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Patch: MrDollSteak's Decap. and Attack Rombase

794
Posts
10
Years
  • I can't wait for the release of 1.5a!
    And I'd like to ask if you'd be able to add the item "focus sash" to the patch. If not, is there a way I could do it by myself?
     
    132
    Posts
    9
    Years
    • Age 23
    • Seen May 6, 2024
    Could you possibly put a link in the OP to both where the tables you posted for the abilities (Mega Launcher, Reckless, etc.) are located, as well as where the type chart is? As it is right now, it seems that Fairy-types are not weak to Steel (tested this myself- they're still weak to Poison and resist Bug and all that).

    Also, you gave Arm Thrust 25 BP, while it should be 15, and Bullet Seed is still 10 BP, while it should be 25.

    EDIT: I believe you stated somewhere where the Soundproof table was located, but I can't seem to find it.
     
    Last edited:

    Exodrake

    The Manliest Chick that Ever Manlied
    163
    Posts
    10
    Years
    • Seen Nov 30, 2016
    Found some quirks with Sticky Web.

    -If White Herb negates the speed drop, the other player's turn will be skipped, giving a free turn to the sticky webbed monster.

    -If Sticky Web and Stealth Rock are both up at once, Stealth Rock won't hurt Levitators or Flying-types.
     

    MrDollSteak

    Formerly known as 11bayerf1
    858
    Posts
    15
    Years
  • I can't wait for the release of 1.5a!
    And I'd like to ask if you'd be able to add the item "focus sash" to the patch. If not, is there a way I could do it by myself?

    I've written it up, but it probably won't be in for 1.5a, because clearing the item is damned annoying.

    Could you possibly put a link in the OP to both where the tables you posted for the abilities (Mega Launcher, Reckless, etc.) are located, as well as where the type chart is? As it is right now, it seems that Fairy-types are not weak to Steel (tested this myself- they're still weak to Poison and resist Bug and all that).

    Also, you gave Arm Thrust 25 BP, while it should be 15, and Bullet Seed is still 10 BP, while it should be 25.

    EDIT: I believe you stated somewhere where the Soundproof table was located, but I can't seem to find it.

    I'm thinking that for 1.5a I'll include a text file with all the offsets for the expanded tables.
    Also thanks for spotting the Fairy type bug (though it's already been fixed because someone reported it earlier)

    Thanks for those BP things. I think I must have updated Arm Thrust instead of Bullet Seed.

    Found some quirks with Sticky Web.

    -If White Herb negates the speed drop, the other player's turn will be skipped, giving a free turn to the sticky webbed monster.

    -If Sticky Web and Stealth Rock are both up at once, Stealth Rock won't hurt Levitators or Flying-types.

    Thanks for finding those. I'll look into those routines, though I can't guarantee they'll be fixed for 1.5a.

    --------------

    UPDATE 1.5a is officially ready!

    Check the OP for the Download link and details.

    There are now AFAIK 0 game breaking bugs, but there are still a few errors with a few moves and abilities.
    These are all relatively minor, but surprisingly difficult to locate, and I should hopefully have cleared most of
    these up for 1.5b or 1.6, whichever I choose to name it.

    Hey, not to be up your *** about this, but what's the status on you implementing Imposter? I'm only bothering you about this because you told DaniilS not to work on it for me because you apparently had it done. Is it going to be in this update? Or if not can you just tell me how to do it? I've been holding off progress on my hack waiting for this Ditto thing.

    Also I'd like to apologise, although I said I'd have Imposter ready for 1.5a, it's actually proven to be difficult.
    I've got most of it working except for the actual animation changing you into the opponent.
    Once I finish it I can send you the instructions for how to insert it, or you can wait for the next update which
    should have it.
     
    Last edited:

    The ???

    The one true question mark
    289
    Posts
    11
    Years
  • Hey! I noticed some very minor mistakes and stuff here and there, let me point them out :
    - the move set isn't accurate for Gen VI, you had given Staryu 'RECYcle' in his learn set but it never.learns that in any generation
    - you have mr. Mime and Jynx Nasty plot though they don't learn that, ever. Mr. Mime learns magical leaf, but it wasn't really there. Also the level at which mime learns were also bit bugged.
    That's all I noticed so far, also, I know you dont really take requests but can you add gooey ability next version? I believe it will be easy to implement as the logic/condition for it is pretty simple. (Reduces speed on physical contact)
     

    jAvAcOlA

    Banned
    152
    Posts
    15
    Years
    • Seen Feb 22, 2015
    Also I'd like to apologise, although I said I'd have Imposter ready for 1.5a, it's actually proven to be difficult.
    I've got most of it working except for the actual animation changing you into the opponent.
    Once I finish it I can send you the instructions for how to insert it, or you can wait for the next update which
    should have it.

