In the Alola games, you could only fish in "fishing spots". You can no longer just fish anywhere. What did you guys think of this change? I've always been meh about it since the fishing spot mechanic felt very limited. :x
Never played 7th Gen and I would probably find it frustrating...but it makes sense. There are certain spots that are much better for fishing than others.
For a drastic example: you don't go fish in open ocean as its empty, most life (and any that humans would actually want to eat) is in the relative shallows i.e. the continental shelf.
But even at a smaller scale you might have a patch of coastline that for various reasons has much more abundant aquatic life than 1/2km away.
Yeah it's definitely a step backward, and seems more lazy to me than anything else haha. It's like, Game Freak couldn't be bothered to code in the ability to fish in every area of water, so they just put in specific 'fishing spots', I don't get it! I used to love having the freedom to fish wherever.
Eh, I think it’s fine. Even if it doesn’t make sense, let me remind you this is the same franchise where mammals lay eggs. And send out particularly large creatures indoors. And trainers never needing to go to the bathroom, eat, or sleep. And grow hair in a haircut. And if spinoffs are allowed to be mentioned, trainers ‘evolving’.
I also don’t remember in the past 2 generations having to wait way too long to gain my fishing target or the trainer taking in the rod too early, so at least that is a step up from the older gens.
And apparently we are stating it’s the biggest downgrade in that generation. May I remind y’all that this was the same gen that had by far one of, or if not my LEAST favourite downgrade in the franchise: reusing trainer models on different trainer classes. I kid you not, this downgrade genuinely makes me angry. Oh, this was also the gen with the grunts with the never fully evolving teams. In the first 4 generations, they did that and it was fine. Both 5, 6, and even 8 had competent grunts, why not 7? That just made the difficulty curve both moronic as well as annoying.