their move-pool as of yet. I am sure this has the potential to be good, but at the moment it feels pretty underwhelming. Have others found it more useful than I?

    Before Pokemon X, I had not realised that I tend to ignore the Flying Type. Now I often run into Sky Trainers and have no Pokemon qualified to join in, leaving me to either backtrack to get a different team or just ignore the trainer altogether. I do not have any automatic dislike for the type, but it does not appeal either. I have considered playing a Flying-only playthrough when I finish this game and get ORAS, simply because I am completely ignorant on this type. Am I missing out on anything good here? Is that mono-type plan a good idea?

    Ghost and Ice seem to share the same issue: they are too darn obscure. There are so few of them, and they tend to be mostly isolated to a single zone, leading to me already having a full team that works well together long before I ever encounter one. Do people feel they are good enough to justify a late-game change of play-style to include, or are they just too niche?

    Ground frustrates me. Frequently I try multiples of them and just cannot find a good fit to my team. Currently, in Pokemon X, I know I need a Ground type for my team: it fills an important niche. I have struggled to find a good one. They either have poor typing (eg Rock/Ground), or very niche Abilities (eg Sand Stream). I want to like the type, but find myself constantly moving from one to the next because I cannot seem to find a good fit. Am I approaching this Type wrong?

    Normal seems like a completely irrelevant typing. I tend to ignore this type in favour of flashier Pokemon ;) STAB on common moves is nice, but they have no real advantages. When should you include a Normal Type on your team and how do you use them?

    Poison seems to be predominantly a secondary typing (I could be wrong, but that is my perception), which is probably why it has so many resistances (cancel out the weaknesses of its primary type). I do not overly mind if a type I use has a Poison typing, but it has never been a type I overly care about. Is this a type to pay attention to, or (like I do) only if the other type is something you want/need?

    Rock is so exceedingly dull, yet the moves fill such an important niche. I just never know what to do here. The options often seem to have terrible type combinations, and I would generally prefer a Steel type for defensive purposes, so what do you do? Are there good Rock types? If so how to you use them well?
     
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  • My favorite type is Dark. I think its an underrated type, having not a single gym and only like 1 Elite Four member dedicated to using it. Umbreon is a Dark type, and he's my all time favorite Pokemon, so that pretty much shows why I love Dark so much. I also love a lot of other Dark types too. I just hope to see a Dark type Gym one day.

    Least favorite type is Bug. I think its kind of a pointless type since we already have Grass. I don't like many Bug type Pokemon either. Just seems like a pointless type imo.

    I never really thought about creating my own type before. I would have said Fairy but... lol. Idk. I might have to come back to this if I think of something!
     
    533
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    • Seen Nov 4, 2017
    My favorite Pokemon types are Water Types and Flying Types. Water types are my favorite because how perfect their stats usually are. They become really useful in game and you pretty much need them to get around by using Surf, Waterfall, and Dive. I love Flying types because they can learn a large number of moves, I enjoy the diversity.

    My Least Favorite Type would have to be the Fighting Type Pokemon. I find them to be taken out simply and quickly unless they have a second type or ability that covers for it. Another one of my least favorite types would have to be Rock Type Pokemon. They have way too many weaknesses. Fighting, Grass, Water, etc. Its too much. Making using them a hassle.

    My Favorite Flying Type Pokemon is Staraptor.
    My Favorite Water Type Pokemon is Oshawott.
     
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  • My favourite types would be Dark/Ghost/Poison/Psychic. I guess i don't know why - I assune it's because they're sort of... Cool... Maybe? I mean, they're not elemental or mineral based and their existence is more mystical (except poison, I suppose). From those, I like Houndoom, victreebel, Vileplume, Muk, mismagius, Trevenant, spiritomb, solrock...