    No problem, thanks for working on it. I think I may just start working without the base and add Imposter later as a lone new ability (it's the only one I truly care about). So yeah if you could give me instructions when the time comes I'd definitely appreciate it.
     

    The ???

    The one true question mark
    289
    Posts
    11
    Years
  • With the new version, this bug appears when I try to load my ROM in G3HS.. Didn't happen earlier btw.

    1s0h2b.png


    Yes I'm using the 1.5a INI with the changed number of Pokemons that I made.

    It was working fine earlier. HELP :/
     

    MrDollSteak

    Formerly known as 11bayerf1
    858
    Posts
    15
    Years
  • With the new version, this bug appears when I try to load my ROM in G3HS.. Didn't happen earlier btw.

    1s0h2b.png


    Yes I'm using the 1.5a INI with the changed number of Pokemons that I made.

    It was working fine earlier. HELP :/

    I'm sorry, I think I moved the rom name back to BPRE from MrDS because
    I was getting a lot of complaints about people not being able to use tools.

    Also Gooey is already in the rombase.

    And in answer to your pointing out of movesets, there are some moves that
    are not in my rombase, and I replaced them with moves that were either
    Egg Moves, Dream World moves or just to me would appear logical.
     
    132
    Posts
    9
    Years
    • Age 23
    • Seen May 6, 2024
    There are a couple move issues-

    -Moonblast has 40 PP and a 0% chance to lower Sp. Attack.

    -Shift Gear's description claims that it raises Attack and Sp. Attack, while it should raise Attack and Speed.

    -Fly is 70 power.

    Also, throughout the newer descriptions there are commas missing in a couple places, such as Quiver Dance and Coil, but these are minor and they start new lines anyway.

    EDIT: So, Assault Vest. For some reason, whenever I attack something holding it, it gives me the message "Assault Vest prevents the use of status moves!" and then gives me an error message. It doesn't actually break anything, but it's odd.

    I'm also a bit upset that Sturdy doesn't seem to have its Gen 5 effect, but whatever. Take your time with it.
     
    Last edited:

    Chronosplit

    I play for keeps!
    492
    Posts
    13
    Years
    • Seen May 6, 2024
    Moxie? Aw right! Pinsir finally has something canon that isn't Hyper Cutter (I was substituting Tough Claws till now.)

    Methinks I'm going to do my projects on Emerald when it releases though. Here's hoping all goes well.

    Oh, and as for the talk about move power levels: I actually prefer some staying at their original because some changes are odd, like Bubble.
     

    MrDollSteak

    Formerly known as 11bayerf1
    858
    Posts
    15
    Years
  • There are a couple move issues-

    -Moonblast has 40 PP and a 0% chance to lower Sp. Attack.

    -Shift Gear's description claims that it raises Attack and Sp. Attack, while it should raise Attack and Speed.

    -Fly is 70 power.

    Also, throughout the newer descriptions there are commas missing in a couple places, such as Quiver Dance and Coil, but these are minor and they start new lines anyway.

    EDIT: So, Assault Vest. For some reason, whenever I attack something holding it, it gives me the message "Assault Vest prevents the use of status moves!" and then gives me an error message. It doesn't actually break anything, but it's odd.

    I'm also a bit upset that Sturdy doesn't seem to have its Gen 5 effect, but whatever. Take your time with it.

    Thanks for these!

    I'll do a quick fix patch to address those, I guess they got corrupted.

    The Assault Vest glitch is quite surprising, I'll look into that. The only place that message should be displayed is if the user has a status move, but it seems to be setting the message anyway, so that when you attack it overwrites the message.
     
    22
    Posts
    14
    Years
    • Seen Nov 23, 2023
    Not sure if this has been posted yet, but Gale Wings doesn't seem to do anything at the moment. A level 3 Rattata's Quick Attack still had priority over a level 15 Gale Wings Fletchling's Wing Attack.


    With the new version, this bug appears when I try to load my ROM in G3HS.. Didn't happen earlier btw.

    <image snip>

    Yes I'm using the 1.5a INI with the changed number of Pokemons that I made.

