Yukari
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What do you think of morality and moral choices in video games? And, do you prefer to play as a good or bad character in games? Or do you prefer to be neutral when given the chance?
However, the worst offender of pseudo choice in the gaming world is the Bioshock series.
Yes the illusion of choice is an extremely heavy handed theme in Bioshock, but the case of the Little Sisters really doesn't play into it. It's the one choice you are actually given in the game. And by the end of the first game, you are freed from your slave state, so it isn't something that holds through the whole journey. I am not denying that Bioshock is a great game, it's one of my absolute favorites. I just think the morality system is extremely flawed in a game that was more or less advertising the feature. There is no reason to harvest except to get the achievement and bad ending, because in the long run saving yields more and better prizes.I think you missed one of the biggest themes of the Bioshock series. Providing the illusion of choice was a deliberate move in the games, and stands as one of the best examples of what "choices" are from a game design point of view. This article goes more into depth about the morality and illusion of choice in the Bioshock series.
When playing a game with a morality system, I generally always be good or neutral. For some reason I care too much about virtual people to be responsible for killing them. I'll steal everything from them, but if I accidentally kill someone, I feel bad.