Alex_Among_Foxes
A lover of Foxes
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- The Shadow Realm
- Seen today
And that's ALttP finally done lol. Good luck on the last few games!
Shows up in the playthrough route in spheres 1, 2, and 6. Should be able to grab them now, based on where they are at. Wants "Progressive Strength Upgrade". Covers the Goron's Bracelet, Silver Gauntlets, and Golden Gauntlets.@Devalue are you able to just check if Golden Gauntlets show up in logic please? I just tried hinting for them (as I thought I need them for the last two trials in Ganon's Castle) but they don't seem to be coming up.
If they aren't, then I think I need to do the Water Temple and then Jabu Jabu's Belly to get the remaining Medallions...
Done.Hey @Devalue sorry to be a pain but would I be able to just get OoT released please? The latter half of this thing has not been too great for me tbh and this game keeps unravelling and I'd like to just kinda put a lid on it all really, thank you!
All that remains is for Setsuna to beat Metroid Prime, and then this Archipelago is done.
Could you be more specific on what you think might help that, if possible? Perhaps a Google Sheet of information not covered by the Multiworld Tracker? Something else?In the future, I just want more clear communication. And I don't mean that in terms of "You need to update me constantly", because I don't think that's what's needed, but there were times when I had no clue what was going on while feeling bad for other people around me getting pushed around.
I'd like to see a requirement to get at least a single in-logic check, plus any in-logic hinted items, in 48 hours, unless someone provides notice that they'll be unavailable for IRL reasons (like I was from my power outage).One question to everyone: How do you feel about more explicit activity requirements (and how long, if so)? Found the "Casual" part of this Archipelago to be ill-defined. What frequency of playing counts as "casual"? Means different things to different people.
Could you be more specific on what you think might help that, if possible? Perhaps a Google Sheet of information not covered by the Multiworld Tracker? Something else?
seems like a lot to keep in mind for every person, every game, what games are/aren't walled, etc. I think it's a good idea sure, but like a complete pain to have to keep track of. I think "make sure you get something in your game so people aren't waiting" is just like... a given.I'd like to see a requirement to get at least a single in-logic check, plus any in-logic hinted items, in 48 hours, unless someone provides notice that they'll be unavailable for IRL reasons (like I was from my power outage).
If someone has zero accessible checks in their game, the 48 hours would not start until they got a progression item that made at least one check newly-available and they were notified about it. Exceptions would also occur for hinted items that are in-logic, but really time-consuming to get (e.g. it's at the very end of a long, linear game) or extremely difficult to get without more items (e.g. low stats and bad equipment) so long as at least some progress towards them was made.
I strongly disagree with explicit activity requirements, I don't feel like the lack of them delayed this Archipelago in a meaningful way; and I think people should be given the flexibility to play when they're comfortable barring extreme circumstances where someone is holding up everyone else for an extended period of time.One question to everyone: How do you feel about more explicit activity requirements (and how long, if so)? Found the "Casual" part of this Archipelago to be ill-defined. What frequency of playing counts as "casual"? Means different things to different people.
I apologize for the bluntness, but the whole group was delayed significantly by you not getting hinted items promptly. There was a part of the Archipelago where you let Arcaneum's final Chaos Emerald go uncollected for five days after it was first hinted, and Arcaneum took an extra couple days on top of that to actually clear the 2-5 minutes of gameplay and release Sonic Adventure 2. Me, Alex, Setsuna, and Vendily were all completely stuck, while what could have taken fifteen minutes in a competitive Archipelago, or a day or two in a reasonable casual archipelago, instead took a whole week.I don't feel like the lack of them delayed this Archipelago in a meaningful way
I strongly disagree with explicit activity requirements, I don't feel like the lack of them delayed this Archipelago in a meaningful way; and I think people should be given the flexibility to play when they're comfortable barring extreme circumstances where someone is holding up everyone else for an extended period of time.
So I don't have an exact answer for this kind of thing. The previous Archipelago didn't really feel like it had this problem, but this one seemed a lot smaller in terms of number of people, and I think being called a "casual" Archipelago to clear any confusion with the fast-paced Hexipelago definitely either confused people or implied something that caused misunderstandings.