    It was working fine earlier. HELP :/

    This is a pretty common error in G3HS, and the worst part is that from what I can tell it pretty much bricks your ROM in that you can no longer edit it in G3HS. I've managed to avoid it by always using "save tab" instead of "save all". I'm not sure what difference this makes, if any at all, but since I've been doing this I haven't encountered any nasty errors (as I did when I used "save all" frequently). Also, don't touch the habitat editor -- it's broken and causes a similar error to this one.
     
    Last edited:

    mkarthick98

    Tensai
    44
    Posts
    9
    Years
  • My patched ROM doesn't open in G3HS. It displays a message saying that the ROM code at 0xFFFFFE is invalid. With G3T, it says that the offset for the SoundMovesTable is unavailable in the INI. This I can fix, but I don't know what to do about the first issue. What is the problem here?
     
    1,323
    Posts
    16
    Years
    • Seen Dec 9, 2023
    In case anyone is curious, I made a list of moves that are added in w/ checklist format:
    Code:
    GENERATION IV:
    [x]Roost
    [ ]Gravity
    [x]Miracle Eye
    [x]Wake-Up Slap
    [x]Hammer Arm
    [ ]Gyro Ball
    [x]Healing Wish
    [x]Brine
    [ ]Natural Gift
    [ ]Feint
    [x]Pluck
    [x]Tailwind
    [x]Acupressure
    [ ]Metal Burst
    [x]U-turn
    [x]Close Combat
    [x]Payback
    [x]Assurance
    [ ]Embargo
    [ ]Fling
    [ ]Psycho Shift
    [ ]Trump Card
    [ ]Heal Block
    [ ]Wring Out
    [ ]Power Trick
    [x]Gastro Acid
    [ ]Lucky Chant
    [ ]Me First
    [x]Copycat
    [ ]Power Swap
    [ ]Guard Swap
    [x]Punishment
    [ ]Last Resort
    [x]Worry Seed
    [x]Sucker Punch
    [x]Toxic Spikes
    [ ]Heart Swap
    [ ]Aqua Ring
    [ ]Magnet Rise
    [x]Flare Blitz
    [x]Force Palm
    [x]Aura Sphere
    [x]Rock Polish
    [x]Poison Jab
    [x]Dark Pulse
    [x]Night Slash
    [x]Aqua Tail
    [x]Seed Bomb
    [x]Air Slash
    [x]X-Scissor
    [x]Bug Buzz
    [x]Dragon Pulse
    [ ]Dragon Rush
    [x]Power Gem
    [x]Drain Punch
    [x]Vacuum Wave
    [x]Focus Blast
    [x]Energy Ball
    [x]Brave Bird
    [x]Earth Power
    [x]Switcheroo
    [x]Giga Impact
    [x]Nasty Plot
    [x]Bullet Punch
    [x]Avalanche
    [x]Ice Shard
    [x]Shadow Claw
    [x]Thunder Fang
    [x]Ice Fang
    [x]Fire Fang
    [x]Shadow Sneak
    [x]Mud Bomb
    [x]Psycho Cut
    [x]Zen Headbutt
    [x]Mirror Shot
    [x]Flash Cannon
    [x]Rock Climb
    [ ]Defog
    [ ]Trick Room
    [x]Draco Meteor
    [x]Discharge
    [x]Lava Plume
    [x]Leaf Storm
    [x]Power Whip
    [x]Rock Wrecker
    [x]Cross Poison
    [x]Gunk Shot
    [x]Iron Head
    [x]Magnet Bomb
    [x]Stone Edge
    [ ]Captivate
    [x]Stealth Rock
    [x]Grass Knot
    [ ]Chatter
    [ ]Judgment
    [x]Bug Bite
    [x]Charge Beam
    [x]Wood Hammer
    [x]Aqua Jet
    [ ]Attack Order
    [ ]Defend Order
    [ ]Heal Order
    [x]Head Smash
    [x]Double Hit
    [ ]Roar of Time
    [ ]Spacial Rend
    [x]Lunar Dance
    [ ]Crush Grip
    [ ]Magma Storm
    [ ]Dark Void
    [ ]Seed Flare
    [x]Ominous Wind
    [ ]Shadow Force
    