    The obvious type addition to me is Sound. So many moves and POKEMON are based around sound that if a shake up is required this is easily done. Noivern line can be dragon/sound. Electrode can be electric/sound. Exploud pure sound. Chatot flying/sound. Chimecho psychic/sound. Bronzong can be steel/sound.
    Sound would be weak to sound itself (sound drowns out other sound), electric (electrifity Interferes with sound waves), and thats IT. Sound is super effective against sound (as per before), im trying not to choose ice but it's logical as it is frail. It is ineffective against steel.
     

    faf

    [b][color=#1acc14]Queen of Dragons[/color][/b]
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  • Favourite type: Dark type since there isn't a single Pokemon I hate from that type; favourite is Scrafty~ EDIT: I guess I should add why I like Scrafty: long story short got White, needed a new member, chose Scraggy, Scrafty was MVP, used it again in Black, was interested in using it competitively, had an appreciation month dedicated to it, BAM favourite Unovian Pokemon, used it more and drew more fanart, BAM favourite Pokemon. Also, I just liked its design. I wish there was a Dark type gym though.
    Least favourite type: Fairy, they are just too cutesy for my type and it nerfed my two favourite Pokemon.
    New type: Neutral type, resists none and weak against none (like ??? in a way). Basically, Struggle would be a Neutral type and that Mystery Dungeon move, Wide Slash, can be added in. Don't know any Pokemon who can play as a Neutral type but I think some Normal types can play that role.
     
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    • Seen Sep 30, 2020
    Favorite Type: Normal. Despite being considered supposedly "The second worst pokemon type" according to "The definitive ranking of pokemon types," because "it doesn't hit weaknesses, and has no resistances except for a ghost immunity". That doesn't stop Blissey, a normal type, from being the best special wall in the game. The fact that all the way back in Gen 1, they still have by far the best coverage options compared to every single type, and support abilities as well. And as far as monotypes go, Normal types can be surprisingly one of the best. Oh, and Gen 1 normal types were the answer for nearly invincible psychic types. Even in the later generations, the normal types were still usable. Really, they only suffered because fighting types started getting STAB on 120+ base moves or higher, as well as some ridiculous power creeps in Gen 4. In gen 1, Tauros, Chansey, and Snorlax were real threats throughout the first 3 gens, with Tauros ruling Gen 1, Snorlax ruling Gen 2, and Chansey still getting use in Gen 5 and beyond. Gen 2 introduced us to Whitney and her Miltank, which required a bit more strategy than any other gym leader before or after, and it introduced Blissey, the best special wall in the game, and gave Snorlax the amazing special defense increase. Even Ursaring was strong, and porygon2 was a powerful pivot. Even questionably, Girafarig proved to be a tricky but very useful typing, with psychic/normal that can use earthquake and crunch, and is one of the few baton passers back then. Gen 3 didn't have good normal types introduced honestly, with the horrible truant Slaking making the most impact as a pure normal type, and swellow being the only decent normal type, but every thing else was outclassed (Zangoose is eclipsed by ursaring) or really horrible (Kechleon, spinda, linoone with no coverage) and it removed all of the best normal types except for Dodrio, and, by virtue of great dual typing, Girafarig. But Gen 3 gave great abilities to the old normal types, like intimidate, and coverage, making granbull pretty threatening. Gen 4 gave Staraptor, which while was part flying, was also a normal type with intimidate, and close combat/u-turn, while acting as a beautiful fighting type deterrent. Now, are there better types out there? Yes, at least beyond Gen 2, though they were still respectable in Gen 3, but unlike my least favorite type, it never found itself in a position of uselessness.

