- 2,138
- Posts
- 12
- Years
- The States
- Seen Nov 6, 2016
Here's what I thought of the gyms in order that they appear.
1. I love the dewdrop spiderweb and the foliage surrounding the wooden apparatus. Though, there was some vibes of practicality remensient of a high-ropes course, walking across webs is a bit too farfetch'd. 8/10
2. The rock wall was quite clever in fusing athletics with rock-type. That with the underground cascade, makes this my favorite gym. Beautiful and fun gym! 10/10
3. The skating rink was a fun idea. Catch-up to a trainer and battle. A different take on the fighting-type gym which usually have a martial arts, boxing, or combat in general as its atmosphere. 9/10
4. This gym was tad unpractical. The swinging and climbing up ropes amid a cylindrical tower wasn't too exciting and I can't see a gym like this in the anime. Not to mention, the giant slide at the end...not really tasteful/practical or fitting with the grass theme. The redeeming quality is the little study at the top of the tower...really interesting. 7/10
5. Though I battle all of the trainers and therefore answer incorrectly, the trivia questions are sort of a homage to Kanto's Cinnabar Gym and are fun to include as a gym puzzle. Also, it's fitting that the trivia is fashioned as a game show given we are talking about the glitzy and flashy city of Lumiose. The colorful electric lighting and color palette really suited this gym. 9.5/10
6. The dollhouse theme was pretty cute and definitely was reminiscent of Sabrina's Gym in Kanto. The designs of the various rooms were gorgeous, and though a bit unpractical raveling to room to room, it sort of works given the whimsical town and fairy-type gym. 9/10
7. Okay. I just got the vibe like I was playing some odd mario galaxy/pokemon crossover. The gym is highly unpractical and not really tasteful. Walking along a narrow sheet of glass and teleporting to another thin sheet of glass is something that doesn't really seem like could be worked into the anime and is really doesn't feel like a true adventure. Pokemon does best when they anchor the world of pokemon in making it seem more realistic. 3/10
8. Again, there is no practicality to the gym. I do think the rubix cube idea is interesting and somewhat relates to Avalugg and Crygonal as a geometric pokemon, however, It's a bit over the top and the slide at the end of the gym is just odd. These sorts of gyms take away that realistic anchor that makes the pokemon series more engaging. However, again, I will give some credit for the rubrics cube as a motif. 5/10
For me, I only disliked two of the gyms. The last two.
The standouts for me are the 2nd, 3rd, 5th, and 6th gyms in that order.
What about you guys? What gyms did or didn't appeal to you?
1. I love the dewdrop spiderweb and the foliage surrounding the wooden apparatus. Though, there was some vibes of practicality remensient of a high-ropes course, walking across webs is a bit too farfetch'd. 8/10
2. The rock wall was quite clever in fusing athletics with rock-type. That with the underground cascade, makes this my favorite gym. Beautiful and fun gym! 10/10
3. The skating rink was a fun idea. Catch-up to a trainer and battle. A different take on the fighting-type gym which usually have a martial arts, boxing, or combat in general as its atmosphere. 9/10
4. This gym was tad unpractical. The swinging and climbing up ropes amid a cylindrical tower wasn't too exciting and I can't see a gym like this in the anime. Not to mention, the giant slide at the end...not really tasteful/practical or fitting with the grass theme. The redeeming quality is the little study at the top of the tower...really interesting. 7/10
5. Though I battle all of the trainers and therefore answer incorrectly, the trivia questions are sort of a homage to Kanto's Cinnabar Gym and are fun to include as a gym puzzle. Also, it's fitting that the trivia is fashioned as a game show given we are talking about the glitzy and flashy city of Lumiose. The colorful electric lighting and color palette really suited this gym. 9.5/10
6. The dollhouse theme was pretty cute and definitely was reminiscent of Sabrina's Gym in Kanto. The designs of the various rooms were gorgeous, and though a bit unpractical raveling to room to room, it sort of works given the whimsical town and fairy-type gym. 9/10
7. Okay. I just got the vibe like I was playing some odd mario galaxy/pokemon crossover. The gym is highly unpractical and not really tasteful. Walking along a narrow sheet of glass and teleporting to another thin sheet of glass is something that doesn't really seem like could be worked into the anime and is really doesn't feel like a true adventure. Pokemon does best when they anchor the world of pokemon in making it seem more realistic. 3/10
8. Again, there is no practicality to the gym. I do think the rubix cube idea is interesting and somewhat relates to Avalugg and Crygonal as a geometric pokemon, however, It's a bit over the top and the slide at the end of the gym is just odd. These sorts of gyms take away that realistic anchor that makes the pokemon series more engaging. However, again, I will give some credit for the rubrics cube as a motif. 5/10
For me, I only disliked two of the gyms. The last two.
The standouts for me are the 2nd, 3rd, 5th, and 6th gyms in that order.
What about you guys? What gyms did or didn't appeal to you?