    GENERATION V:
    [x]Hone Claws
    [ ]Wide Guard
    [ ]Guard Split
    [ ]Power Split
    [ ]Wonder Room
    [ ]Psyshock
    [x]Venoshock
    [ ]Autotomize
    [x]Rage Powder
    [ ]Telekinesis
    [ ]Magic Room
    [ ]Smack Down
    [x]Storm Throw
    [x]Flame Burst
    [ ]Sludge Wave
    [x]Quiver Dance
    [ ]Heavy Slam
    [ ]Synchronoise
    [ ]Electro Ball
    [ ]Soak
    [x]Flame Charge
    [x]Coil
    [x]Low Sweep
    [x]Acid Spray
    [ ]Foul Play
    [ ]Simple Beam
    [ ]Entrainment
    [ ]After You
    [ ]Round
    [ ]Echoed Voice
    [ ]Chip Away
    [x]Clear Smog
    [x]Stored Power
    [ ]Quick Guard
    [ ]Ally Switch
    [x]Scald
    [x]Shell Smash
    [x]Heal Pulse
    [x]Hex
    [ ]Sky Drop
    [x]Shift Gear
    [x]Circle Throw
    [x]Incinerate
    [ ]Quash
    [x]Acrobatics
    [ ]Reflect Type
    [ ]Retaliate
    [ ]Final Gambit
    [ ]Bestow
    [x]Inferno
    [ ]Water Pledge
    [ ]Fire Pledge
    [ ]Grass Pledge
    [x]Volt Switch
    [x]Struggle Bug
    [x]Bulldoze
    [x]Frost Breath
    [x]Dragon Tail
    [x]Work Up
    [x]Electroweb
    [x]Wild Charge
    [x]Drill Run
    [x]Dual Chop
    [x]Heart Stamp
    [x]Horn Leech
    [ ]Sacred Sword
    [x]Razor Shell
    [ ]Heat Crash
    [x]Leaf Tornado
    [x]Steamroller
    [x]Cotton Guard
    [ ]Night Daze
    [ ]Psystrike
    [ ]Tail Slap
    [x]Hurricane
    [ ]Head Charge
    [ ]Gear Grind
    [ ]Searing Shot
    [ ]Techno Blast
    [ ]Relic Song
    [ ]Secret Sword
    [ ]Glaciate
    [ ]Bolt Strike
    [ ]Blue Flare
    [x]Fiery Dance
    [ ]Freeze Shock
    [ ]Ice Burn
    [x]Snarl
    [x]Icicle Crash
    [ ]V-create
    [ ]Fusion Flare
    [ ]Fusion Bolt
    
    GENERATION VI: X/Y
    [ ]Flying Press
    [ ]Mat Block
    [ ]Belch
    [x]Rototiller
    [x]Sticky Web
    [ ]Fell Stinger
    [ ]Phantom Force
    [ ]Trick-or-Treat
    [ ]Noble Roar
    [ ]Ion Deluge
    [ ]Parabolic Charge
    [ ]Forest's Curse
    [ ]Petal Blizzard
    [ ]Freeze-Dry
    [x]Disarming Voice
    [ ]Parting Shot
    [ ]Topsy-Turvy
    [x]Draining Kiss
    [ ]Crafty Shield
    [x]Flower Shield
    [ ]Grassy Terrain
    [ ]Misty Terrain
    [ ]Electrify
    [x]Play Rough
    [x]Fairy Wind
    [x]Moonblast
    [x]Boomburst
    [ ]Fairy Lock
    [ ]King's Shield
    [ ]Play Nice
    [ ]Confide
    [ ]Diamond Storm
    [ ]Steam Eruption
    [ ]Hyperspace Hole
    [ ]Water Shuriken
    [ ]Mystical Fire
    [ ]Spiky Shield
    [ ]Aromatic Mist
    [ ]Eerie Impulse
    [ ]Venom Drench
    [ ]Powder
    [x]Geomancy
    [ ]Magnetic Flux
    [ ]Happy Hour
    [ ]Electric Terrain
    [x]Dazzling Gleam
    [ ]Celebrate
    [ ]Hold Hands
    [x]Baby-Doll Eyes
    [ ]Nuzzle
    [ ]Hold Back
    [ ]Infestation
    [ ]Power-Up Punch
    [ ]Oblivion Wing
    [ ]Thousand Arrows
    [ ]Thousand Waves
    [ ]Land's Wrath
    [ ]Light of Ruin
    
    GENERATION VI: OR/AS
    [ ]Origin Pulse
    [ ]Precipice Blades
    [ ]Dragon Ascent
    [ ]Hyperspace Fury
     
    22
    Posts
    14
    Years
    • Seen Nov 23, 2023
    My patched ROM doesn't open in G3HS. It displays a message saying that the ROM code at 0xFFFFFE is invalid. With G3T, it says that the offset for the SoundMovesTable is unavailable in the INI. This I can fix, but I don't know what to do about the first issue. What is the problem here?
    Check your ini for the number corresponding to your MrDS rom info ([0000], [0001], etc) and then go to 0xFFFFFE in the rom and change the number there to the same one as in the ini. If the bracketed heading in the ini is [MrDS] (it is by default iirc) just change it to something that isn't already being used and change the 2 bytes at 0xFFFFFE to that same number.

