Learn or Forget (2nd edition)

Forget. Recognizes it as a good move. Dislikes the low PP, though. Runs out so fast. Cannot rely on it as the main Dark move. Also gets worse if the opponent has Hypnosis or something. Typically needs the priority less in a standard playthrough too, given very little Speed focus. Probably only learns this if the Pokemon has no other decent moves or is very slow.

Parabolic Charge?
 
Forget, it sucks. Having to deal with accuracy problems or recoil damage is punishment enough, it shouldn't be both both, and if so it should be in the name of an extremely powerful attack, not just a moderate 80 base power move with no secondary effects to offers.

Ice shard?
 
Learn, though I'll ditch it once my Flying type learns something with high base power that isn't two turn.

Also pulls Fly out of the Metronome randomizer...

Leaf Blade?
 
One of the staple Dark Type moves, and a favorite of mine for use on Eeveelutions. Learn.

Acrobatics?
 
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