I have a question and a challenge idea.
Question: Do most challenges include the Nuzlocke rules of fainting=dead, or is the challenge alone supposed to be the challenge? Obviously there is no 1 answer to this as every challenge is unique and has its own rules, but is it typically assumed that Nuzlocke rules are apart of challenges or are they a completely separate entity and only some include these rules? I ask because it seems to me that most challenges on here limit you from catching certain types, but if you can catch as many Pokemon as you want in the "allowed" typing(s) and there isn't a penalty for a Pokemon fainting then this doesn't seem too difficult to get around type disadvantages. (This isn't to say that these challenges aren't worth doing; I happen to think that the Time Warp and the Game of Thrones challenges are both beautifully designed and sound very fun)
Idea: I'm not sure if this idea has been done before, or quite possibly if a similar themed challenge has been suggested/made before, but a challenge based off of Skyrim's 3 main archetypes: Mage, Warrior, and Thief. Each of these archetypes has 6 skills assigned to them, such as Destruction and Restoration for the Mage, One-Handed and Block for the Warrior,and Alchemy and Sneak for the Thief. In the Skyrim challenge the 6 skills of each archetype would relate to the 6 Pokemon in your party. Each skill can only represented by 1 party member at a time. So for examples:
*Mage- Destruction magic is either Fire, Frost, or Shock, so the Pokemon representing Destruction magic needs to be 1 of these types and must only use moves of that type (who could complain about STAB?). Restoration magic heals your character, so the Pokemon representing Restoration magic must have/learn a move that heals them, such as Leech Seed or Rest. This move must be the first move used when this Pokemon comes out, if applicable (Rest could be an exception).
*Warrior- One-handed is a close-quarters form of combat, so the Pokemon representing One-Handed must be a Fighting type and must only use Fighting type moves. Block lowers an enemy's damage, so the Pokemon representing Block must have/learn a move that raises its Defense, such as Harden. This move must be the first move used when this Pokemon comes out.
*Thief- Alchemy allows you to create potions and poisons, so the Pokemon representing Alchemy must be a Poison type and must only use Poison type moves. Sneak allows you to be undetected by enemies, so the Pokemon representing Sneak must have/learn a move that raises its Evasion, such as Evasion. This move must be the first move used when this Pokemon comes out.
I have thought of how other skills would work beyond these 6 examples, but I just wanted to give the gist of the challenge idea. Some skills are easier than others to make correlations to Pokemon. Skills like enchanting and Speech might be a little difficult, but what are your thoughts on this? I personally don't have the time to run this challenge, but if someone else has any interest I would be more than willing to work with them to come up with stipulations for each type.