    As a side note, I see no downside to changing the game code back to BPRE. I did and I haven't seen any problems resulting from it, plus doing so allows you to use G3HS with A-map. Just make sure that the 4 digit id at 0xFFFFFE is correctly matched to the right section of the ini.
     

    The ???

    The one true question mark
    289
    Posts
    11
    Years
  • In case anyone is curious, I made a list of moves that are added in w/ checklist format:
    Code:
    GENERATION IV:
    [x]Roost
    [ ]Gravity
    [x]Miracle Eye
    [x]Wake-Up Slap
    [x]Hammer Arm
    [ ]Gyro Ball
    [x]Healing Wish
    [x]Brine
    [ ]Natural Gift
    [ ]Feint
    [x]Pluck
    [x]Tailwind
    [x]Acupressure
    [ ]Metal Burst
    [x]U-turn
    [x]Close Combat
    [x]Payback
    [x]Assurance
    [ ]Embargo
    [ ]Fling
    [ ]Psycho Shift
    [ ]Trump Card
    [ ]Heal Block
    [ ]Wring Out
    [ ]Power Trick
    [x]Gastro Acid
    [ ]Lucky Chant
    [ ]Me First
    [x]Copycat
    [ ]Power Swap
    [ ]Guard Swap
    [x]Punishment
    [ ]Last Resort
    [x]Worry Seed
    [x]Sucker Punch
    [x]Toxic Spikes
    [ ]Heart Swap
    [ ]Aqua Ring
    [ ]Magnet Rise
    [x]Flare Blitz
    [x]Force Palm
    [x]Aura Sphere
    [x]Rock Polish
    [x]Poison Jab
    [x]Dark Pulse
    [x]Night Slash
    [x]Aqua Tail
    [x]Seed Bomb
    [x]Air Slash
    [x]X-Scissor
    [x]Bug Buzz
    [x]Dragon Pulse
    [ ]Dragon Rush
    [x]Power Gem
    [x]Drain Punch
    [x]Vacuum Wave
    [x]Focus Blast
    [x]Energy Ball
    [x]Brave Bird
    [x]Earth Power
    [x]Switcheroo
    [x]Giga Impact
    [x]Nasty Plot
    [x]Bullet Punch
    [x]Avalanche
    [x]Ice Shard
    [x]Shadow Claw
    [x]Thunder Fang
    [x]Ice Fang
    [x]Fire Fang
    [x]Shadow Sneak
    [x]Mud Bomb
    [x]Psycho Cut
    [x]Zen Headbutt
    [x]Mirror Shot
    [x]Flash Cannon
    [x]Rock Climb
    [ ]Defog
    [ ]Trick Room
    [x]Draco Meteor
    [x]Discharge
    [x]Lava Plume
    [x]Leaf Storm
    [x]Power Whip
    [x]Rock Wrecker
    [x]Cross Poison
    [x]Gunk Shot
    [x]Iron Head
    [x]Magnet Bomb
    [x]Stone Edge
    [ ]Captivate
    [x]Stealth Rock
    [x]Grass Knot
    [ ]Chatter
    [ ]Judgment
    [x]Bug Bite
    [x]Charge Beam
    [x]Wood Hammer
    [x]Aqua Jet
    [ ]Attack Order
    [ ]Defend Order
    [ ]Heal Order
    [x]Head Smash
    [x]Double Hit
    [ ]Roar of Time
    [ ]Spacial Rend
    [x]Lunar Dance
    [ ]Crush Grip
    [ ]Magma Storm
    [ ]Dark Void
    [ ]Seed Flare
    [x]Ominous Wind
    [ ]Shadow Force
    
