Hello!
I was wondering if you could help me with something.
I was trying to release the 4 slots palettes that are intended to reflections in water puddles, to be used as normal slot palettes for ow.
I took a look at the table palettes of OW. and found in 0x083a52e0 a small table, it loads the pallets in their respective slots. Ex: 00 Palette (Palette player) in the first slot, Palette 01 (reflection of the player) in the second slot and so on until the palette 0A.
However I could not find where is the part which determines the reflection of palettes 03 04 05 06 will be charged starting slots 07 08 09 0A, respectively.
My request is: Could you check for how to make all palettes, referring to the water reflections, are loaded from the slot 01.
That is, make only the 01 slot serve as a reflection for all ows. Thereby causing the other palettes can be altered without interfering with the reflection of the OWS.
I do not know if I was clear enough, but I hope you understand.
Bye Now
I was wondering if you could help me with something.
I was trying to release the 4 slots palettes that are intended to reflections in water puddles, to be used as normal slot palettes for ow.
I took a look at the table palettes of OW. and found in 0x083a52e0 a small table, it loads the pallets in their respective slots. Ex: 00 Palette (Palette player) in the first slot, Palette 01 (reflection of the player) in the second slot and so on until the palette 0A.
However I could not find where is the part which determines the reflection of palettes 03 04 05 06 will be charged starting slots 07 08 09 0A, respectively.
My request is: Could you check for how to make all palettes, referring to the water reflections, are loaded from the slot 01.
That is, make only the 01 slot serve as a reflection for all ows. Thereby causing the other palettes can be altered without interfering with the reflection of the OWS.
I do not know if I was clear enough, but I hope you understand.
Bye Now