    Least Favorite: Fire. Get ready for a long, possibly controversial rant, as I really need to address something about fire types:
    -Contrary to the "Definitive type ranking, which labeled fire types as number 2, they were almost unusable in Gen 1 apart from the handhelds. But even there, fire typing is a type that is designed to suck against the first 2 gym leaders, acting as a poor method of being a "hard mode," and losing to the easiest gym leader.
    -While you could claim that fire was a good coverage type in gen 2 and beyond, which I won't deny, you can't do this for Gen 1. It is literally the worst special attacking type in the game, because Ice, and Psychic outclassed it, hitting everything that fire types could hit harder, but it is the only type in the series that removes an enemy's status effect, which was in fact, the best status effect in the game that is rare to get on an opponent. And the fire type is a pokemon type that removes the rare status infliction.
    -Oh, and fire didn't resist ice back then, and ironically, ice was actually a solid defensive typing back then too, with Jynx having the partial psychic typing and lovely kiss.
    -Every type, even ghost (normal immunity), dragon (resistances), poison (surprisingly useful resistances despite psychic weakness), could do so much more. And surprisingly, there are non-legendary bug types, which was extremely limited offensively as a type, could have their uses: Pinsir (swords dance, slash, seismic toss, guillotine) and especially venomoth (Stun Spore, sleep powder, psychic) could still outclass fire types in many roles. As for offensive moves, a fighting type move is still more usable than fire blast, called Seismic Toss.
    -Fire spin is the least accurate and least strong wrapping move as well, with its only benefit is to hit gengar, for pathetically small damage. Not to mention the advantage of the fire type wrapping move is rendered null, since most fire spin users can't outspeed Gengar unless they are one of the two agility users.
    -And apart from moltres, flareon, and ninetails, their surprisingly mediocre specials drag them down even more, not only making them weak to special moves, especially psychic types, but that means that Grass types can tank their fire moves too. I have seen grass types defeat fire types one on one, and Erika is still a formidable gym leader because of the difference in special attack and defense, among wrap and status moves.
    -Not to mention that Fire types are the only type to get completely walled by 3 types of pokemon in Gen 1, and don't have any method of status apart from toxic or body slam (which nearly everything gets) to hurt them. And burning a recovery user is a guaranteed death sentence, as if unfreezing your enemy wasn't bad enough.
    -And lets put this into context: who is still the worst eeveelution? Flareon. The worst of the legendary beasts? Entei. The worst of the really big legendaries in GSC? Ho-oH. Gen 1 Legendary birds? Moltres. What do they all have in common? Fire typing.
    -Even when Gen 4 gave the beneficial physical special split, it also introduced stealth rock. Oops. That powerful Volcorona? Has the absolute worst weaknesses to entry hazards, out of all 700+ pokemon. So fire types can never play a defensive game, and can be very easy to wall, unless you have a hidden power move, which doesn't add much since every pokemon type can learn hidden power just as well, if not better.
    -As such, fire types tend the be the worst to monotype, especially in Gen 1. (The amount of times Blaine gets completely ruined by almost everything, even grass types and bug types, is just embarrassing.) And the fact that apart from fire/fighting, which barely buffers against rock types (they carry earthquake after all), there is no dual typing made that can buffer the weaknesses. I could've forgiven fire types being horrendously bad in Red, Blue, and Yellow, if they had made a fire/grass type, but they still haven't, and introduced the Rock/Ground Magcargo, who holds the dubious honor of having the worst type combo in existence.
    - And it seems that fire types can't avoid 4x weaknesses, especially to water, ground, and rock. And even with houndoom having a cool design, and useful coverage typing for dark types, the dark typing doesn't really help the fire typing apart from scaring slowbro and starmie, just a few of many more enemies fire types have.
    - And just as you think the sunlight helps them out, to counter water types, as well as a rapid spinner, they still have to beware of earthquake users, and if they are part flying, electric types and simple rock type attacks.
    -To say that its an overrated type is beyond an understatement, as at its best, has so many problems, and at its worst (Gen 1) just horrendously bad. In a way, Gen 1 fire types are much worse than Gen 1 fighting typing in terms of terribleness (At least the fighting type move Seismic Toss gets used in Gen 1 competitively, ironically from a few psychic types and chansey, and is the only thing that prevents Gengar from completely walling fighting types, fire types was bad both defensively and offensively in Gen 1, and are still really bad defensively thanks to stealth rock, and numerous popular weaknesses).
    -From Gen 2, fighting types became amazing in both moves and pokemon, but fire types honestly only became useful as a special coverage move at best, and despite some really overpowered stats and movepools in gen 4 and beyond, are still not as threatening as other types. There is a reason why fire types needed a resistance to fairy, because they have so many flaws, any additional advantage helps.
    So yeah, fire types are my least favorite type, because of the above reasons.
     

    Bounsweet

    Fruit Pokémon
    2,103
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    • Seen Sep 17, 2018
    I was in the "oh my god, how is this happening no why" crowd when Fairy-type was announced, but now it's definitely one of my favorite types. I also really like Grass-types and Fire-types a lot, and there are quite a few Water-types I like too, but considering that's probably the biggest type group, that's not totally surprising so I wouldn't classify it as a favorite. I don't really care for the types that are pretty boring or have a lot of Pokémon I don't really care about, like Ground, Rock, Fighting, etc. although there are a few Pokémon that I really love like Garchomp and Medicham.

    tldr:

    Favorites- Fairy, Grass, Fire
    Least Favorites - Fighting, Ground, Rock
     
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