PurpleOrange
still don't know what I'm doing
- 367
- Posts
- 11
- Years
- Littleroot Town (UK)
- Seen Mar 14, 2025
The first routine, burmytransformjump:Code:.thumb main: ldr r3, burmytransform mov pc, r3 burmytransform: .word 0x________ @address of burmytransform.asm here continue: str r0, [sp] /*insert at 08030D40*/
so i'm doing this for emerald, but i can't seem to find any equivalent of the offset 08030D40, so does anyone know where I would insert this routine in emerald?
also how far off am I with these?
Code:
pokemon_getattr: .word 0x0806A518
species_to_pokedex_index: .word 0x02022FE0
idx_for_battle_screen_elements_by_env: .word 0x0806D4A4
area_to_burmy_cloak_table: .word 0x091CB5A8
pokemon_setattr: .word 0x0806ACAC
return: .word 0x08059FAC
burmy_dex: .word 412
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