I fervently await the return of Secret Bases; they should never have been removed as a game feature to begin with (they're arguably the epitome of multiplayer interaction aside from battles)! Who could pass up the opportunity to not only decorate their own pad but visit
other people's pads, too! :3
I'm hoping the amount of Secret Bases allowed in the Registry increases, as well as the amount of Decorations that a single Secret Base can contain increasing significantly. I'm hoping that the areas where you have to "fix" (for example, having to buy a wooden board to make a makeshift "bridge" over those places with large cracks in the floor) go away, because it just makes you waste space for one of your decorations in my opinion (although you
could just move to a Secret Base without such a crack).
Also, I hope the number of PokeDolls increases
greatly, and hopefully you can put them on the floor if you want instead of only on Mats and Desks and similar support structures (no, game, I don't care if they get dirty; I'll clean them myself if I have to!)
I'm hoping more "achievement-based" Decorations are implemented (like the Silver Shield and Gold Shield that record 50 and 100 Battle Tower wins, respectively), so you can observe other people's battling feats!
Plus, the Regi dolls need to be made easily/adequately available for
all languages... It still saddens me to this day that I can't use these Poke Dolls in
Pokemon Emerald Version.. ;-;
Furthermore, I hope that you can challenge people more than once per day in their Secret Bases (after mixing Records); this change would be
amazing for experience points (especially because
Pokemon Ruby/Sapphire/Emerald feature the only scenario where you can battle a team full of 6 Blissey. Just imagine it. Suddenly, Experience Points. EXPERIENCE POINTS
EVERYWHERE). I've envisioned this 6-Blissey team in an opposing Secret Bases for a
long time (and was once considering to make one myself) but it's proven infeasible so far. But with the boosts in Pokemon Training and experience-point gaining and easier worldwide trading in Generation 6, this might become a common practice. :)
The highest possible number of experience points that can be gained in a Single Battle is 457,970. This can be done by defeating a level 100
Blissey in a Trainer battle, using an internationally traded Pokémon at level 1 that is holding a
Lucky Egg, with Exp. Point Power ↑↑↑, S or MAX active. This means that given these conditions, a Pokémon could technically advance from level 1 all the way to level 87 in a Single Battle, provided that it was in the Erratic experience group.
- A Pokémon in the Fast experience group would advance to level 83.
- A Pokémon in the Medium Fast experience group would advance to level 77.
- A Pokémon in the Medium Slow experience group would advance to level 76.
- A Pokémon in the Slow experience group would advance to level 71.
- A Pokémon in the Fluctuating experience group would advance to level 69.
- Before Generation V, the highest number of experience points it was possible to gain was 13,933. This could be done by defeating a level 100 Arceus, Happiny, Chansey, or Blissey in a Trainer battle, using an internationally traded Pokémon that is holding a Lucky Egg. This means that the most levels that a Pokémon could advance in a Single Battle is 25, if a level 1 Pokémon in the Medium Slow experience group defeated the level 100 Pokémon as mentioned above.
Picture that, except
six times in one battle (and your Pokemon likely won't be at Level 1 after the first time it gains experience)!
I'm all for the idea being able to visit the Secret Bases of people you meet on Streetpass or online/your friends list. And being able to play with your friends or other people's toys and other items just like in ACNL too. And also more toys and furniture, etc.
This.