To answer these questions a little more effectively, here you are:1. How do i change FR worldmap without using Mastermind_X tutorial??
2. What Rom is the best hack FR or Ruby???
3. I add wildbattle on a map the when i battle is done i walk 1 step it appear again
how to fix it????
Are you sure you set how the tile looks correctly? You might have also changed the Movement Bytes in AdvanceMap, so you might have removed the animation of the tile.Why is it that when i make stairs and they are identical in movement permissions and i place the warp in the exact same place as it should go, it still doesn't work? (i'm using advance map)
the same thing happens with cave exits.
You might have just deleted the events in AdvanceMap.I cant seem to delete the events from Ruby, but for some odd reason now they arent even occuring. Whatever, cant complain... I still need help with my script though.
I'm not sure that what you want to do is possible, as that would make the ROM very unstable, but I'm not much of an expert at ROM sizes and stuff like that, just the inner ROM itself and editing it. Sorry.how do you extend a rom i.e make a 16mb rom 32mb for more space..... i need this for a rom hack i am working on
Rusticolus, you choose destinination, that's the rom file. I dont think our posts were deleted, because I too posted in this thread last night, and then the site went under maintenance.
for a better tutorial on that, look on youtube. Just search pokescript and you should find some.
Now, I also need to know how to get rid of the mom event with the clock in Ruby.
To answer these questions a little more effectively, here you are:
1. There is no way to do that. If you
on the region map, then you can use AdvanceMap 1.90, but there's no way to change how it looks without following Mastermind_X's tutorial.
2. I personally believe that Ruby is the best, because of its very bad graphics, that inspires you to change them. If you can't palette edit or are a novice and can hardly change tiles, then starting with FireRed is the best.
3. Well, this is a pretty easy question to answer: simply change the Encounter Ratio to a lower rate. The original FireRed's Encounter Ratio is originally 20, but I personally like to go a little lower, like 15-18.
Hope that helps. Oh, and sorry Sakujo. :x
how do i make this script happen only once
#org $begin
checkflag 0x200
lock
faceplayer
message $lost
$lost 1 =i wonder where i am
boxset 6
setflag 0x200
release
i placed one of those green squares with the yellow S on one of the map of advance map
and put in the offset
and when i play the game and walk over where the script is and it says i wonder where i am
when i walk over i aginit says the same thing
how do i make this only happen once
PLIZ HELP!!
I bet this has been answered, and I think I asked it before.
How do you put pokemon diamond pkmn into a gba game?
1.ok
2.do you know where can i find ROM BASES except Green charizard rombases in PHO
3. sorry its not the Encounter Ratio
EX: i copy LUGIA Scripts in FR i put in another map example in pallet town
then after i battle it the sprite is done then i walk 1 step its reappear....
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Sorry for my bad english in my first question...
Alright Rusticolus, the first ting I noticed is that you opened up the program. First wrong move lol...
You have to make sure your RBC file isnt saved as example.rbc.txt accidentally in notepad. Choose the dropdown that says text and make sure it's at "all files" when you save your script.
NEXT: go to your script, whether its on your desktop or whatever... And right click on it. There should be a "Compile" option. If there isnt, reinstall PkmAdv.exe and there will be. That will bring up your program.
I'm not sure that it's possible to change the text in FireRed, because it is not supported.does someone know where the text(letters and numbers)
are in tile layer pro(fire red)