    GENERATION V:
    [x]Hone Claws
    [ ]Wide Guard
    [ ]Guard Split
    [ ]Power Split
    [ ]Wonder Room
    [ ]Psyshock
    [x]Venoshock
    [ ]Autotomize
    [x]Rage Powder
    [ ]Telekinesis
    [ ]Magic Room
    [ ]Smack Down
    [x]Storm Throw
    [x]Flame Burst
    [ ]Sludge Wave
    [x]Quiver Dance
    [ ]Heavy Slam
    [ ]Synchronoise
    [ ]Electro Ball
    [ ]Soak
    [x]Flame Charge
    [x]Coil
    [x]Low Sweep
    [x]Acid Spray
    [ ]Foul Play
    [ ]Simple Beam
    [ ]Entrainment
    [ ]After You
    [ ]Round
    [ ]Echoed Voice
    [ ]Chip Away
    [x]Clear Smog
    [x]Stored Power
    [ ]Quick Guard
    [ ]Ally Switch
    [x]Scald
    [x]Shell Smash
    [x]Heal Pulse
    [x]Hex
    [ ]Sky Drop
    [x]Shift Gear
    [x]Circle Throw
    [x]Incinerate
    [ ]Quash
    [x]Acrobatics
    [ ]Reflect Type
    [ ]Retaliate
    [ ]Final Gambit
    [ ]Bestow
    [x]Inferno
    [ ]Water Pledge
    [ ]Fire Pledge
    [ ]Grass Pledge
    [x]Volt Switch
    [x]Struggle Bug
    [x]Bulldoze
    [x]Frost Breath
    [x]Dragon Tail
    [x]Work Up
    [x]Electroweb
    [x]Wild Charge
    [x]Drill Run
    [x]Dual Chop
    [x]Heart Stamp
    [x]Horn Leech
    [ ]Sacred Sword
    [x]Razor Shell
    [ ]Heat Crash
    [x]Leaf Tornado
    [x]Steamroller
    [x]Cotton Guard
    [ ]Night Daze
    [ ]Psystrike
    [ ]Tail Slap
    [x]Hurricane
    [ ]Head Charge
    [ ]Gear Grind
    [ ]Searing Shot
    [ ]Techno Blast
    [ ]Relic Song
    [ ]Secret Sword
    [ ]Glaciate
    [ ]Bolt Strike
    [ ]Blue Flare
    [x]Fiery Dance
    [ ]Freeze Shock
    [ ]Ice Burn
    [x]Snarl
    [x]Icicle Crash
    [ ]V-create
    [ ]Fusion Flare
    [ ]Fusion Bolt
    
    GENERATION VI: X/Y
    [ ]Flying Press
    [ ]Mat Block
    [ ]Belch
    [x]Rototiller
    [x]Sticky Web
    [ ]Fell Stinger
    [ ]Phantom Force
    [ ]Trick-or-Treat
    [ ]Noble Roar
    [ ]Ion Deluge
    [ ]Parabolic Charge
    [ ]Forest's Curse
    [ ]Petal Blizzard
    [ ]Freeze-Dry
    [x]Disarming Voice
    [ ]Parting Shot
    [ ]Topsy-Turvy
    [x]Draining Kiss
    [ ]Crafty Shield
    [x]Flower Shield
    [ ]Grassy Terrain
    [ ]Misty Terrain
    [ ]Electrify
    [x]Play Rough
    [x]Fairy Wind
    [x]Moonblast
    [x]Boomburst
    [ ]Fairy Lock
    [ ]King's Shield
    [ ]Play Nice
    [ ]Confide
    [ ]Diamond Storm
    [ ]Steam Eruption
    [ ]Hyperspace Hole
    [ ]Water Shuriken
    [ ]Mystical Fire
    [ ]Spiky Shield
    [ ]Aromatic Mist
    [ ]Eerie Impulse
    [ ]Venom Drench
    [ ]Powder
    [x]Geomancy
    [ ]Magnetic Flux
    [ ]Happy Hour
    [ ]Electric Terrain
    [x]Dazzling Gleam
    [ ]Celebrate
    [ ]Hold Hands
    [x]Baby-Doll Eyes
    [ ]Nuzzle
    [ ]Hold Back
    [ ]Infestation
    [ ]Power-Up Punch
    [ ]Oblivion Wing
    [ ]Thousand Arrows
    [ ]Thousand Waves
    [ ]Land's Wrath
    [ ]Light of Ruin
    
    GENERATION VI: OR/AS
    [ ]Origin Pulse
    [ ]Precipice Blades
    [ ]Dragon Ascent
    [ ]Hyperspace Fury

    GAWD! I was totally thinking of doing that just yesterday! :P Thank god I didn't start otherwise it would be time-waste :P
    thanks it'll be helpful!
    This needs to be in OP and in a text file in future versions too :)
     
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