So to mostly close this down as it's clear that it's very much a tale of two camps that will currently never agree, the points regarding events and their accessibility has been taken on board by GT Management and although personally it's not something that I see as an issue in any way, shape or form, it will be something that we make sure to look at in Get-Togethers moving forward. I already know for example that Tyler has mentioned about allowing all iterations of Animal Crossing for the contests and for other similar events we can also explore the options.
However, regardless of that these events will likely still run; after all as much as it is about accessibility (not 100% accessbility for 100% of all participants, IMPORTANT), denying people said events too just because not every single person can participate in them defeats the purpose. NB - this doesn't mean they'll be running exactly the same, however I refuse to let these events not exist at all because of something that's been brought up after a decade of no issues.
That said, I'm glad to hear that you especially Radio have enjoyed the Get-Together as a first-timer.
Before I get to the comments/criticism of some things in the GT, I just wanted to mention the following:
It's definitely been a bumpy ride, but we got there! Just a massive thank you for once again another great Get-Together. A really amazing slew of events across the board and, generally, fairly seamless in execution! It was super fun putting all the themes and everything together (probably one of my favourite parts tbh) and seeing this all come to fruition. My only gripe is why do we have to wait another year?!
As much as every EO did a cracking job, I have to mention you four specifically.
Loomie/Janp, I tip my hat to you for probably one of the BEST events the GT has seen to date and definitely my favourite in the 4/5 years I've participated. Considering just how grand the idea was, how much it exploded in popularity and the hiccups along the way, it actually ran pretty well for its first try and you handled everything so well! Please please PLEASE return with this next year <3
Dusk/
Zach, thank you once more for coming in and saving the Among Us event when it was literally left for dead and not only that, but Dusk in particular for going through hours of pain to try and fix the points system to stop the event breaking the GT. I know towards the end numbers got a bit ropey, but you didn't have to take time out of your weeks to do what you did, but you still did it. May I... tempt you into running it next year perhaps? :pleading_face:
Thank you so much for your help with E&M Trivia! You came up with some awesome questions and I'm really glad that I had them to be honest, they made for some fun rounds!
In terms of comments I wanted to make regarding the GT this year:
So this will always be something that comes up in hindsight, as we can't foresee issues coming up, but I think that three teams will be something to stay away from moving forward. As much as the number teams was not the sole OR major factor in the issue of Caelum's lack of activity, with three teams it seems apparent there will always be one flagging behind and what we want to avoid is a lack of motivation and therefore enjoyment for everyone. For me I'd like to see one of the following:
- Two Teams - Lowers the chance of inactivity by lowering the amount of division of users. However points will need to be looked at and potentially restructured as the current model doesn't really sit too well I think. HOWEVER this is something we have done before, so past experience should be able to help set this up nicely.
- Four Teams - Allows a lot more diversity and also imo helps with teams just throwing everyone at everything for participation points and therefore even when coming last, you're still potentially netting a lot of points for your team. However this does also mean there's more potential for active users to be split few and far between, so there's a higher risk of replicating the same issue. However once again we have done it and it has worked really well.
I will admit a schedule is something we had put into place and I believe was not wholly implemented, so that is partly our fault there. But yes moving forward, a calendar of events (both accessible on Discord and forums) will be really beneficial for everyone. More importantly it means that if circumstances cause Event Organisers to need to change their times (it happens!), then they can easily change it or let others know when it's moved to, so that if needed other events can adjust.
Oh and all in one timezone would be handy too. As much as I don't want to give the US the pleasure, I guess EDT/EST does make the most sense :P
This was an absolute godsend and I am so glad that we got these put in. One issue last year was how it felt a bit like harassment when EOs were needing to ping regarding their event updates, because there were so many. This is something definitely being kept in and in fact, next year may just include a role for every event to make things a bit easier (as I did note some issues where some were not present).
I believe we may also be looking to add one of the fabled reaction bots on Discord, so that setting things up are even easier than before, but I'll leave that one to the Moderoids to handle <3.
Not to be a sourpuss, however I could not help but see a few unsavoury comments towards EOs and their respective events. Nothing completely out of order, but definitely a few things which if the particular EO could've seen, would not have been very nice.
I appreciate the competitive spirit and whatnot of the GT, however please don't let that take over! Remember if nothing else, ALL of the work the EOs put in is phenomenal (some almost working solidly for a fortnight to set up their events) and some brought huge and new ideas to the table, so there are probably going to be mistakes and things you don't agree with! However just keep that in mind, as it can feel like a kick in the teeth when seeing feedback that your own and others' events are "bad" when to be honest I can't think of a single event that had any real issues this year.
I am going to bring this up specifically because I want to feed back on a small gripe of mine which I've never had the opportunity to properly air.
As solid as the event is and the idea is great, one issue I have is the ability for participants to be able to just spam battles with members of the same team. What I was mostly seeing from this was basically one team just organising in their channel to play each other and when others tried to join, they were getting 1, maybe 2, battles and not much else in.
Arguably yes the teams could all do that but then... does that not defeat the point kinda? IDK I feel maybe something like a limitation on battles with the same team or something means people will hopefully do less of the organising mass same-team battles and play against the other teams. Especially if we move to a two-team system, I think this should be something looked into next year.